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-   -   Dick O'Kane lead angle question (https://www.subsim.com/radioroom/showthread.php?t=177496)

Rip 12-02-10 09:44 AM

Quote:

Originally Posted by General Tso (Post 1545331)
I assumed that since it was called the Dick O'Kane method that it was supposed to be the same method that he used in real life - my bad for assuming.

What I like about the method that I am currently using is that I found it while reading one of O'Kane's books and I just took what I read there and applied it in the game, and it worked!

Must be reading Wahoo? I'm reading it for the third time now. I am amazed by the good fortune of Morton being the one to take her over. I don't think O'Kane would have been half the captain otherwise. It seems apparent that watching Mush lead his men when not under fire taught O'Kane volumes about what separates great wartime leaders from good ones.

timmyg00 12-02-10 10:30 AM

Quote:

Originally Posted by I'm goin' down (Post 1545326)
By the way, I still have your Solution Solver program on my desktop, right next to MoBo. I am still not sure how the ship speed portion the program works, so I use the three minute rule.

I love the Solution Solver. And the speed tool is easy... the whole package, combined with Razark's Show Air Contacts mod, has got me sinking ships with no map contacts!

TG

PS the cool thing about the Solver is that I can practice identifying AOBs with Training Mode at work :) My only wish would be to make the ship type changeable...

General Tso 12-04-10 10:37 AM

Quote:

Originally Posted by Rip (Post 1545478)
Must be reading Wahoo? I'm reading it for the third time now. I am amazed by the good fortune of Morton being the one to take her over. I don't think O'Kane would have been half the captain otherwise. It seems apparent that watching Mush lead his men when not under fire taught O'Kane volumes about what separates great wartime leaders from good ones.

Yeah I read that 2 times myself. I'm currently reading "Clear The Bridge!" for the second time. Since you like Wahoo, I would highly recommend "Clear The Bridge!" - it's also written by O'Kane and is about the war patrols of the U.S.S. Tang (he was captain). In my humble opinion this book is even better than Wahoo. If you are not familiar with the history of the Tang, I recommend that you read this book before checking out any history on that sub.

Nisgeis 12-04-10 03:38 PM

Quote:

Originally Posted by General Tso (Post 1545342)
Remember the TDC should already be tracking the target with the PK turned on before doing this. If you have entered good data and the TDC/PK is tracking the target properly and you decided to fire three torpedoes without changing the bearing, all three torpedoes would hit the center of the ship. By pointing the scope at a given spot on the ship and sending a new bearing, you are telling the TDC to use all of the previously inputted data that it was using while tracking the target except for the bearing. Instead it will use the new bearing that you just inputted. Since you are doing this just as you are firing the torpedoes any error caused by the tracking bearing being moved from the center of the ship is minimized. You always want to wait until your are just ready to fire each torpedo than set the new bearing for that location on the ship. That's the way O'Kane did it - if I understand his books properly.

O'Kane in real life did something that we cannot do in the game, as razark mentioned. O'Kane put all the target info into the TDC, then would 'match bearings' which meant that the TDC operator would turn the target bearing input handle backwards at a rate that meant it did not advance on the TDC and remained static at the point at which the periscope was currently pointing (there was no input connection between the periscope and the TDC, as the US TDC was more advanced than the German one). With this being done, the solution produced was always correct for the part of the ship that was currently on the wire of the periscope. This is different to providing an offset or targetting a stationary spot, as what you are effectively doing is targetting the point of intersection between the periscope's line of sight and the target's track and producing a solution for that problem. When the part of the ship happens to be under the wire, you fire and you hit that part of the ship, as the PK is taking into account your own movement and the diminishing range to track.

If you update the bearing in the game, that will also update the target's AoB, which will change that target's track, which will mean the solution is wrong - the in game TDC is flawed.

