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You could do something like that, using the Liberty hospital ship for the US and the Transport one for the others. However, if you did, I would recommend changing the Liberty hospital ship to a type 103 (passenger), because if it remains a type 102 (cargo), many of them would appear in the game. Of course, if we ever get to the point where there are a much greater merchant roster, as iambecomelife said, the chances of meeting the Liberty hospital as a 102 would be much less.
I am personally satisfied with the transport hospital ship, but if someone made the Liberty hospital ship, that would be alright. |
My mistake; it's actually a type 103 (transport ship). Still, the same principle holds. However, I might consider an updated mod where the transport model is used for most nations and the liberty for the U.S.
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hi iambecomelife :)
How did you get the seperate texture working? |
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1) The mod doesn't involve any structural changes to the parent unit (NPTR) 2) The parent unit was already a multiple skin ship All I had to do was rename the AMC skins and edit them in photoshop. |
hmm, i see. I think it would not work this way with my Flottenbegleiter without changing some entries in the dat-file....
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I'll bet Sergbuto could help you with that... If you ask him nicely, I suppose... :hmm:
ha, or you could do it yourself! |
Theoretically, could we add a new Hospital country into the Roster folder so that the hospital ship is neutral to all factions? If the user decided to sink the ship, it would still be -10000, and no other country would touch it either... Right??? :roll:
It would have no flag (unless someone made a hospital flag or something), but that's not really a big deal. It has red crosses all over. You have to be blind not to identify a hospital ship... |
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Yay! I came up with a great idea... :rock:
Now, someone else make a downloadable mod... LOL |
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