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-   -   [WIP]Campaign 1943-1945 (https://www.subsim.com/radioroom/showthread.php?t=174883)

Sepp von Ch. 12-20-10 04:22 AM

Thank you very much for your work Magnum! I hope this mod will not interfere with each other and it will be another big step for us - the SH5-players.

Zedi 12-20-10 07:18 AM

Quote:

Originally Posted by robbythesub (Post 1556969)
...

Does this mean you wont do any more on this mod, or will you continue to develop it in the future?

...

Overall, the mod is done and it should work good. The campaign is based pretty much on real facts, I mean.. after Black May there was not much action for the u-boats. There was a last attempt to revive the convoy war in September 43, but after that the battle for Atlantic was considered lost. The sub base should switch to Bergen soon after the allied landing in France and in theory the campaign will finish in May 45. The major pain was to restore each country status based on the historical facts, worked a lot on this part but had no chance to test it.

Right now I have to test one more thing before release.. the radioman. In the original Black May campaign, he stop responding to any request in May 43.. all he does is just to inform you that a very important message arrived and you should read it. I found no solution for this than to replace his AI script with the one from the Black Pit campaign. Hope it works.. otherwise requesting resupply will be difficult.

What I found to be fun playin up to September 43, is the campaign engine itself. Seems to generate more and more traffic with a lot of huge convoys with heavy escorts. Encountered many times very large convoys that had carriers and BB's as escort and attacking the convoy was a real challenge. So even if there is not so many missions included, just going out on patrol for the yearly tonnage equipped with the latest technology and torpedoes should be enough fun. I anticipate that in a day or two I release the mod.

Obelix 12-20-10 07:51 AM

Quote:

Originally Posted by Magnum (Post 1557025)
...I anticipate that in a day or two I release the mod.

Wow! Sounds very nice!:woot::yeah:

mikaelanderlund 12-20-10 08:36 AM

Cool!!:yeah::rock:

robbythesub 12-20-10 12:13 PM

Quote:

Originally Posted by Magnum (Post 1557025)
Overall, the mod is done and it should work good. The campaign is based pretty much on real facts, I mean.. after Black May there was not much action for the u-boats. There was a last attempt to revive the convoy war in September 43, but after that the battle for Atlantic was considered lost. The sub base should switch to Bergen soon after the allied landing in France and in theory the campaign will finish in May 45. The major pain was to restore each country status based on the historical facts, worked a lot on this part but had no chance to test it.

Right now I have to test one more thing before release.. the radioman. In the original Black May campaign, he stop responding to any request in May 43.. all he does is just to inform you that a very important message arrived and you should read it. I found no solution for this than to replace his AI script with the one from the Black Pit campaign. Hope it works.. otherwise requesting resupply will be difficult.

What I found to be fun playin up to September 43, is the campaign engine itself. Seems to generate more and more traffic with a lot of huge convoys with heavy escorts. Encountered many times very large convoys that had carriers and BB's as escort and attacking the convoy was a real challenge. So even if there is not so many missions included, just going out on patrol for the yearly tonnage equipped with the latest technology and torpedoes should be enough fun. I anticipate that in a day or two I release the mod.

Thanks for the reply, and all the hard work, it is very much appreciated as with all those who work so hard here for all our enjoyment.
I am very interested to try this extention to the later part of the game, especially after reading what you say above.
Regarding re supply, I have yet to ever have a request accepted, so is this an update in your mod or is it possibly that I have yet to reach a point / area in the game that allows re supply?
:salute:

Sepp von Ch. 12-20-10 12:31 PM

2 Magnum: After completing the missions goal will be terminated immediately my trip, as in stock SH5?

Zedi 12-20-10 02:20 PM

Well, resupply is very important. Is not only a big time saver, but also a backup solution in the case the sub base will not switch to Bergen in summer 44.. like I said, I never managed to test the game beyond September 43. Anyway, the trick with using the Black Pit AI script for the radioman works, in June 43 there is still an option to call for resupply.

Josef, I'm not sure I understand your question ... the campaign will end in May 45 and in theory at that date you should get the ending screen and game credits no matter what. The war is over, there is nothing to do after that date. Regarding the missions, there is no stress to finish them. If you fail to achieve the yearly tonnage, there is nothing lost and next year you should get another tonnage mission.. the difference is that this time the tonnage will be less. Also, you can just go out on patrol and skip all the missions/objectives.. is no penalty for ignoring them.

So there is 2 year to play with plenty ships to sink and as I said, its amazing how much traffic and how large convoys are generated by the dynamic campaign engine. I finished twice the stock campaign, but never encountered such a large convoys with such a heavy escorts as I saw after May 43. The devs did an amazing work with this dynamic campaign engine, I have to admit that.

Tomorrow I will release this mod, is really no point to wait any longer as I dont have any more time to work on it.


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