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Where did you find out the difference between pr.705 and pr.705K (and I generously assume that you use Alfa-I and Alfa-II designations to destinguish between the two) in terms of speed? As far as I am aware: - you got the dive depths (рабочая and предельная) - you got the speeds wrong (though you did correct yourself later, in reality the 41knot speed was not usable outside of trials and the subs never exceeded 39 knots) - you got the number of turbines wrong (as far as I am aware both pr.705 and pr.705K use the same turbine - ГТЗА ОК-7) |
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My guess would be that he is using outdated cold war era data, especially on things like dive depth, because back then the assumption was that titanium was used to improve dive depth, not to make hull lighter. |
Even the russian wikipedia quotes a topspeed of 41 and a test depth of 450 m. 600 m could be a opperational depth, but it would still be very deep.
@ikalugin: look at this: https://www.youtube.com/watch?v=N1hJ2qJ3wNw |
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In two words no one really knows, unless you've tried it... I add that we are in a kind of simulator everything is allowed in mod. The settings suited me.
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That's the fun of modding, you can tweak and change whatever you'd like. I don't intend to change any stats in my mod unless someone points me to a credible source, such as Wikipedia or something similar.
Some things in the mod I've had to make educated guesses on (Like the Typhoon VLS conversion), but I try to keep things at least semi-realistic. |
Hi!
I really like your mod and I have used every soviet sub! I just couldn't help noticing that the Yankee class and the two Delta's don't have VLS while SSBN's should be able to launch missiles, right? (just like the Typhoon in-game). Are you planning to give them VLS? (my english isn't the best, I'm Dutch) |
Project 705 (Alfa)
Reliable Russian source online says the Project 705 (Alfa) class sub had a surface speed of 12 knots, submerged 40.2 knots.
Operational diving depth of 320m (1049 feet), max of 400m (1312 feet). Only seven operational, assigned to the Northern Fleet. Yours, &c. Mike |
That sounds about right.
I should learn russian. :D |
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If the devs ever implement SLBMs into the game, then I'll update those subs. |
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No one to talk about including it in this mod :). It takes 1 second to change the value. |
Mod updated!
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new diesel variants of the Skipjack
I have added new diesel variants of the Skipjack inside my download of the "Playable Russian Subs Mod". Let me know if you want to add them to your mod.
1. The Barbel class, a diesel clone of the skipjack. 2. The (early) Barbel class, a diesel clone of the early skipjack, but with bowplanes rather than sailplanes. 3. The Yushio class, a Japanese development of the Barbel with side launch tubes, better sonar, lower test depth, and harpoon missiles. (My favorite). All boats are slow and quiet. The Barbel/Skipjack has other derivatives which could be added, like the Zwaardvis-class of the Netherlands and the Taiwanese Chien Lung-class. I also reduced the acceleration slightly on these boats and increased the turn rate of the Barbels due to their reduced length. Known bugs: |
welcome aboard firsttime posterS!
goldfish716!:Kaleun_Salute: & Hydra01:Kaleun_Salute:...after a very long 6 year silent run!
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Cold waters 62?
Just wanted to throw this idea out there because I'm not really one for modding but may try my hand at it.
This would be a compromise because new models can't be added into the game but, how would people feel about some of the Soviet Diesels modles used as stand-ins for older boats like the Skates (thinking Romeo model) and the Seawolf (old one SSN-575, was thinking the Tango model could fit if you overlook the 3rd prop)? I'm also toying around with the idea of creating the USS Tullibee (SSN-597, using the Permit class model). Other possibilities are the Barbel, Tang and even GUPPY boats. Not really a great fit but the Echo or November could probably fit well enough for the USS Triton although admittedly the Triton was a fair deal longer. While you won't really get the fully experience of having a finite battery charge and having to snorkel but I think these could bring a new angle to the game and make it a lot tougher if you were using an old boat. |
Any chance of adding the reduced visibility and proper UI into the Russian subs mod?
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