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1. I create a cube parallel to the plan where the vertices must be. 2. Then, I select the edges. 3. I right click on "Intersection" command, and choose the face of the cube. 4. "Execute". Done ! :rotfl2: So, I managed to create this : But when I switch to smooth view, I get this :doh: : Is it a problem ? How can I correct this ? Meshlab ? :06: |
I have been telling this several time before and I won't stop doing it :03::
... all conntected edges are rendered as "smooth" edges; to have hard edges those edges need to be deconnected ("splitted") ... There are several ways to achieve edge splitting. The easiest is using the respective moderator of Blender. |
Hi,
Any progress on this? Regards, MLF |
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