Stronghold |
05-07-10 05:43 PM |
Quote:
Originally Posted by Bilge_Rat
(Post 1385264)
Long term SH5 is a better bet. SH3 is a nice game, but modders have taken it as far as it will go. SH5 has all the code of SH3, SH4 as well as many improvements and new features. It is also more moddable. Its a no-brainer really that it is the best platform to go forward.
|
Normally, the bugs and the horrifying AI should be fixed (I have some reserves that this would happen completely, like it didn't happened in SH3 & 4, so why it should happen now?, but I sincerely hope I will be wrong in this area), and only then a playable and enjoyable finished game should be taken into consideration for modding. Fixing bugs is one thing, modding is a totally different one, due to hardcoding restrictions, so the modders cannot do miracles, they can only tune some aspects from the game.
I already feel tempted to open a thread called "Silent Hunter 7" with all this frenzy about a potential Silent Hunter 6. Or even Silent Hunter 7 or 8, which obviously have the " ludicrous" potential to be something like playing Call Of Duty and Postal combined in a WWII unfinished submarine environment. I anticipate that by looking at the scale of "evolution" and direction the series has already taken. But it would be interesting. That way we would have different maps to choose for multiplayer, something like: "Conning Tower claustrophobia bloodshed" or "Slaughter in the Engine Room" ... And maybe almighty god UBI will finally implement a long waiting and of a deadly importance feature from the immersion point of view: using and flushing the submarine toilet. I only hope that particular feature should not be buggy, otherwise it will not smell like springtime in the area.
For those about to play SH5: I salute you!
Fortunately, I will not join you this time in your immersion happiness state. I will wait to do so in SH12, I promise that with my hand on my boyscout necktie.
|