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Target Speed
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Try 9knts for target speed and see what the PK says. #3 Torpedo Attack: Subs' Heading = 000 due north and speed 0 Target heading = 102.674 Target speed = 9knts |
New 1.2 patch bug found
Just stumbled on this new bug.. I dunno if it's nvidia cards, patch or just my pc related. But I sure did not have it before installing the 1.2 patch
I found it because I was testing my Balao skin with the new patch. In first subschool mission Navigation.. the boat is pretty close to shore. I saw that there was a white outline below the water. http://www.oldsmobile1958.com/extra/SH12.gif At first I thought this was related to my boat.. So I tried it with an original skin and voila same problem.. As soon as I am a few miles of shure the problems goes away. http://www.oldsmobile1958.com/extra/SH13.gif Anybody else has this problem ? |
http://i117.photobucket.com/albums/o...-4-2007_13.jpg
modless and unfamiliar to the uber depth charges. blah. i unloaded some fish at a shokaku and then got pinged so they all evasived and i let my other two go random and dove but got lit up. i got two medals as well. good to see. |
Thanks
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Downloading, lets hope they fixed my TDC-international dateline bug.
That SD radar not detecting ships now will deffinatly lower tonnage I bet. |
[FlouderFromAnimalHouse]This is gonna be GREAT![/FlounderFromAnimalHouse]
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This red "arrow" existed on real submarines. It was just an accident that you were at periscope depth at that moment when you pressed A. :D |
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Patch 1.02 ... Links At ...
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not an essential feature, but I agree, I'll miss it :-? |
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BTW: very important for ATI video cards owners: only use symmetrical AA (4x, 8x, 16x). Never use asymmetric AA (6x etc). This will activate a bug in the driver and the fonts will look very bad. This happends also with other games, like World Of Warcraft etc. |
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But bad that it's there :down: |
Tube doors
Looks like multiple doors can be opened now :arrgh!:
See this great thread! --> http://www.subsim.com/radioroom/showthread.php?t=111616 and torp tracks are visible on the attack map again. **** Correction: seems they still disappear past the IDL **** |
I'll work on sh4bugs.com tonight and start flagging bugs as fixed in 1.2 as needed. If anyone wants to help, dive in...
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Patch 1.2 *meh* whats the big deal? all this is, is patch 1.1 with a few small additions.
Don't get me wrong Im greatful for the fixes as such but theres really nothing big here. back to modding I guess. |
It just figures that my hard drive decided to flake out on me this last Saturday and it will be a day or two before the new one arrives from Newegg!
Looking forward to playing on the new patch later this week though! |
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What about radar losing contacts when travelling south? Is that fixed?
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