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Boomer Ang 11-03-05 08:00 AM

Quote:

Originally Posted by goldorak
Quote:

Originally Posted by Boomer Ang
Sonar732, I hope the next sub game produced by the pc game world, not necessarily SCS, will call you as external consultant,beeing you an ex real sonar men maybe you could avoid disasters made on DW,beeing them physics rules or impossibility to use command helo to dip their unkwown device called...." sonar " , quite usefull in a submarine simulatxxxx , game.

Boomer


Just sell your copy so you will never have to bear again with the "oh my god look at scs is such disgraceful software company for having produced such a pos"
Don't like DW, sell it and get over it instead of continually nitpicking ultra-minor errors that don't compromise gameplay.


I have tried but as you see no one yet bought it.

How can you consider " ultra-minor " errors, physics rules and the impossibility to order helos to use a sonar in a submarine simulations ?????? :o :o

If you aren't aware of how the earth and lives are governed by physics rules this doesn't mean everyone here live into a parallel dimension where fishes have 3 eyes and car flies on the sky singing " yellow submarine, yellow submarine ".

Then Goldorak , beeing you an IT person , you should be aware of how precise you must be when working on servers therefore I really can't understand how can you play a simulation without using the helo sonar :o :o :o how can you spot enemies from FFG ? FFG active ping ? :rotfl: :rotfl: elegant tactic this one :rotfl:

Boomer

wombat778 11-03-05 06:27 PM

Quote:

Originally Posted by Boomer Ang
How can you consider " ultra-minor " errors, physics rules and the impossibility to order helos to use a sonar in a submarine simulations ?????? :o :o

Personally, I have a different definition of "simulation" from you. I believe that DW is a FANTASTIC simulator of modern ASW warfare and tactics. It is NOT a sailing simulator. Frankly it is NOT a study simulation of any one platform like SH3, Falcon4 or a host of other titles. Rather, it is simulation (maybe even a wargame) of small scale ASW, with an emphasis on sonar and TMA/triangulation.

This in no way lessens its value as a simulator, it just makes it a different type of simulator from SH, F4 etc. For example, Harpoon 3 is an excellent simulator of large scale modern naval warfare. However, it has no "physics" engine whatsoever (instant turns/acceleration etc), and the entire simulation occurs on a simple map with lines and circles. But, like DW, H3 is not attempting to simulate fully accurate physics, but rather the tactical experience. No one simulation can simulate all aspects of the real world...


Quote:

Originally Posted by Boomer Ang
how can you spot enemies from FFG ? FFG active ping ? :rotfl: :rotfl: elegant tactic this one :rotfl:

Err....by ordering the helo to drop sonobuoys! ;)

Also, with regard to the helo dipping, I believe that the doctrine mod allows the helo to go dip on its own and report the info back to the FFG. I have no clue whether IRL the FFG actually orders the helo to dip or whether the helo operator would have discretion to do that on his own, so the doctrine fix may be 100% realistic for all I know.

All just my 2c anyhow.

Boomer Ang 11-04-05 05:32 AM

I am, unluckily, used to have " hard " converstaion here and I am positively impressed by wombat778 that in this case have different opinions from me but they are expressed in a good way without insulting people.

I respect your opinions even if different from mine.

Nice to see that some educated men have remained :up:

Boomer

Jamie 11-04-05 01:45 PM

Quote:

Originally Posted by wombat778
But, like DW, H3 is not attempting to simulate fully accurate physics, but rather the tactical experience. No one simulation can simulate all aspects of the real world...

This has always been my viewpoint on DW. We tried to tackle many different facets of ASW warfare and it's my opinion that, given the inherent challenge of the undertaking, that we did an admirable job. DW is an immense game which includes dozens of ways to play (i.e. a scalable experience). A game this large will always be a work in progress, and I respect Boomer's opinion on his perceived shortcomings of the game.

I've even admitted that the FFG/Helo interface was not we had hoped it would be, and that we would like to improve upon in the future... not sure what else I can say to Boomer in this regard? :roll:

Quote:

Originally Posted by Boomer
I respect your opinions even if different from mine... Nice to see that some educated men have remained

I always respect your opinions, Boomer.

I just don't agree with the way you present them sometimes... Of course, it is your prerogative to express your opinion in any way you see fit (with respect to Neal's established forum rules, of course).

And also, sometimes you just don't have all of the information... (see below)

Quote:

Originally Posted by Boomer
Sonar732, I hope the next sub game produced by the pc game world, not necessarily SCS, will call you as external consultant,beeing you an ex real sonar men...

In this case, maybe you should ask Joe what his involvement was. I think you'd be surprised at his level of participation in DW's development. He was a tremendous asset to the team (as were many in this community) during our development... :roll:

Zepheron 11-04-05 03:05 PM

Quote:

Originally Posted by Boomer Ang
how can you spot enemies from FFG ? FFG active ping ? :rotfl: :rotfl: elegant tactic this one :rotfl: Boomer

Lets see, Bow sonar in passive, TA, Ownship sonobuoys, Helo sonobuoys, and if all else fails stick your head in the water to see if you can hear anything. ;)

Fish 11-04-05 04:14 PM

Quote:

Originally Posted by Boomer Ang
I am, unluckily, used to have " hard " converstaion here and I am positively impressed by wombat778 that in this case have different opinions from me but they are expressed in a good way without insulting people.

I respect your opinions even if different from mine.

Nice to see that some educated men have remained :up:

Boomer

Isn't that insulting the rest of the crew? :hmm:

John Channing 11-04-05 06:11 PM

Pretty close from where I sit.

JCC

carlan2uk 11-07-05 05:10 PM

My problem with Bloomers remarks is why doesn't he speak English? :-j


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