![]() |
Quote:
|
I made some picture what I mean in my previous posts, don't wanna sound like a criticism but just my opinion.
For the first I think that a shadow in water to big for that distance http://img260.imageshack.us/img260/7...5589es8.th.jpg Second, perfectly seen clouds shadow on water http://img517.imageshack.us/img517/7...5863pn9.th.jpg Third, I think that shadow of that side of wall is not real in water because of this two house which are in the almost same height as subpen. http://img517.imageshack.us/img517/8...5740ha8.th.jpg And finally the moon, which have a reflection I don't like http://img508.imageshack.us/img508/3...0968vp6.th.jpg And the last is the picture from originaly GWX reflection of moon which is much real to me http://img508.imageshack.us/img508/6...7774dv0.th.jpg As I said I would like to see the future versions of this mod and maybe with some corrected things. Keep up the good work!:up: All the pictures are made in 1280x1024 resolution (SP2 res fix) |
Sailing beauty...
Believe me, one thing delighted me...
I've tried many mods and combos, but i never had such imersive, real feeling of cutting the water, ocean surface... it's so real life impresion! I spent whole hour simply looking at surface sliding... and for carier missions it is great! http://img525.imageshack.us/img525/9898/patrolpg6.jpg |
Adriatico,
This may sound off-topic but where did you get that nice sub kin? |
Quote:
But I agree...still looks odd. |
it looks a bit odd to me,not very realistic at the moment.
as someone said it's early days but the stock reflections look better to me. just my opinion though.:) |
Btw, about the legal issues: I think it would be a smart move by Ubi, if they would actually encourage this kind of scaling-up for SH3...by not making any legal concerns at all.
I'm sure the publicity would get a good number of new customers to this subsim-series...because when choosing, some will fancy the Uboat-war more, and pick SH3 of instead of SH 4. And we all know, how pretty graphics can convince a customer. ;) Go for transparant water too! :D |
Quote:
@ Poor Sailor I don't have the GWX tweak file for scene.dat or I would gladly edit it, I did one using standard tweak txt file but it's not good enough, & I don't want to upset GWX team by releasing a GWX version, I tested with stock GWX including env and the reflected size of the buildings is the same! As I stated it is in it's early stages & the mod I released is for anyone to test/adjust etc, I agree with Poor Sailor that the reflections, especially for buildings need tweaking, for height & ripples etc, but we will get there, nice shots Adriatico, & where did you get that VIIC skin, looks great?:yep: Can anyone with authority give a go ahead for testers to work on GWX files please? Thanks & keep tweaking guys, & post your finds including any tweak settings!:up: Cheers. |
@Paajtor, at the moment only SHIII files have been used, but is sure would be nice to have approval to use SHIV files as you say!:yep:
|
Off topic:
VIIc skin:
I combined in Photoshop with some old downloaded skins for my fun (layers, transparences,...etc) so I can not upload it as my skin. It is 80-90% hard work of original skinners (Fubar ? excuse me if I'm wrong... ) it is just my cosmetic finishing - to my taste. I'd like to share it, for personal use, with other "criegsmariners" ...but how? |
Hi a small update to scene.dat, I have changed to the following-
Wave state 1: Amplitude = 0.4 Wave state 2: Amplitude = 0.1 Wave state 3: Amplitude = 0.1 Wave state 4: Amplitude = 0.11 FresnelCoef = 4 This makes the reflection not quite a mirror, with a little ripple, this should please Poor Sailor.:yep: @ Adriatico, just PM Furbar and ask for his approval, then release as a mod with a readme containing credits, 99% of modders are only too happy to give approval & often even offer advise.:yep: Or PM me with a download link!:arrgh!: Hee Hee!:lol: Anyone have any other settings they have done please post a snapshot & give setting details.:D Thanks. |
Quote:
|
You have mail Poor Sailor.:yep:
|
Exuse me, Reece, just a small issue? What on earth are you doing?
You are going to spoil endless Atlantic surfaces - to fix four bunkers? What is wrong with yesterday's surface? After three years of milk patroling - surface suddenly looks "too natural"? You are going, step by step, back towards GWX... as it is "opinion of majority"? Is it direction of announced research? I was delighted by project of new visuals, but "opinion of majority" is winning... Well, it's not easy to be Marco Polo, Christofor Colombo, James Cook...etc. to do it your (new) way. Opinion of majority has a god side, you'll finish the project within one week! |
Quote:
|
Quote:
|
@ Adriatico, ok what I should have said is that anyone who thinks the reflections are too mirrored to adjust with those settings, I just had a new thought & going to do some more tests.:yep:
Since I've had no response from GWX team, I'll rephrase & say that I will do an "unoficial" GWX version unless I hear otherwise.;) Cheers. |
This is an Unoficial adjustment to the GWX scene.dat file for anyone who wants to give it a go, slightly more reflective Poor Sailor: :up:
http://www6.rapidupload.com/d.php?file=dl&filepath=34682 Cheers. Edit: This is the 8k version! |
This is still an 8k-version, correct?
|
Yes, I could do the 16k version (I don't use it) but I thought Stager was doing it, I'll wait a while and if no response I'll post it!:D
|
All times are GMT -5. The time now is 04:45 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.