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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   Playable Bismark, I make it Possible. (https://www.subsim.com/radioroom/showthread.php?t=104473)

GoldenRivet 04-16-07 10:29 PM

same here - the site wont load and when it does there is no file to download.

RavagerOne 04-17-07 09:03 AM

Down
 
I think the site is gone... Does anyone still have this achived somewhere????

kys2000 04-18-07 01:42 AM

Quote:

Originally Posted by A.F.T
For four days of hard work. I have understood structure of files. To tell as I it has made it will be long. Job halfway. I have made model, effects, sounds. There are problems with guns. Yet has not completed Collision spheres, smoke, damage box, and GuNS.

By the way cabin from a submarine remain. But it not the high price for pleasure to operate Bismark.


By that who likes to look pictures I ask here:
http://www.sukhoi.ru/forum/showthrea...d=1#post910329

I want your mod ,please give me it ,my email :
kyshdl@163.com
your link have no the ship !

difool2 04-18-07 01:35 PM

Looks like that AFT guy doesn't hang around here anymore (last post 2 1/2 months ago). Would have been cool to run around blasting things with the Bismarck, but since the RN AI would have been unable to vector fleet assets (i.e. just about everything floating) to your position it probably would have gotten boring after awhile. Too bad it's been abandoned.

GlobalExplorer 04-19-07 11:25 AM

LOL this mod had "overambitious" and "impossible" written all over it .. if people did a quick calculation over much time will be needed to complete these kinds of mistakes could be avoided ..

^SG^ 04-20-07 03:46 AM

JFYI: Sukhoi site was taken down. Guys are installing new server and are moving to a new ISP. Hopefully it will be up next week or so.


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