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I do have a problem
I have tried to get this to work without luck. I first thought it was JSGME that was choking on the size. It stopped responding. I have two installs on different drives, same. So I tried just copy/paste of the data folder without the installer. The game failed to respond within seconds, wouldn't load. I had to use task manager to shut it down.
This is a vista, 4 gigs ram, has been running the game with other mods and no troubles. I had no other mods in play for the attempted install. God Save the King! |
[QUOTE=lurker_hlb3;1423970]I just love it.
First I have people telling me that there are "to many" aircraft in RSRDC and now I get there not enough in WDAD. there are enough aircrafts in WDAD don't worry ! the only thing was that I only got attacked once on my way to Singapore, and I was on the surface nearly the whole time, and I saw a bunch of them flying near me on the map, so I was just wondering, maybe it's that Dazzle scheme of mine ;) The funny thing is that both mods are using the "same files" for aircraft generation. ok It should be noted that as far ships and convoys are concerned I have used the "historically accurate" data from a number of sites i.e. http://www.combinedfleet.com/kaigun.htm http://home.cogeco.ca/~gchalcraft/sm/ and a number of others. this I don't dispute, I know your work is accurate :yeah: Convoy generations is based on Senji Yuso Sendan Shi (Wartime Transportation Convoys History), by Shinshichiro Komamiya. Now if you people have other sources of information then pass it on I don't get much time to play it but I really love this campaign ! regards keltos |
T class WWII account: M. Smith, torpedoman
http://www.subsim.com/radioroom/images/icons/icon1.gif T class WWII account: M. Smith, torpedoman
http://herne.tripod.com/WWII.html quite interresting :) |
Interesting. Thanks for sharing.:salute:
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There is one more thing that I've just noticed. The dive angles in the command room and the conning tower are interchanged.
http://foto.arcor-online.net/palb/al...3463663333.jpg This picture was taken while diving. As you can see the stern is down and the bow is up. |
WDAD deletes the intro movies permanently, at least on my computer. Windows XP SP2 and JSGME 2.4.0.145. They are not restored after I disable the mod.
The Data/Movies/Into folder for the MOD contains 4 files: 1. Intro.wmv 0KB 2. Logo.wmv 0KB 3. Intro.wmv-remove 0KB 4. Logo.wmv-remove 0KB If you delete the first two and leave only the two files containing "-remove" then it works correctly and the Intro Movies will be restored. (Not that I want them anyway:03:) Peabody |
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Either replace the files with the 0 byte files or remove the files with the -remove feature. Remember, one file, one action. |
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planes
spotted planes 4000 yards away :
http://img717.imageshack.us/img717/4225/85962149.jpg Uploaded with ImageShack.us they flew right past us, again ! it's ok sometimes but everytime it gets frustrating going on crash dive strike ! keltos |
http://img535.imageshack.us/img535/5093/40457994.jpg
Uploaded with ImageShack.us love the sinking mechanics thought ! :D this is one hit by a mark VIII** on a coastal freighter ! http://img257.imageshack.us/img257/7918/heroism.jpg Uploaded with ImageShack.us:D keltos |
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http://www.subsim.com/radioroom/showthread.php?t=158706 |
hi vickers,
you're mod indeed works well with this (default interior Salmon class), but i've changed the interior of the t-class from the Salmon to the S-class and get no dials (although xmas tree, all ok) showing after installing the s-class interior, any ideas?? |
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"They didn't attack us sir" "Darn, well next time try sending up a flare, maybe that will get their attention" ":o Ahhhh.....Yes, Sir????" "Captain, an Enemy Destroyed bearing 135" "All hands, man the flare guns. Deck crew jump up and down and wave." Peabody |
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WIP WDAD_V100_patch2 1. Adjust air coverage to Bay of Biscay levels in 1943 2. Adjust airborne visual sensor to detect subs at a depth of 120 meters 3. increase airborne depth chargers by 500% |
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Peabody |
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G.. No !! yet another Duci's plane on the horizon ! abandon ship !!! :rotfl2: keltos |
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Any British voice patches forthcoming? :arrgh!:
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