General Tso 12-04-10 06:06 PM

I'm doing exactly that by pointing the scope at a given spot and only changing the bearing and then immediately firing the torpedo. I can turn the AOB dial to any value and it doesn't matter, when I enter the bearing for the spot that I want to hit, the only thing that changes is the bearing. It's totally possible that I'm missing something obvious, but I can't see it.

When I enter the bearing only - I do not enter the range. Could that be causing the difference?

I'm using the "TGT DIALS TO PK FIX - TMO" version of the Easy AOB mod. Could that be causing the difference?

Bubblehead1980 12-04-10 09:54 PM

yea, I point the scope, send bearing, then point scope at another part of the ship and send the new bearing if want to aim at different parts of ship, then fire, works fine in the game.Keeps me away from the stupid spread knob.

Rip 12-05-10 01:10 AM

Quote:

Originally Posted by General Tso (Post 1546896)
Yeah I read that 2 times myself. I'm currently reading "Clear The Bridge!" for the second time. Since you like Wahoo, I would highly recommend "Clear The Bridge!" - it's also written by O'Kane and is about the war patrols of the U.S.S. Tang (he was captain). In my humble opinion this book is even better than Wahoo. If you are not familiar with the history of the Tang, I recommend that you read this book before checking out any history on that sub.

Read it as well and you are right. Get a little more picture into his way in that one, that and the war got more interesting by then. :yeah:

greyrider 12-07-10 07:07 PM

rockin robbins!

so 48 hours turns into a week, well priorities first! (work, family, friends), but even with the extra time i knew you wouldnt be man enough, laughter!,
so now we will learn alittle more about your charactor, because its time to pay the toll rockin robbin.
and you can keep in mind that i really didnt want to do this, it sucks to do this, and its very sad, but your attitude in 8010 bought us to this point,
and remember this, i use to like you, in spite of your theft and disrespect, if you didnt act the way you did in 8010, your little sectret was safe with me, as
long as God knew it and i knew it, no one else had to know it, you yourself are to blame now, no one else!

before we go on, lets reexamine the definition of the term plagiarism:

Plagiarism is defined in dictionaries as "the wrongful appropriation, close imitation, or
purloining and publication, of another author's language, thoughts, ideas, or expressions,
and the representation of them as one's own original work."


with this definition in mind:


wrongful appropiation; did you ever ask for permission to use my ideas? no!
is it close imitation? ive never shaved any closer. yes!
purloining? if you didnt ask, and no permission was given, then it was stolen! yes!
publication? yup!
another author's thoughts, ideas, expressions? greyrider is the author of major works listed below, and some works not listed;

point and shoot, 2002
bearing / speed charts, 2002
sound trainer 2005, (with harms way and cpt nautilas)
sonar overlay and angle solver, 2005 ( Posted: Thu Dec 29, 2005 12:03 am Post subject: sonar overlay tutorial (finished, edited) ) understand gutted?
AOB trainer, 2008
8010, 2010
and in the near future, point and shoot with 8010 enhanced, and point and shoot 8010 with torpedo offsets.

representation of another authors ideas thoughts, expressions as one's own original work.
named plagiarists that did: rockin robbin, gutted, and richie, ( hydrophono = sound trainer )

among witnesses to point and shoot and bearing / speed charts published in 2002 are all members of 7th flotilla, wpl.
ones i can remember, john speedy( training officer of 7th flot) hill 224, u-422, pete wolf, panther ( co 7th flot), longrange.

and now with the title of this tread in mind: "the dick okane lead angle question"!

the proof that p+s and bearing / speed charts published on subsim formums, 2005, by greyrider!

http://www.filefront.com/17617081/Tactics_Manuals.7z

this is the tactical folder in which someone made, i found the sonar overlay and angle solver tutorial here, it has 2 works of mine, plus wazoo's tutorial, some maps,
and another great original authors work, Dantenoc, a friend and a witness, no where will you find rockin robbin or gutted in it. they didnt exist in 2005 here!
there are many other past posts of mine that i can use, but the sonar overlay is the one farthest back i think, before the plagiarists robbins and gutted where here,
and that clearly shows its date, the method, (with pictures), and reference to speed/bearing charts i made, which is the essence of the point and shoot technique,
(point at the firing bearing, shoot with zero degree gyro angle = point and shoot).
this is an excerpt from the sonar overlay and angle solver tutorial i made in 2005 and published 12/29/2005, its near the bottom, and starts near the chapter called
"4th sonar bearing."
http://www.subsim.com/phpBB/viewtopic.php?t=4674

