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-   -   [REL] "Wasserbomben!" sound fix (https://www.subsim.com/radioroom/showthread.php?t=179534)

stoianm 01-29-11 05:41 AM

Quote:

Originally Posted by Josef von Posorschitz (Post 1585534)
Really? I wanted to simply activate the new mod, but I have here two conflicts. What am I doing wrong? I have to rename some of the data or I can simply activate the mod?
http://s4.postimage.org/1e7bpyb1g/image.jpg

You will have conflicts but it is ok to have them. Those ,,conflicts,, that you have change things in better (replace th sh file with one that are making the all 3 mods compatible: MO-StormysDBSM-Wasserbomben)

So, just activate the mod!:up:

Bye!

Rongel 01-29-11 05:43 AM

Quote:

Really? I wanted to simply activate the new mod, but I have here two conflicts. What am I doing wrong? I have to rename some of the data or I can simply activate the mod?
Hi! I'm no expert in Stormys mod but I think that you are OK, you aren't doing anything wrong. The new mod is compatible with TSWs FX update, Megamod, and Stormys mod. You have to overwrite the sdl-file, but nothing is old is lost, only more new stuff! So NO renaming, just overwrite the old sdl-file.

Sepp von Ch. 01-29-11 06:04 AM

I activate this mod during patrols in the Atlantic, or do I have to wait until the bunker?

stoianm 01-29-11 06:06 AM

Quote:

Originally Posted by Josef von Posorschitz (Post 1585544)
I activate this mod during patrols in the Atlantic, or do I have to wait until the bunker?

I think that during patrols it is ok.
If not, if you will have CTDs, then disable and enable when you are in bunker.:D

pascal4541 01-29-11 07:28 AM

Thanks everybody :up:

LittleBigEd 08-17-11 01:53 PM

Ahoy!!

Do I need to mess with any files or do I just load the Wasserbomben mods. Is the first version stand alone mod for stock 1.2 or do I need other mods. (are Stormy's and Stormfly's DBSM one and the same??)
Thankyou to all modders. Where would we be without. . . .

I have tried all combinations of ways with these mods and I get no conflicts with the other mods, but no Wasserbomben!! (should I have conflicts??)

Rongel 08-17-11 02:09 PM

Quote:

Originally Posted by LittleBigEd (Post 1730142)
Ahoy!!

Do I need to mess with any files or do I just load the Wasserbomben mods. Is the first version stand alone mod for stock 1.2 or do I need other mods. (are Stormy's and Stormfly's DBSM one and the same??)
Thankyou to all modders. Where would we be without. . . .

I have tried all combinations of ways with these mods and I get no conflicts with the other mods, but no Wasserbomben!! (should I have conflicts??)

What is your current activated mod list? It will show why the sound isn't playing.

The first version is indeed for the patched stock game, the other is compatible with Stormy's DBSM (Stormy and Stormfly are the same person, at least I hope so :D). The latter version is outdated, but if you are using his sound mod, the wasserbomben is included in it anyway, so you don't need it.

And by the way, if you are using Stormfly's mod, there are many random "silent" wasserbomben sounds. So your sonarman doesn't hear/report them all.

LittleBigEd 08-18-11 03:23 PM

Thanks Rongel, Iwas bieng too impatient. !80 meters down near the eastern entrance to the Straights of G, two destroyers in persute, i got a Wassenbomben!! then sunken!! Thanks for reply. . . .and the good work.

Stormfly 08-18-11 06:18 PM

Quote:

Originally Posted by Rongel (Post 1730157)
And by the way, if you are using Stormfly's mod, there are many random "silent" wasserbomben sounds. So your sonarman doesn't hear/report them all.

i replaced this wasserbomben sounds with about 50 different sound`s, sometimes but rare you hear "wasserbomben" or a variation of it but mostly you get different sounds or crew babeling whitch will fit into the situation. I did that to get some of the immersive but missing sounds from SH3 back, which will also rise the challenge a bit together with variation.

lesec74 01-24-13 11:14 AM

hello
link is dead! someone can help me!!:salute:

gap 01-24-13 11:19 AM

Quote:

Originally Posted by lesec74 (Post 1998280)
hello
link is dead! someone can help me!!:salute:

Send a PM to Rongel. I am sure it won't take too long before he will update the download page with working links ;)

Trevally. 01-24-13 12:09 PM

Why not upload to subsim?:hmmm:

Rongel 01-24-13 01:12 PM

Heeya!

Wow, I thought that this mod wasn't needed anymore. I can upload it in the weekend, but like with my all mods, it would be best if they could be uploaded to subsim, so there wouldn't disappear so fast to bit heaven. But I can't upload anything here, don't have a clue how it's done.

Targor Avelany 01-24-13 01:18 PM

CALL IN STEVE!!!! :woot:

gap 01-24-13 03:46 PM

New links: :up:

Wasserbomben SoundFix Basic 1.1

Wasserbomben SoundFix 1.2 E50


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