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I want to make a new version of the mod "RPM Hydrophone".
I'm thinking that the RPM of the propeller depends on the engine power, the weight of the vessel and the resistance of the water mass. Much more real than the actual mod. To make it more real I would make the propellers rotate at the speed we hear by the hydrophone. Although not visible. I accept suggestions. (work in progress):rock: |
hello,
In your french chart can you change the "AOTDM stormfly croisière moderne" line (original name in name.cfg : Grand navire de croisière moderne AOTDMadMax/Stormfly/SteelViking) to "Grand navire de croisière moderne" This modification have been made to my french translation of OH (in my French compilation mod now) Like in english the "AOTDMadMax/Stormfly/SteelViking Big modern Passangership" and "Big modern Passangership" are physically identical in sh5. And long name seems to cause some problem with automatic identification. In your french chart, Passengers -> Passagers and Oiltankers -> Pétroliers (vertical text) :up: |
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Choum, you can correct the translation of the entire table and put it in the post. So I can correct it and upload it again. thanks. that okay? (google translator sucks) |
here the file edit :
https://mega.co.nz/#!iVUF0JaL!JPDVBG...ywtMG9LNLoL7qg It should be great to have a larger space for the Name (exept it cause some problem to people without large screen) |
Hi!
I post here because it's where I ended after following 2 links :smug: Quote:
Is there something I'm missing? |
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(google translation) Hi! Sorry, not 1100. is my mistake. Depending on the ship: between 1000 and 2000. Not is the same for all ships. Eng_rpm dependent too. |
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Crystal clear :up:
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I need your data\names.cfg file. (français) to create new table in your lenguage. :O: |
May I suppose that it is compatible with OHII v2.2 base+env as this combination doesn't add any ship in game?
On another hand, I found that the C2 SB1 cargo doesnot have any sound, animation linked to the propeller and thus can't be eared on hydro. Is this bug already identified, and more useful, corrected? Quote:
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http://www.subsim.com/radioroom//dow...o=file&id=4078 |
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Not compatible with base + env because the mod also changes the values of new merchants added by OHII + newships (ohII full). All these new merchants are RPM table. Exists a "light" version of the mod for OHII_light_v3. (first post) ------------------------- The propeller animation never coincides with the rpm sound heard by the hydrophone. |
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O I L T A -----I HAVE TO CHANGE for this???--------> PÈTROLIERS N K E R |
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