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Just have to find a nice balance - Mind you, does the game take the crew experience into account?
Lanzfeld is right, though; very important indeed.... |
Please upload for us hex-challenged when you are done tweeking. :up:
Does this also effect the distance that aircraft are first spotted??? :hmm: |
Well, as I said though - unless someone can find a way to shift the 'light' fog setting away from its' current 5km limit, the fix will only have any real effect on Fog:None. And that's probably 1 day out of a 100 in a 'real' campaign, if that...
If you'd like to check it out for yourself - that should be it: http://rapidshare.de/files/3185013/Sensors.dat.html (goes to data/Library) I also included Jungman's fix for the radar elevation, though I haven't really tested that very much yet. |
I am in a career now and it has been "fog=none" for over two weeks.
I really think it relates to time of year. |
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Don't know what you've done to the sensors.dat file, but
for sure it was a good thing!! After changing the file and loaded my career the unbelievable happend: I spottet the smoke from a DD at range that must be over 10000 meters with my own eyes! a minute later i asked the watch officer for range and he reportet 9600 meters!! (I was closing to the target with a speed of 13 knots). the closest sightings i had before with the stock sensors file where around 8000 meters. For sure there's no graphic engine limit at that range. I swear i saw the smoke! :yep: Conditions where: no fog, calm seas, late afternoon mid-november 1939 near the english east coast. (I managed to sunk the DD with a manual aimed salvo. It was the first warship ever i sunk in my career, but thats another story) Please excuse my horrible english. Many thanks to all modders for their outstanding work and their huge effort of their personal time!. |
Do I have to ask my WO if he sees any targets (if one is, say, 12000 meters?) or will he give me a "Ship Spotted!" callout with this modded sensors file?
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havent testet so far, i was on 1x time compression and was faster at
spotting than my wo. i asked him after i spottet the target with my eyes to check the exact range |
If this is polished up I'll add it as a recommends: for ImprovedConvoys.
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T'anks CC and Jungman... :up:
Cordialement, Duke of Earl |
Do you think if a bunch of us camp outside the devs office for a week in tents and protest they will release a patch to change the maximum visibility distance?
*daydreams* |
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Did you observe it doing anything funny to watch calls in fog? (I haven't personally, and if that's so - then I think it's good to go, and the only "polishing" that remains is seeing if there's anything else Jungman or someone else may want to do to the sensors. I'm happy with these, myself.) |
Yes, I'd just be looking for verification that there aren't any unintended consequences, like HDM and the conning tower blowing off, for example.
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Well, that just needs a few days of gameplay to make sure. I'm more worried about my recent work to RUb's damage model having that kind of an effect, personally :roll:
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