"About one more minute to torpedo launch. The weapons officer sets the tdc.
Looking at the bearing speed chart, for a 44 knot torpedo speed, the weapons officer wants a zero decree gyro
angle on the torpedo launch and
expects the target to be at zero decrees at torpedo impact. The u-boats course is at a ninety decree angle to the
targets course. He knows the target
speed is fifteen knots, He checks to see what bearing he will fire the torpedo at. It is bearing 19, or 19 decrees
starboard. He sets the tdc.
See picture below
The periscope is preset to the firing bearing of 19 decrees. Time is 08:20. See picture below.
end part 8
TORPEDO LAUNCH
The merchants direction has changed from closing to moving away. There is a sight error in the target course
plot. The u-boat is not quite at a 90
decree angle to the targets course, but at this range, its not a problem, the ship will get hit, altho the captain will
change his aiming point from
just under the smokestack, to another forward from the smokestack, to avoid missing the target. Target is
unaware of the u-boats presence.
The commander, manning the periscope, waits for the target to get on bearing 19, at his new aiming point.
When the target has reached bearing
19, the commander orders tube one fired, the weapons officer confirms the launch, " firing tube one, sir !" Time
is 08:20. See picture below.
TORPEDO RUNNING STRAIGHT
The weapon has fired, torpedo wake seen in the periscope, in a few moments the crew should here the explosion
of the torpedo striking the target.
Thirty two seconds after torpedo launch, the torpedo strikes the target aft of midship, target was hit at zero
decrees, time of torpedo impact was
08:21, range to target at torpedo impact was 724 meters."


now rockin robbin, whoes idea for point and shoot and bearing/speed charts is it? who wrote the above excerpt? who owns the rights to point and shoot, and who owns the rights to the bearing/speed charts? you? gutted? i dont think so plagiarists!
show me where you were and where was gutted when this was written? i can answer that you for, no-where, hahahahahahah!
so now everybody can see its really not the dick okane bs lead angle question at all, is it? its point and shoot, Plagiarist! hahahahahahah!
your a Plagiarist rockin robbins! you and gutted! now its known, and as i said i can show alot more past posts from me showing point and shoot, before and after you were here, i think i will add them to this
post over time, just so you dont forget! just to rub it in alittle more each time! when i get the chances to. im the one that creates something from nothing rockin, dont forget that, and when it comes to these formums,
im okane, morton, kretchemer, and anyone else that made thier own tactics, while you are a tactical midget and a thief!
i knew and wondered what the ultimite goal was of your attitude in 8010, to drive me away so that you could inherit point and shoot! and be a big man, not happening bud!
im not finished with point and shoot, its my stlye of shooting, my goal is to improve on it always, where as your okane bs stagnates, like a swamp, still water, going no where, because you cant create!
well well, now we see the your true character bud, every vile vice of humanity, you freaking POS!
and dont talk about the us military, you havent earned the right to, and every right you do have has been given to you as a gift from a us serviceman, past, present, and future!
i spent 16 years in it, i have my honorable! and if you do, at least now you know that right was not gained by yourself, but by someone else again! all you could ever do for us is to bring us shame, got it!, you couldnt carry my canteen, it takes honor
to be a us serviceman, something you dont have!
but as i said, and your drooling over point and shoot reveals, it is that good! and youve been conning the people here for a long time. a poster above nailed you right on the nose, when he wrote that he thought the lead angle was critical,
hes right, it is critical and the longer the range, the more critical it is, your d okane crap, is a hit using a wing and a prayer at long range if its hit at all, and was it blown because you were yapping, or was it because you thought you had point and shoot down, but in reality, didnt have a clue?
but try point and shoot at long range, i got one at night by radar, (hi res ppi mod) at 6700 yards, using point and shoot! hahahaha!
and when ever i show a tactic on the formums, it works the first time, because im the one that created it, so i know it! and 8010 was just another
example, i knew it could work in theory, and it was never tried by me until i posted about it, it was done for the first time right before your eyes, hahahahah! and it worked the first time!
thats the difference between tactical know how, and a tactical pretender!
i feel sorry for you and gutted! you have committed a moral crime,
if it was civil, well.............
without someones elses ideas you people are like an MK-14 torpedo in the early war years, duds!

