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-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   Patch 1.2 Feedback Thread (https://www.subsim.com/radioroom/showthread.php?t=169296)

Madox58 05-11-10 01:21 PM

If no units can be added this Turkey gets deep fried!
Throw another SH5 DVD on the Barbie Mate!
:nope:

oscar19681 05-11-10 01:22 PM

Quote:

Originally Posted by JU_88 (Post 1388759)
Seriously... WTF?
What the hell is going on over there? :06:

I have no idea but i think they dont know WTF there are doing.

Herodotus 05-11-10 01:23 PM

Quote:

Originally Posted by Cap.Palla (Post 1388624)
ATI card here and fps is exacly the same as 1.1.5 patch....

another mockery....thanks!

Same here, only on the exterior view the game now has the "stutters". Poor optimisation for Dual Core is the usual reason for this.

sentenc3 05-11-10 01:25 PM

"Several crew animation and interaction fixes"


A refers to animation ... I see nothing new

reaper7 05-11-10 01:30 PM

Have posted a fix for my High Resolution UI Alpha V0.2. This fixs the Crash to desktop when trying To ID a target.
This was due to the New ID in the XO-Dialog page that add in the new Ship Info to the Recognition Mod.
So there new Ship Info fix has now been removed so that my previous Ship Info fix can work again :shifty:.

Fix can be found in the Thread on firat Post. :up:

mookiemookie 05-11-10 01:33 PM

Quote:

Originally Posted by privateer (Post 1388765)
If no units can be added this Turkey gets deep fried!
Throw another SH5 DVD on the Barbie Mate!
:nope:

INdeed.

SabreHawk 05-11-10 01:37 PM

Thank you to Magnum, cooper01, and Kylaina for calm and accurate reports.
I wont be able to test anything till I get off work, and as usual I'll have to sift through all the negative and insulting reports to get to the accuate and sensible ones.

I'd really like to hear about what existing mods are working or not.

tirramissu 05-11-10 01:38 PM

http://forums.ubi.com/eve/forums/a/t...7/m/9891020168
*********g UBI!!! I HATE THEM!!!

speedbird 05-11-10 01:42 PM

I think I will stick with the great mods we have right now.

Thanks for patch but... No deal! :haha:

oscar19681 05-11-10 01:43 PM

Seriously this is starting to resemble a black comedy or something.

copper01 05-11-10 01:47 PM

So far this is what is working for me as far as Mods

Accurate German flags

Realistic ammo

Capthelms SH5 Audio Mod

Dooms Decks For VIIC 1.2

MightyFine Crew Mod 1.2.1

Nauticalwolfs Torpedo Textures V 1.0

sobers hatch mod

sobers multi color mod

Got to test more but above seems to work well :salute:

minett 05-11-10 01:48 PM

after reading this i wont update and stick with my mods for now .


Question though


everytime i fire the game up it Automatically tries to update the game with the new patch is there any way to turn this off so i get asked if i want to update manually etc etc

scared to run the game and ruin what is a good modded game at the mo


thanks in advance :yeah:

Crécy 05-11-10 01:48 PM

So, patch 1.2 basically is...

http://media.ebaumsworld.com/picture...s/FacePalm.jpg

?

oscar19681 05-11-10 01:49 PM

I think when the patch is downloaded you have to option not to install it if i,m not mistaken.

minett 05-11-10 01:55 PM

Quote:

Originally Posted by oscar19681 (Post 1388833)
I think when the patch is downloaded you have to option not to install it if i,m not mistaken.


Mine soon as i put in the cd etc just starts updating i have to hit cancel but i was wondering if there was a way i can get a prompt first . i dont want to allow it to update in case if fooks up my installed mods and game got it working ok for my liking at the mo you see :DL


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