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I already said it, CTD is right after loading a mission, i cant even start mission cause between loading and starting a mission comes CTD...
Anyway its ok vdr1981, ill just skip this MOD cause many people have problems with this mod Just tell me guys, which option enables destroyed ship information? |
RSD is not the issue .. trust me ... read my Silentotto CTD Hunt topic.
Destroyed ship marks are called death marks .. I dunno how to turn them on or of .. should be burried in the optionfileeditorviewer |
I ment radio message/information that ship is destroyed :)
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Many people? I don't see them?
The mod is extensively tested and 100% stable with Sobers mod list so maybe you should check his thread also...:yep: Trust me ,it's worth of try... |
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Ok ill give a try with RSD but what do You exactly need to see? Isnt it this thing i have posted on imageshack? Where should i loof for it?
Yes WEPS notification, the problem is i dont get it on radio messages. For example im sending 3 torpedos in Liberty class, its sinking but there is no WEPS notification |
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Do you have CTD in every mission? What about campaigns? |
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@ test_m4a1 Have you tried loading another mission? @ Vecko Have you tried running the missison which is crashing test_m4a1's game? I have had a quick look into RSD's conflicting files and everything seems okay: RSD is based on the mods whose files are being overwitten; you should make sure that nothing overwrites RSD though. :yep: |
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P.S: just to be sure, can you confirm this? Quote:
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This mission, with 3 static ships? No problems at all...
http://s6.postimg.org/80s6t54hd/SH5_...4_17_06_48.jpg |
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I have no idea why You can load this mission while i have CTD right after mission finishes loading...
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- it is not compatible with FX Update - (luckily) it gets fully overwritten by RSD which restore full compatibility No matter how many times we repeat not to let old and "unusual" mods to overwrite "core" mods. People will keep doing it forever :nope: |
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