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Fair enough, but I was not moaning about that, more about the guys who want to morph into the sub startrek style, (beam me in scotty lol ;)) to get ultra fast and unrealistic crash dives, the guys that want a sim one minute, but then moan when its more sim like lol ;) |
I see far too much emphasis on modding SH5. At the moment that's what they're all waiting for... "Modders, please fix the game, we didn't listen to you but look, here's modding tools with unmoddable classes :yeah:. Surely there must be an expert programmer there that can't wait to work for free, right?".
The game's weak and I can't believe that they actually tested it. IMHO, let the game get fixed by Ubi first, or let it die. DRM? ok... one sub only? fine. campaign till 43?... so be it... even less SIM features... ok, maybe we can mod these in later. But this game is unplayable! If you guys can't see the difference between vanilla 1.0 SH5 and vanilla 1.0 SH3, I pity you. We're so desperate for a good naval (sub) sim that we'd do the job of others. How about a game that plays well out of the box? How about we actually get a chance to really play and finish a few campaigns than say "nice game, NOW let's mod and turn this into a sim". Sure, SH can't hope for a lot of sales but if this were the last title in the series, I expected it to go down in style, guns blazing. Leaving us with a couple of years of entertainment. Something on the likes of I-War2, European Total War, Falcon 4 or Dangerous Waters. Not like this...:nope: I've followed the rule of "innocent until proven guilty". Well... I'll come back in a few months to see if there's any change, but for the moment I'm placing this game in the box of shame (next to Age of Conan). I won't even place it next to my SH3, SH4 boxes. No way... "We can't please everyone" they might say. Well, with a release like this, you can't please ANYONE. And yes, we all know how patching will go...:down: I'm going back to SH4. Looks great and OM plays like a gem. http://blogs.nitobi.com/alexei/wp-co...nt_of_fail.jpg On the bright side I just gained 6 GB of free space :yeah: |
I see dead bugs
I loaded up SH5 started playing and found a bug within 5 minutes. I continued playing and found another nasty bug after about 15 minutes that forced me to save game and reload in order to continue.
After playing for about 2 hours, I was so aggitated about key bindings and having to reload saved games all the time, I had to shut down the game for the night. The next day I installed the update and try again. The bugs I found are not fixed. I check the forums and there are a few posts that look simular to the issue's I am having but UBISOFT has not responded to them at all. I download a new Orders MOD to change my key bindings but every time I go to external view I am unable to get back inside my sub and believe me, I tried everything to get back inside. Only a save game and reload puts me back inside the boat. The lag spikes that take place every few minutes (DRM) was really getting to me. Again, I get so aggitated I have to shut the game down. I took it back to Gamestop and got my money back. -TheBeast |
nvm
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The game is horrible, the worst SH I've ever seen - and I played all of them for many, many hours.
First the only two positive things: 1. The graphics is very impressive. 2. The game seems to be very modding friendly (which is my last hope, I'll ever be having fun with SH5) Why does Ubisoft try anything to get rid of the real Sim Fans? I do understand that there are people who don't want that hardcore sim stuff. But on the other hand there are still a lot of guys like me out there who love the manual TDC, calculating firing solutions using a watch, ruler and pencil, handling the engines, the rudders and so on. Most of all, I cannot understand, why Ubisoft did not take the opportunity to make everybody happy, as it would have been so easy. Most of the stuff would have already been available from sh3 and sh4 (TDC, UI, damage control and so on). So why not simply let the player choose in the game options screen? Concerning the intention of creating a real life atmosphere by modelling the whole sub interior, what's the use of this, when most of the dials and gauges do not work and cannot be used by the player? And even worse, there were things that worked in older versions and don't any more in sh5. For example the TDC and the switches for the Torp tubes in the tower, that worked perfectly in sh 4. The numerous bugs were mentioned by many others, so no use to repeat things. So in my opinion sh5 is a huge step into the wrong direction. I'm very disappointed. |
TopCat, although I agree with you in some aspects, I'd like to get a few things cleared:
1. The new TDC is the same as the old Notepad. Actually wait, this one WORKS (the UBM one didn't). I've had absolutely no problems using it. The only thing it's missing is a gyro (and even that you can see on the map). It only takes a few hours to get the all dials TDC back from the dead. 2. By working 3d objects in the interior I think you're referring to SH3, not SH4. SH4 had horrible interior interactivity (as bad as SH5). SH3 was done with a lot more care and love. As far as the interface goes, you're still able to do 90% of the things you used to do before, and there's new stuff. I know many complain about the interface being modern. I don't care about the images because they're sooooo easy to mod. The problem is ergonomy. Why did they go from the perfect layout (centralized Officer orders) to a not so perfect layout in sh4 and then to this "run through the sub just to get a report.. oh wait... you can't". It's as if half the buttons are completely missing. It was very badly designed. If I could've talked to them for a couple of hours a few months ago, you'd have the perfect interface right now. And it would look nothing like the old ones (or the new one). Now it's too late. :wah: And no, some things that I wanted to do are not moddable.... because they rely on stuff that's hard-coded. |
You can find my review of Silent Hunter V at the link below.
