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COD2 TR
Maybe a little outdated by the graphical standards of some of the new fps titles out there, but COD2 with the Tactical Realism server mod is actually very good - in real terms this means a dearth of cheating spray and pray n00bs. Also, as it's a well established multiplayer game, there's loads of maps to play on.
There's other games that look better, flashier and have more 'unlockable' weapon classes than you can shake a stick at, but the online gameplay aspect is pretty darn solid. |
Right, I am back after 3 days of ridiculous amounts of board wargaming. I hereby officially challenge any of you to a game of Men of War.
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Oh, I'm so gonna get my arse handed to me...
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Does it allow more than 2 players? :hmmm:
Played it a bit with Lionclaw a while back. Never thought of the possibility of more than 2 players untill now. :doh: |
Yes, you can play up to 8 versus 8.
There's also some kinda coop mode, but I don't know how it works. |
http://img709.imageshack.us/img709/8332/piatattack.jpg
The IS-1/PIAT double act really brought the house down! |
British armour vs. Soviet armour:
*thud* *thud* *thud* *BOOM* And when in doubt - heavy artillery, open fire! I need to get better at managing my infantry, often they've been shot to death simply because I told them to go to the wrong place or forgot to tell them to stop and shoot the enemy. EDIT: What are those grey-tipped shells, BTW? |
AP rounds...of some sort...possibly an APCNR or APCBCT :hmmm: Can't remember off hand. Either which way it's about as useful against Soviet armour as a hammer against a nuclear detonation.
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Don't the British get any sort of tank destroyer or at least a tank with a sufficiently large gun?
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The Centurion is a pretty nice piece of kit and the Firefly hits hard...but it would seem that the best bit of Brit AT armour is the Tortoise.
http://mailer.fsu.edu/%7Eakirk/tanks...rtoise-A39.jpg |
You can acces a page/pop-up with all the armour values on all sides and parts(front turret, side hull, etc), and penetration values of the gun at different ranges.
Pays to have a look through there and get the details on all the tanks. Russians have 4 or 5 different KV-1 tanks, but only 1 is really usefull (in an AT role). * sure I don't have to point it out, but armour facing is critical in tank-on-tank fight. Dont "kinda" flank either; get a good straight-on hit on side or rear, or it may well glance off. I remember Lion having a big tank-hunter which I couldn't take on from the front. So I send a jeep as a distraction, and put a shell through the side as he turned to engage. :D |
RO open server: ARC-STAB-RO, pass: subsim.
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My kind of sniping!
http://img33.imageshack.us/img33/5116/hmmmmm.jpg Oh, and TF, when I was typing your name on the villages map, I was right behind you, I was waiting for you to stop and turn around before putting an AT shell into your engine, unfortunately the AI put a shell into your tank first. :nope: |
Damn TF, those were some good RO games :yeah:
First match at Berlin, we were slaughtered initially but in the second round we rally around and pushed forward to the second to last objective. Eventually German reinforcements ran out and I was able to lead a bayonet charge and I didn't stop until I got to the steps of the Reichstag. Second map was Leningrad, first round we were pushed back to the bridge but held it to the sounds of AC/DC, Tom Jones and Michael Jackson (as you do) and copious amounts of smoke plus some more smoke. Second round we held the first objective the whole round, a heavy part of the fighting took place in the sewers where we were eventually overwhelmed despite some superb MG defending, however the Germans were unable to push through above ground and lost the round. Third map was something unpronounceable beginning with B. However, this had trenches!! Was getting constantly killed until I Alt Tabbed out of RO and booted up WMP with 'The Price of a Mile' on...and then dammit, I went forward and we held, and we held to the end of the first round. The second round started well, but we were flanked on the left and it went downhill from there, which was a shame because I liked that trench map, it goes well with my bayonet. What with the artillery pasting the ground in front of us, taking potshots at approaching coal scuttle helmets, bayonet at the ready...it all felt very 1917. :doh: |
Look what you've done, after seeing this I have to go get RO. And I was just getting back into SH3 as well :nope:
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