edit: seems like the link to the sonar overlay is broken, however it doesnt matter, its in the tactical folder link.

razark 12-07-10 08:29 PM

:yawn:
yay for greyrider. he is so great. i wish i could be just like him. he is so much better than anyone else could ever be and his teaching is the only thing that makes this game worth playing.
:roll:

There ya go. Is that enough validation for you? You can piss off now. Go troll General Topics.

General Tso 12-07-10 11:32 PM

Quote:

Originally Posted by greyrider (Post 1548910)
who owns the rights to point and shoot, and who owns the rights to the bearing/speed charts?

er nobody. :yawn:

Diopos 12-08-10 02:57 AM

Who owns the rights to "point and shoot"?

Probably, Robert Whitehead, the inventor of the torpedo? :hmmm:

Greyrider,
  • On 8010: There were specific questions asked regarding the "general" applicability of the method. If you'd stated that the method is about a sub moving at right angles toward the target's path, the thread would have procceeded differently. The basis of it (collision course) is correct, IMO. BTW have you checked this thread: Link?
  • On previous work done: I don't think anybody would object in crediting previous similar work (as long as they had knowledge of it).
  • Rockin Robbins fixation: Aren't you overdoing it? As far as I see it, RR is not at all "cheap" in crediting and "referencing" other people's work. And he has helped many SH4 noobs, either directly or indirectly.

timmyg00 12-08-10 11:56 AM

completely delusional.

TG

Rip 12-08-10 12:29 PM

With all the spelling and grammatical errors on would be hard pressed to call any of this a literary work, so what's to plagiarize? I would be willing to bet many of these techniques and tools were used by actual submariners doing the real deal. Should they call you out (if they were alive)? :hmmm:

I find it comical that someone would get all up in arms about someone using that was posted on a forum for a third rate game anyway. :nope:

Suggestion....get a life! :/\\chop

Rip

Rockin Robbins 12-08-10 05:58 PM

Quote:

Originally Posted by greyrider (Post 1548910)
rockin robbins!

so 48 hours turns into a week, well priorities first! (work, family, friends), but even with the extra time i knew you wouldnt be man enough, laughter!

I and a host of others have already shown your assertions to be baseless, proved your method a sham and you have already unconditionally surrendered. The was is over and you lost many weeks ago. Go decompose somewhere. I assure you sir, (I use the term very loosely as you are nothing of the sort) the laughter is all mine.

You have also violated just about every Subsim rule there is, plenty enough to be banned four or five times. However I will not post a protest, as the only person you successfully discredited and made fool of was yourself. Any further posts by you will only accomplish the same. A piece of advice in your best interest: stop while you are only light years behind. Remember, you have your honorable!

I hereby promise that I have never used, understood or taught "point and shoot" and never will. It is a fraud and I don't teach frauds. I teach techniques that normal people can and do use enjoyably and simply to play submarine simulations. It doesn't take a genius to shoot torpedoes. It takes simple, clear and usable instructions such as you have failed to provide. I don't copy failure.

Discussion over greyrider. I'll continue as before, trying to be an asset to the community. I sure wish you would find a way to do the same.

tomoose 12-08-10 08:33 PM

Sad.
 
Should have left well enough alone. :nope:


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