![]() |
Quote:
|
Quote:
I was trying to rotate A2_FLAK_GUN bone, but I couldn't...:hmm2: EDIT Quote:
|
Quote:
|
Quote:
http://s6.postimg.org/l5q96uewd/SH5_...6_17_05_03.jpg This is a new configuration and you can see the issues. I can man all three stations but I still can't operate two forward heavy flaks. I'll see what I can do...:hmmm: Do you want me to upload the files? |
Quote:
- Bow gun: there is only one gunner instead of two, and he is sitting on the wrong end of the gun; - Wintergarte gun: there is only one gunner instead of two, and he is manning the gun as if it was a light Flak gun; - Stern gun: as far as I can see from your screenshot, all seems okay. Quote:
Quote:
|
OK, just give me some time...:up: I have to go now, but later this evening I'll upload new files and then we'll see what we can do...:)
|
Quote:
|
OK, this would be realistic (and very badass ) U-flak configuration, you will agree gap, right?:) It's interesting that in this configuration all flak stations are working fine !? :doh: However, If I add 2x 37mm instead of 2xQuads, then forward two stations will become inoperable (for player)...Strange...:hmmm: Here is the new U-flak mod (complete)... http://www.mediafire.com/download/cd...+U-FlaK+II.rar |
Will this be incoporated into the next version of TWoS?
|
Quote:
While I was waiting for your updates I tweaked a bit the conning tower to accomodate the new gun configuration (if you open the GR2 file you will understand what I am talking about). Talking on it, I am stil undecided wether to remove the flag staff or not... Here are the files: http://www.mediafire.com/download/5y...Turm_Tweaks.7z Quote:
|
Quote:
Quote:
Quote:
But, we are on good track... |
Quote:
Quote:
Quote:
|
Good news :up:
Using Notepad++ I have searched the data folder for the string "WP_FLAK_GUN", and I found instances of it in the following files: \Scripts\AI\Crew\Crew_Idle_Actions_QR2.aix \Submarine\NSS_Uboat7*\Submarine Parts\Conning_7*.GR2 (this was expected) \Submarine\NSS_Uboat7c41\Submarine Parts\Conning_7c41_*.waypoints.GR2 (this was expected too, but I still don't get why only VIIc41's conning towers have their crew waypoints duplicated in an external GR2 file; makes me wonder whether the duplicated bones are actually used or not) \Submarine\NSS_Uboat7*\waypoint_edges.txt \Submarine\NSS_Uboat7*\waypoint_info.txt Now we need to study those files, but I feel we are a step closer to the solution of the puzzle :sunny: |
sober made a mod for Shaefer for using with VIIA and VIIB's where he moved the bridge crew to different positions.
Peter |
Quote:
One more question though...Your tweaked gr2 U-flak tower works great but it has been doubled in size (9MB, was 4MB), was that your intention or maybe not?:hmm2: Also, I'm going to upload latest U-flak version with edited upgrade packs, restricted gun zones ect...You are free to grab it and , if possible, to tweak any spotted issue...:yep: |
All times are GMT -5. The time now is 07:17 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.