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-   -   U-boat reflections mod v2.0 (https://www.subsim.com/radioroom/showthread.php?t=85006)

CWorth 10-10-05 04:08 PM

Quote:

Originally Posted by Syxx_Killer
I was looking at some reflections again. I was doing single missions and chose a 1939 IXB. When it loaded it looked like the conning tower wasn't showing up.

Same thig here...I started a single mission and no tower reflection..also started a campaign with the IXB and no tower reflection.

sergbuto 10-10-05 04:38 PM

Do you have the latest version? Try to download it again from my site.

CWorth 10-10-05 05:14 PM

That was the problem.

Then that means that Fubars IX skins are using the old files as well as it was his skins that I was using at the time.

EDIT:I repackaged them into the newer files on your site and the tower shows.

Syxx_Killer 10-10-05 05:58 PM

Quote:

Originally Posted by CWorth
That was the problem.

Then that means that Fubars IX skins are using the old files as well as it was his skins that I was using at the time.

EDIT:I repackaged them into the newer files on your site and the tower shows.

I'm using his skins as well. Do you think you could upload the updated files? I'd really appreciate it!

Kpt. Lehmann 10-10-05 06:11 PM

I believe that there is the possibility that Sergbuto's reflection fix files if downloaded from Terrapin's site... may be the first version released and therefore an incomplete version.

Maybe this is what happened with Fubar's Type IX skins.

CWorth 10-10-05 06:16 PM

Here are the files Syxx..

Turm9c Files

Syxx_Killer 10-10-05 06:40 PM

Thanks! I REALLY appreciate it! :up: :up: :rock: :rock:

Reece 10-11-05 03:26 AM

Hi Sergbuto, I've been using "Sean's Hi Res Default Textures"for some time now that has the reflection fix, is there any advantage of this new mod, if so do I just copy over the top?
Thanks.

sergbuto 10-11-05 09:19 AM

Quote:

Originally Posted by Reece
... is there any advantage of this new mod...?
Thanks.

I guess this is up to you to judge but if you want the reflections you need to re-pack Sean's textures into DAT files in my mod.

Beery 10-11-05 03:50 PM

About the Turm9_1_hd.dat file:

It does not exist in the stock game. There was some talk earlier about this being for AI boats. Since RUb doesn't use the AI boats, can I delete it from RUb? I don't see how it can be used otherwise. I know leaving it in won't cause any problems, but I like everything to have a reason for existing. :D

sergbuto 10-11-05 03:57 PM

Yes, you can delete it. It was suppossed to be Turm9c_1_hd.dat but I made a copy-paste error ( it indeed belongs to AI boat). The latest version of the mod download on my site includes all the correct files and does not have Turm9_1_hd.

Beery 10-11-05 04:06 PM

Cool. Thanks. I think I have your latest version, but I just moved the files over (overwriting the first version), so it left the old file in place. I'll delete it.

Marhkimov 10-11-05 04:13 PM

OOOH, and I was just wondering where that file came from... Thanks for clearing it up guys.

sergbuto 10-26-05 05:05 PM

This new version (2.0) of the mod now also includes reflections for periscopes on Type II, VII, and XXI U-boats as well as reflections and wake trails for all the snorkels.

Download is temporarily on Rapidshare.

http://rapidshare.de/files/6805238/U...s_v2.0.7z.html

Soviet_Warlord 10-26-05 05:12 PM

cool :sunny:


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