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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Capthelms Audio Mod (https://www.subsim.com/radioroom/showthread.php?t=163530)

Bill Nichols 03-09-10 05:35 PM

Righto. I'm thinking of making this my new avatar:

http://1.bp.blogspot.com/_fUzorZk31S...tless72119.jpg

:-j

Will-Rommel 03-10-10 12:47 AM

Thanks for the mod mate.

Highbury 03-10-10 12:51 AM

Quote:

Originally Posted by mookiemookie (Post 1305234)
Wow. When Sailor Steve and Bill Nichols are accused of trolling, you know the forum has hit a new low.

I didn't see any trolling. Only someone with firsthand and intimate knowledge of the subject matter offering feedback to a mod author in order to make the mod better and more accurate - which was then dismissed using Das Boot as counter-evidence. :doh:

Sheeshk. The world has gone crazy.

Exactly what I was thinking.. :nope:

Regio Sommergibile 03-10-10 08:23 AM

Thanks for this mod capthelm :up:

Btw Trolling is a hard profession; don't waste the word this way :D


EDIT:

Can i use it in a modfolder for JSGME ?

capthelm 03-10-10 08:59 AM

Quote:

Originally Posted by Will-Rommel (Post 1305475)
Thanks for the mod mate.


np enjoy. :up:

DevilofEchoes 03-10-10 09:06 AM

Quote:

Originally Posted by mookiemookie (Post 1305234)
Wow. When Sailor Steve and Bill Nichols are accused of trolling, you know the forum has hit a new low.

I didn't see any trolling. Only someone with firsthand and intimate knowledge of the subject matter offering feedback to a mod author in order to make the mod better and more accurate - which was then dismissed using Das Boot as counter-evidence. :doh:

Sheeshk. The world has gone crazy.

clearly we are having a disconnect on this issue. lol. maybe due to over exposure on my part to forums much more hypersensitive in fashion like steam+others. the first few points were valid but after it was dismissed the first time although by an unreasonable reference. it should have just been let go. especially if its an easy fix like simply deleting the file. it was the certificate part was what i was referring to. :up:

doesn't matter now anyway. everyone's happy and can go to sleep at night and will not be losing any sleep over the sounds a WW2 submarine makes when it glides through the water. lol.:rotfl2:

Fattysbox 03-10-10 01:59 PM

Download links not working
 
Title says it all - link's not working for me... :salute:


EDIT: Nevermind its working now. Must have been slow before

copper01 03-10-10 02:47 PM

Great Sound Thanks alot can I install with GME ? Thaks again :salute:

simsurfer 03-13-10 04:49 PM

Bookmark

simsurfer 03-14-10 12:26 AM

Downloaded, and liking it, good job.

Conveen 03-17-10 05:01 PM

The install with JSGME is correct? I mean the JSGME copy them in a wrong folder. Maybe I have to install them manual?

SabreHawk 03-18-10 09:09 AM

Downloading now Cap sounds great(pun intended), one question about something another mate here asked about. The engine sound, and the fact that unlike previous versions of SH, SH5's engine sound only increases in volume when increasing speed instead of pitch.
Does this mod fix that?

Oh, and same question about JSGME.

capthelm 03-18-10 10:14 AM

Quote:

Originally Posted by SabreHawk (Post 1322007)
Downloading now Cap sounds great(pun intended), one question about something another mate here asked about. The engine sound, and the fact that unlike previous versions of SH, SH5's engine sound only increases in volume when increasing speed instead of pitch.
Does this mod fix that?

Oh, and same question about JSGME.


nope, that effect would need to be hard coded from dev.

SabreHawk 03-18-10 10:22 AM

Quote:

Originally Posted by capthelm (Post 1322116)
nope, that effect would need to be hard coded from dev.

Aye, thats what I thought. Thanks.

Heh, keep having to turn down the volume when going to flank,( I aint gonna say that silly "extreme speed") and then back up again at lower speeds cause then I cant here the engine at all.:O:

DanBolivar 03-19-10 10:16 AM

Your MOD seems to be halting the "Depth under Keel" command.

The officer doesn't reply verbally nor does the info show up in the message window.

:(


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