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This convoy looks perfetct to me: 29 merchant ships arranged in 7 columns of 4 ships each, except for column #4 having 5 ships. The ship steaming slightly in front of the convoy, in column #1 (position 41) must be the commodore ship, i.e. the convoy leader. Escort structure also looks okay: 5 escorts, 2 on each wing and one sailing on the back of the convoy. And it is me or, on average, columns' spacing is wider than ships' spacing within each colum (exactly as supposed)? :yeah: |
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Later , I'll upload the same picture with marked units distribution... In short, freighters - random, tankers - in the middle, which is perfectly OK...:salute: However, I don't like convoys with perfect formation like this one but , nothing we can do about it... |
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It's 500 m in both sides. http://s6.postimg.org/git25uesx/SH5_...0_01_38_46.png http://s6.postimg.org/efimy6f01/SH5_...0_01_38_53.png image hosting more than 5mb |
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yet, judging from your previous screenshot I am sure the towards the wings of the convoy ships' distances from bow to sterm in narrower than from beam to beam. Obviously the game randomizes things, making the estimation of average distances difficult. Maybe we can try setting column distances much wider than they are now (something like 2,000 m) and see what happens? :hmm2: |
Still struggling for making our super-lifeboats red. I still don't gent where is the problem :hmmm:
EDIT: another weirdness is she going in the opposite direction than set in ME, LOL. I think this is due to her propeller bone being flipped along the z axis, and this might also be causing her strange behaviour inside convoys. Hopefully I can fix this problem easily. If not, I think I will convert our badass lifeboat into a badass iceberg :O: :D |
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Column spacing is ignored completely and Row spacing value is taken for both. Escort spacing seems to work ok which is good...:yep: But...We can at least simulate your idea regarding convoy density for every individual campaign...:yep: Quote:
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