SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   HELP! SH3-GWX3 Saves CTD. (https://www.subsim.com/radioroom/showthread.php?t=205755)

Jimbuna 07-28-13 11:53 AM

SINK EM ALL!! http://www.psionguild.org/forums/ima...ies/pirate.gif

BigWalleye 07-31-13 06:46 AM

Just a final update, now that I have been playing for a while and gained some confidence that my problems have abated. (I don't want to say "fixed" and jinx it!)

My last CTDs occurred just prior to removing TDWs DC Water Disturbance v4.0. I had been using TDWs DC Water Disturbance v4.0 (SH3 Cmdr date), installed with JSGME, all the time I had the CTD problem. I removed it from Commander and installed the basic mod TDWs DC Water Disturbance v4.0 in SH3-GWX, again using JSGME. Once I removed that, the CTDs seemed to cease. BTW, I have not had any CTD problems in my NYGM install, where I use TDWs DC Water Disturbance v4.0 (SH3 Cmdr date).

I know that TDW has gone on to modding for SH5, where he has done some landmark mods. I don't know whether there is a problem with the mod, or just with some interaction with my mods or with my environment. I doubt that TDW would be interested in coming back to SH3 just to investigate what may be, for his mod, a non-problem. I suspect that there are lots of gamers out there who are using one or the other version of TDWs DC Water Disturbance v4.0 successfully, or the forum would be full of posts about it. So I think the problem may be peculiar to unique conditions. BUT, if you are having a problem similar to mine, AND you are using TDWs DC Water Disturbance v4.0, then removing it might be a good place to start.

(Truth in troubleshooting: I had so many other things messed up with my installation that I needed to do a lot more than just remove one mod. All of the fixes I discussed above needed to be done.)

Thanks again, everybody, for your help. Gotta go now and play SH3!

fitzcarraldo 07-31-13 11:12 AM

Quote:

Originally Posted by BigWalleye (Post 2093183)
Just a final update, now that I have been playing for a while and gained some confidence that my problems have abated. (I don't want to say "fixed" and jinx it!)

My last CTDs occurred just prior to removing TDWs DC Water Disturbance v4.0. I had been using TDWs DC Water Disturbance v4.0 (SH3 Cmdr date), installed with JSGME, all the time I had the CTD problem. I removed it from Commander and installed the basic mod TDWs DC Water Disturbance v4.0 in SH3-GWX, again using JSGME. Once I removed that, the CTDs seemed to cease. BTW, I have not had any CTD problems in my NYGM install, where I use TDWs DC Water Disturbance v4.0 (SH3 Cmdr date).

I know that TDW has gone on to modding for SH5, where he has done some landmark mods. I don't know whether there is a problem with the mod, or just with some interaction with my mods or with my environment. I doubt that TDW would be interested in coming back to SH3 just to investigate what may be, for his mod, a non-problem. I suspect that there are lots of gamers out there who are using one or the other version of TDWs DC Water Disturbance v4.0 successfully, or the forum would be full of posts about it. So I think the problem may be peculiar to unique conditions. BUT, if you are having a problem similar to mine, AND you are using TDWs DC Water Disturbance v4.0, then removing it might be a good place to start.

(Truth in troubleshooting: I had so many other things messed up with my installation that I needed to do a lot more than just remove one mod. All of the fixes I discussed above needed to be done.)

Thanks again, everybody, for your help. Gotta go now and play SH3!

TDW Water Disturbance mod cause CTDs in SH4 and in SH3, also. I only use TDW Fires mods, it works fine in my GWX installation.

A request: I see you use the Wilhelmshaven v7. Please, can you try in the Museum if you have a CTD with the greek Giorgio Averoff warship?

Many thanks and regards.

Fitzcarraldo :salute:

BigWalleye 07-31-13 02:33 PM

Fitzcarraldo, I'm afraid I can't comply with your request. I tried to load the Museum for the first time ever today. I got as far as the selection screen. The first few nations on the list worked OK. Then I tried to select "Greek" from the nation list. Moved the highlight as far as "German" - OK, When I tried to go past "German" I got a CTD. I suppose Greek was next, but it didn't get that far, so I can't say for sure. Never got to see a list of Greek ships. Is this helpful to you?

fitzcarraldo 07-31-13 02:41 PM

Quote:

Originally Posted by BigWalleye (Post 2093403)
Fitzcarraldo, I'm afraid I can't comply with your request. I tried to load the Museum for the first time ever today. I got as far as the selection screen. The first few nations on the list worked OK. Then I tried to select "Greek" from the nation list. Moved the highlight as far as "German" - OK, When I tried to go past "German" I got a CTD. I suppose Greek was next, but it didn't get that far, so I can't say for sure. Never got to see a list of Greek ships. Is this helpful to you?

The same with my installation. But, with the Wilhelmshaven v6, there aren´t problems with the Museum.

There is in v7 some problem with some ships. I have CTDs with v7 in Mediterranean patrols: It seems the game try to load the Greek ships and crash.

But the greek ships in v6 work fine.

Please, try with Wilhelmshaven v6 and tell us the results.

Many thanks!

Fitzcarraldo :salute:

BigWalleye 07-31-13 06:44 PM

Sorry, Fitzcarraldo, can't do it at the moment. I'm in the middle of a patrol, and Wilhelmshaven v7 is at the bottom of the stack. From SH4 experience, I never change the mod load except in port, even if I am going to exactly replace it. I will perform the test for you as soon as I get back to port, and PM you the result. Might be a day or so.

Madox58 08-17-13 05:41 PM

Remove from roster or replace the SMS Schleswig-Holstein files and version 7 runs fine.

fitzcarraldo 08-19-13 07:00 PM

Quote:

Originally Posted by privateer (Post 2101800)
Remove from roster or replace the SMS Schleswig-Holstein files and version 7 runs fine.

I have problems with the Averoff warship in the Greek roster using v7. Removing the Holstein is the definitive answer for the CTDs?

Best regards.

Fitzcarraldo

Madox58 08-19-13 07:32 PM

There is no change to the Greek ships in version 7!
I changed the German ship I stated above and all is fine for me.

fitzcarraldo 08-19-13 07:40 PM

Quote:

Originally Posted by privateer (Post 2102771)
There is no change to the Greek ships in version 7!
I changed the German ship I stated above and all is fine for me.

With v7 I have a CTD in the museum when arrived to Greek roster. With v6 all works fine in the Greek roster...

Many thanks!

Fitzcarraldo

Madox58 08-19-13 07:43 PM

You get the CTD because of the German ship.
Try it. You'll see.
I traced this down due to your postings so I'm not pulling your leg Mate.
:salute:

fitzcarraldo 08-19-13 07:50 PM

Quote:

Originally Posted by privateer (Post 2102775)
You get the CTD because of the German ship.
Try it. You'll see.
I traced this down due to your postings so I'm not pulling your leg Mate.
:salute:

OK Many thanks!

Can I delete the Holstein or could I replace it with another ship? What is your solution?

Regards.

Fitzcarraldo

Madox58 08-19-13 07:58 PM

I did 2 tests.
1. Remove from German Roster before loading the Mod.
2. Replace with files from original ship release.

1. removed the ship but not tested enuff to know if it effects campaign.
2. Unit shows fine in museum so I suspect campaign files are ok also.


I only tracked this down to see if I could answer your question about version 7.

Look at the SMS Schleswig-Holstein in the Museum. If it looks wrong?
Replace or remove it.


All times are GMT -5. The time now is 01:13 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.