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Tested the AUUV and its not functioning as flagged-up.
Perhaps it has not been fully implemented yet in LWAMI.v 3.06. Alpha 01 ? Maybe I did something wrong with my install but the partial working suggests not. Speed control: Click 1 - Stops as specified. Click 2 - 6 knots (5 shown in Nav 'Truth') Click 3 - No change. Click 4 - Stops. Click 5 - 6 knots. Depth Control: Click 1 - Nothing as specified. Click 2 - Goes to preset depth but immediately returns and cycles launch/preset depths. Click 3 - Cycles as 2. Click 4 - Launch depth as specified. Depths and speeds checked with SW running in formation. Each function tested seperately on a UUV with no mixed or combined control requests ie. Only speed changes or depth changes per UUV test run. PM me if any copy files are required to confirm I have'nt screwed things up. PS. I had Amis ATC functioning correctly on another installation. |
Why does not CAPTOR fire as soon as it detects the target ? With snake pattern I mean. That would give enough time to react ..
Why does it need active ? Is it raelism option ? Or is it to limit CAPTOR attack range ? |
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Since it's done from scratch, there might be future tweaking that needs to be done. @ Bellman, I just tested the UUV on my machine and it works fine. It's the same doctrine from last june, so it's pretty well vetted up to this point. Try this new version. For this version, I have enabled TIW messages for underwater missile launches and corrected the search speed of the APR to 40kts, as I guess I had previously forgot to save that change when it was my intention to do it originally. Here is the link: [link removed, see below for final pre-release version!] Let me know what you find! Cheers, David |
AUUV Alpha_05
Speed control now perfect thanks. :rock: Problems persisit with depth control: Tested SW Launch 495 ft Preset 200 ft Click 1 - 'Nothing' Click 2 - Climbs to preset but immediately dives back down to launch depth and cycles between both depths. Click 3 - Initiated when UUV at 200 ft - climbs to 90 ft but immediately returns to 200 ft and then dives to launch depth. Cycles. Click 4 - Initiated when UUV at preset - dives deeper than launch then climbs to launch and cycles. Click 5 - Resets. |
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Be sure you don't click the button more than once every second. Like I said, this is the exact same doctrine from the LWAMI 4.xx playtest from back in July, so if it worked for you then, it should still work now... Cheers, David |
I'm pretty used to the 'advanced' clicking technique by now after ATC, and it works ok for A05s 'enable' speed control - one definite click, in testing, then wait and observe results. New APR fine so it looks as if its just the UUV depth control is screwed (at my end !)...strange. :hmm:
I installed Alpha_05 over 3.06 Alpha 01 which had itself been installed over 3.05 with Quickfix 2 :arrgh!: For now I'll just settle for speed control ! But thanks anyway. |
I just got a TIW when the 2nd stage of a -27 ASM lit off.
UUV speed and depth controls are working as expected. |
AUUV Not entirely working as expected.
I solved the problem - the above depth tests were carried out with the UUV at 4 kts - now when I run her at 12 knts everything does indeed work as flagged. Try it you can replicate the low speed anomaly. Its no great problem unless, as should be expected, the increased speed means higher dectability. |
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Cheers, David |
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Yep, I confirmed it, indeed it is unstable at 4kts. There is nothing in the doctrine that would cause this... so I assume it has something to do with the Enable button and Preenable button in the interface. Thanks for finding this (you are going to finally get a testing credit with Molon and TLAM in the readme, BTW :) ), I'll be sure to note in the readme that "the UUV has a depth oscillation function, which is an unsupported feature, when left at 4kts, which allows it to automatically search between the preset depths." :cool: That's called spin... :yep: Ok, I've got some database trimming to do, then the readme, then the distributions, and it would appear I'm ready to go live with LWAMI 3.06! Cheers, David |
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Hey, it's loud, and sounds like a missile in the water, so your sonar operator will call it out just in case... future tweaking of course may be necessary, as always, but HEY we've got FREAKIN' TIW messages for underwater missile launches!!! :rock: Cheers, David |
LW: ''Thats called spin'' or as we used to call it '' benefits outa bu***r-all ''
Seriously tho it could be useful to have her oscillate above and below a strong layer without the need to micromanage the controls. (See what I mean ;)) You know from a long time ago my enthusiasm for UUV changes and now David I can tell you this is now a peach ! Thanks again. :|\\ |
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@ Bellman, let me know what you think of the UUV sensor sensitivity... again, it's exactly the same as it was back in july, after the last of the feedback intiated changes, I seem to remember you were happy. :yep: :) I'm personally most excited about the RBU's, CAPTOR, and TIW messages, because they have unquestionably been on the list the longest, since at least October 2005. :sunny: Cheers, David |
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Do you want to know the real reason? Because it was on the CAPTOR in SCX and I thought importing the basic features of that weapon was a good place to start. :) It really works well now in DW without it, at least in my testing. Cheers, David |
Ok, here is the finalized LWAMI 3.06 Database and Doctrines, the only thing missing is the readme update, which I'm going to begin working on shortly, as well as the official distributions. This time, I'm going to provide an official distribution without the models for those of you who already have 3.05, since there no graphics updates since the last version.
All of the changes over the ALPHA_05 version are internal: added ESM and radar to aircraft and helos that were lacking them (and there were many, about 35%); lowered the sonar detection altitude to 0ft exactly to prevent extraneous TIW messages from very low flying missiles (and because it was unnecessary to have it set at 10ft, where I had it set previously); I've changed the submarine thrusts so the nukes can now come to proper stops (the reason they had been changed is no longer an issue). Here is the link for the file: www.commanders-academy.com/luftwolf/LWAMI_v306_PRE_RELEASE.zip Find a bug before I post the official version and win a prize! :up: Honest gypsy. :|\\ Cheers, David |
Are you at all concerned about the occasional buggy missile behavior where they cartwheel into the water and whatnot?
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Oh, not with the missiles I changed. :) I'll look at the SM-2 and the Guided doctrine in an upcoming version, but I'm almost certain the SM-2 issues are related to the Interface and the way it handles the Fire Control Radar. |
Hey, it's worth noting that even though I list the above file as the "final" database, etc. I may still make some changes, so be sure to download the "official" version as well when we release it!
Cheers, David |
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