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-   -   Can This Be A Work Around For The 8 KM Visibility? (https://www.subsim.com/radioroom/showthread.php?t=81936)

Egan 07-19-05 01:08 PM

Just have to find a nice balance - Mind you, does the game take the crew experience into account?

Lanzfeld is right, though; very important indeed....

Lanzfeld 07-19-05 01:11 PM

Please upload for us hex-challenged when you are done tweeking. :up:

Does this also effect the distance that aircraft are first spotted??? :hmm:

CCIP 07-19-05 01:13 PM

Well, as I said though - unless someone can find a way to shift the 'light' fog setting away from its' current 5km limit, the fix will only have any real effect on Fog:None. And that's probably 1 day out of a 100 in a 'real' campaign, if that...

If you'd like to check it out for yourself - that should be it:

http://rapidshare.de/files/3185013/Sensors.dat.html
(goes to data/Library)

I also included Jungman's fix for the radar elevation, though I haven't really tested that very much yet.

Lanzfeld 07-19-05 02:08 PM

I am in a career now and it has been "fog=none" for over two weeks.

I really think it relates to time of year.

jasonb885 07-19-05 02:23 PM

Quote:

Originally Posted by CCIP
Well, as I said though - unless someone can find a way to shift the 'light' fog setting away from its' current 5km limit, the fix will only have any real effect on Fog:None. And that's probably 1 day out of a 100 in a 'real' campaign, if that...

If you'd like to check it out for yourself - that should be it:

http://rapidshare.de/files/3185013/Sensors.dat.html
(goes to data/Library)

I also included Jungman's fix for the radar elevation, though I haven't really tested that very much yet.

Wow, sounds interesting!

:up:

Gammel 07-19-05 03:23 PM

Don't know what you've done to the sensors.dat file, but
for sure it was a good thing!! After changing the file and loaded my career the unbelievable happend:
I spottet the smoke from a DD at range that must be over 10000 meters with my own eyes!
a minute later i asked the watch officer for range and he
reportet 9600 meters!! (I was closing to the target with a speed of 13 knots).


the closest sightings i had before with the stock sensors file where around 8000 meters. For sure there's no graphic engine limit at that range. I swear i saw the smoke! :yep:

Conditions where: no fog, calm seas, late afternoon mid-november 1939 near the english east coast.



(I managed to sunk the DD with a manual aimed salvo. It was the first warship ever i sunk in my career, but thats another story)


Please excuse my horrible english. Many thanks to all modders for their outstanding work and their huge effort of their personal time!.

Lanzfeld 07-19-05 03:30 PM

Do I have to ask my WO if he sees any targets (if one is, say, 12000 meters?) or will he give me a "Ship Spotted!" callout with this modded sensors file?

Gammel 07-19-05 03:36 PM

havent testet so far, i was on 1x time compression and was faster at
spotting than my wo.
i asked him after i spottet the target with my eyes to check the exact range

jasonb885 07-19-05 04:01 PM

If this is polished up I'll add it as a recommends: for ImprovedConvoys.

:up:

Lanzfeld 07-19-05 04:04 PM

Quote:

Originally Posted by jasonb885
If this is polished up I'll add it as a recommends: for ImprovedConvoys.

:up:

I would like to see both this mod and IC added to RUB (1.43 maybe???) :up:

Duke of Earl 07-19-05 05:10 PM

T'anks CC and Jungman... :up:

Cordialement, Duke of Earl

gonzman 07-19-05 05:12 PM

Do you think if a bunch of us camp outside the devs office for a week in tents and protest they will release a patch to change the maximum visibility distance?

*daydreams*

CCIP 07-19-05 05:48 PM

Quote:

Originally Posted by Lanzfeld
Quote:

Originally Posted by jasonb885
If this is polished up I'll add it as a recommends: for ImprovedConvoys.

:up:

I would like to see both this mod and IC added to RUB (1.43 maybe???) :up:

I sent this to Beery to look at already. I think he'll agree that this is a good idea in general - the only question I have for everyone is:

Did you observe it doing anything funny to watch calls in fog?
(I haven't personally, and if that's so - then I think it's good to go, and the only "polishing" that remains is seeing if there's anything else Jungman or someone else may want to do to the sensors. I'm happy with these, myself.)

jasonb885 07-19-05 05:54 PM

Yes, I'd just be looking for verification that there aren't any unintended consequences, like HDM and the conning tower blowing off, for example.

:up:

CCIP 07-19-05 05:59 PM

Well, that just needs a few days of gameplay to make sure. I'm more worried about my recent work to RUb's damage model having that kind of an effect, personally :roll:


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