It is my website and is dedicated to gaming reviews etc. http://www.theblackfedora.com/index....views&Itemid=7 |
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quote from you " I have as yet to be able to find a way to actually order my men to the deck gun and then order them to actually fire on an enemy vessel" its easy.....just ask the deck officer and he will order men to the deck gun or flak gun or both, then as in the other SH titles, get your binocs out, line up on the target and press the space bar....they will open fire...simple :) |
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Really? THAT BAD? Aw common....
I am a HUGE fan of SH3 and i was kinda a fan of SH4 (just because i didnt enjoy that theatre, but i still bought it). But im just hearing APPALLING things about SH5. Its the right theatre, better graphics, and i HEAR uboots are actually given orders now instead of just given a coordinate to patrol for 24hours. So how bad can it really be?? Should i wait till i purchase?? I mean i am assuming its playable now and when i get tired of vanilla im sure there will be 10+ mods out there to make the game better.
Your thoughts? Im an old salt thats been hanging around the forums for a while, was pretty active in SH3 in its hayday and beyond, but bought a new comp and wasnt able to play SH3 anymore! But im soooo anxious to fire up SH5 and watch my uboot slip outta wilhelmshaven or lorient with bands playing and flowers being thrown at my tincan! ughghghg sends shivers down me spine! |
Get the game and enjoy it. Ignore the nay sayers. Try desperately not to get discouraged by the DRM. Since you've played SH3 the bugs and eventual awesome supermod should be ok for you. Sure some bugs are pretty much game breakers, but they'll be fixed soon or worked around. :)
Just realize it's not a finished game, but it's pretty damn fun and amazingly immersive so far and will only get better. |
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Can’t comment on the game as I’ve not got it or the PC right now to play it. The new Mini Cooper won that battle. But plan to buy a new high end PC later on in the year to play some of the new games. Obviously I hope the Mods get to work so I might be tempted. Played SHIII with all the Mods and really enjoyed it, shocking out the box but fantastic with the Mod’s. But what I’ve been reading over the last few weeks is shocking, most of the things I took for granted on SH III seem to have been removed and the AI seems not worth the effort if it’s a duck shoot. All you can do it read the thoughts on here, but by all accounts it looks as if its Half finished and not even working. Right now the lads cant even play it as the server is down and how poor is that. :oops::oops::oops::oops: |
The game itself is not at all bad. Now that some basic functions have been readded I actually enjoy it more then I did SHIV out of the box (or at least I would if I could play it right now).
Silent Hunter V has incredible potential given the right modders, and I really congratulate the devs for the new ways of thinking they put into this sim, unfinished or not. However, right now all debate about this potential is pretty much mood as long the DRM issue has not been resolved. |
Mostly I like it myself but I wasn't a heavy SH4 player so I am coming fresh to it.
The depth under Keel is easy to mod into the commands.cfg file just add a key stroke to it and viola (don't forget to add the new cfg file to your campaign save games as well and backup your original). I have it on Shift +N and it works fine and the XO pings and tells me the current DUK. I would quite like a compass as well and to be able to give a more precise heading order but the hard to port/starboard commands work well enough to bring it round quickly and then you just hit numpad 0 to set it back to 0 degrees so not a big deal so far. The advanced depth controls can be a bit fiddly at times but you can get where you want easily enough. |
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