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-   -   [WIP] GWX 3.0 Pennants on Type 2A turm. Test. (https://www.subsim.com/radioroom/showthread.php?t=161876)

Anvart 03-06-10 02:21 PM

How Turm7b_1 looks...

http://img693.imageshack.us/img693/4...rm7b1penns.jpg

Reece 03-06-10 07:38 PM

OOH, nice!:yep:

Anvart 03-10-10 06:56 AM

First post is updated...
Now you can test Pennants on Turm2A_1, Turm2D_1, Turm2D_2, Turm7b_1, Turm7b_2, Turm7c_1, Turm7c_2, Turm7c_3 and Turm7c_4...

Good luck.
Responses and wishes are welcomed...

Reece 03-10-10 07:26 AM

Yes!!!:yeah: Thanks again!!:yep:

Reece 03-11-10 12:15 AM

Ok did some testing and found that I had to edit the eqp file!! no pennants by default!:oops: One thing I noticed and I understand it is only testing at this stage, but DD's OH commands do not work.:hmmm: Other than that!:up:

Anvart 03-11-10 05:15 AM

Quote:

Originally Posted by Reece (Post 1307722)
Ok did some testing and found that I had to edit the eqp file!! no pennants by default!:oops:

:rotfl2:
Yes, Reece... i didn't put NSS_Uboat7b.eqp in this pack...
I wanted, that you (and other) have written nodes for pennants in yours NSS_Uboat7b.eqp independently using all my stuffs... If it's difficult for you...
D/L: http://www.mediafire.com/file/omfywj...NSS_Uboat7b.7z
Quote:

One thing I noticed and I understand it is only testing at this stage, but DD's OH commands do not work.:hmmm: Other than that!:up:
I have added new turms only... and GWX_Test_penns_4subFlag_2010 is not compatible with DD's OH 3.0... it's test variant...;)

Reece 03-11-10 06:04 AM

All going very well Anvart, I did edit the eqp file myself, I'm thinking of making each one different for a little variation and placing them into SH3 Commander.:03:

Anvart 03-11-10 06:10 AM

Quote:

Originally Posted by Reece (Post 1308053)
...
I'm thinking of making each one different for a little variation and placing them into SH3 Commander.:03:

Very well, good luck.
i don't use SH3 Commander...

Sailor Steve 03-11-10 01:54 PM

Quote:

Originally Posted by Anvart (Post 1308058)
...i don't use SH3 Commander...

You're missing out on a lot of the best of the game.:sunny:

Jimbuna 03-11-10 03:42 PM

Quote:

Originally Posted by Reece (Post 1308053)
All going very well Anvart, I did edit the eqp file myself, I'm thinking of making each one different for a little variation and placing them into SH3 Commander.:03:

Good idea Bruce....will look forward to that :up:

Anvart 03-11-10 06:42 PM

Quote:

Originally Posted by Sailor Steve (Post 1308930)
You're missing out on a lot of the best of the game.:sunny:

:haha:
I do not play more than three years in SH3...
Quote:

Originally Posted by Anvart
...
5) Two files (Pennants.jpg, ListOfPens.jpg) with the image of pennants and
with the list of pennants, which (sunk tonnage) you can write down in file
"..\data\Submarine\NSS_Uboat2A\NSS_Uboat2A.eqp " after each mission, are presented.
(I don't use SH3 Commander... may be trough it possible to connect pennants more easy?)
...


Reece 03-11-10 06:48 PM

Quote:

Originally Posted by Anvart (Post 1309543)
:haha:
I do not play more than three years in SH3...

So you just mod it for fun?:hmmm: Well .... keep having lots of fun!!:yep::up:

Anvart 03-12-10 03:07 AM

Quote:

Originally Posted by Reece (Post 1308053)
All going very well Anvart, I did edit the eqp file myself, I'm thinking of making each one different for a little variation and placing them into SH3 Commander.:03:

It's OK...
But my idea was...
After each patrol you edit *.eqp file writing down pennants corresponding to the sunk tonnage... or pennants with silhouettes of the ships... :yep:
...
Do you have any ideas for automation of this process? :confused:

Reece 03-12-10 08:02 AM

Sorry no, I didn't like the idea of manually changing the eqp file on the fly, my tonnage is usually fairly high after a patrol so a combo or mixture of nearly all shown would be better than nothing, would be great though if someone could write a program that checks the patrol totals and adds them to the eqp file!!:yep: Don't want much do I!!:haha: ..... Oh Jaesen, I have a small job for you!!:har:

urfisch 03-12-10 08:19 AM

Quote:

Originally Posted by Anvart (Post 1310076)
It's OK...
But my idea was...
After each patrol you edit *.eqp file writing down pennants corresponding to the sunk tonnage... or pennants with silhouettes of the ships... :yep:
...
Do you have any ideas for automation of this process? :confused:

this would make this mod perfect...indeed...


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