walmario_pl |
04-16-10 07:14 AM |
as to capital ships tracking etc
If I may throw in my 2 cents - the game does not do the best job about unique ships. Two things about that: there are unique capital ships, and if you sink Ark Royal, you'll never see another Ark Royal again. BUT you will see 'Ark Royal class aircraft carrier' (metaphorically speaking) over and over. I think I've in my campaign I've already sunk more than 15 'Queen Elisabeth class' battleships. I can understand that, because of the scripted mission objectives. In Arctic Convoys (3rd campaign in carreer iirc) one does get a mission to sink 2 battleships and 2 carriers - but what if you already did sink all of allied carriers and/or battleships (as there is a very accurate capital ships roster ingame)? So the game spawns clones, and everyone is happy - sorta.
The second thing, related especially to Bismarck, is that in SH5 we do not change the outcome of the war. Seems to me we do not change anything at all. At one point in career, in the crew management section, my captain gets some conversation options that deal with death of one's brother serving on the Bismarck. Some events are scripted/implied in SH5, and it looks to me that no matter what the player does, there is no real influence on the campaign. I am in early 1942 at the moment, and I've sunk over 3m BRT of allied shipping - do I see less merchants/planes/warships around The Isles? Nope, not at all. To be precise it's not something that bothers me, on the contrary, it means I still have plenty of ships to sink/run away from - but it sure is more 'arcade', less 'subsim'.
Last thing that I'd like to mention - the stock damage system (i.e. torpedo/deck gun inflicted) in SH5 does let me down. I got used to it and learned to live with it. There are however awesome mods already that definitely make it all a better experience. BARF does rock, and did you notice it seems to work for deck gun too? I managed to sink a merchant by flooding, after lobbing some AP shells into her bow - and I was really happy about that.
PS Sort of 'hi all', me first post on subsim.
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