SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   List of your really "must have" mods (https://www.subsim.com/radioroom/showthread.php?t=156569)

Jimbuna 03-25-10 08:42 AM

Quote:

Originally Posted by Von Rono (Post 1333205)
Stock Wake Definition? where is this mod? And what it make...?
Not find in download side ....(

It's a small file you can enable with JSGME that changes your boats wake.

You can download it from my FF page:


http://www.filefront.com/15927679/St...Definition.7z/

Von Rono 03-25-10 09:22 AM

Quote:

Originally Posted by jimbuna (Post 1328903)
Here is a shot from my sons installation dating back to December....a lot of water has passed under the bridge since then though (mod wise).

http://img406.imageshack.us/img406/3950/jsgme201209.jpg

Very hard find all mods what you have here...I try find and test how game look after these mods ... I make brake now:) WBNN Mission orders lite is last what I found....
20 km athmosphere no found, torpedo explosion no found...or file name is different in your download side in FF or SS?
Thks anyway for this mod tip .

Jimbuna 03-25-10 09:58 AM

Quote:

Originally Posted by Von Rono (Post 1333312)
Very hard find all mods what you have here...I try find and test how game look after these mods ... I make brake now:) WBNN Mission orders lite is last what I found....
20 km athmosphere no found, torpedo explosion no found...or file name is different in your download side in FF or SS?
Thks anyway for this mod tip .

http://www.filefront.com/15928179/GW...here_Unood.7z/

http://www.filefront.com/15928163/Torpedo-explosion.7z/

Von Rono 03-25-10 07:54 PM

Thks sir:salute:

I try,try...but these mods not found FF or here:damn:


Flags_enlighten
DD_OH_V3.09_20091209162038
DD_OH_V3.09_ConningDeckCam_Fix_20091...
GWX 3 my mix
WB`s GWX campaign with 34 additional ships
U-Boat Bases Map with New St Nazaire

Jimbuna 03-25-10 07:57 PM

Quote:

Originally Posted by Von Rono (Post 1334345)
Thks sir:salute:

I try,try...but these mods not found FF or here:damn:


Flags_enlighten
DD_OH_V3.09_20091209162038
DD_OH_V3.09_ConningDeckCam_Fix_20091...
GWX 3 my mix
WB`s GWX campaign with 34 additional ships
U-Boat Bases Map with New St Nazaire

I'll eneavour to post them over the weekend http://www.psionguild.org/forums/ima...ies/pirate.gif

alexradu89 03-26-10 12:07 PM

Oh great, I wanted to reinstall SH3 with GWX and add up lots of other mods, but now seeing how many there are I pretty much quit. :o GWX is the only mod I know and have used for SH3. :oops:

frau kaleun 03-26-10 01:18 PM

You can still play just SH3+GWX3. Everything else is optional. :DL

alexradu89 03-26-10 02:07 PM

Quote:

Originally Posted by frau kaleun (Post 1335317)
You can still play just SH3+GWX3. Everything else is optional. :DL

But I want the other mods aswell! like increased resolution support, graphics (if any) extra ships :damn: there's so many of these mods!!:stare:

frau kaleun 03-26-10 02:15 PM

Tell me about it, I spent 2 hours last night looking through and downloading and unpacking mods I hadn't tried yet or new versions of ones I already had in some form.

But I am looking forward to loading them all up and seeing what they do!

alexradu89 03-26-10 02:55 PM

Quote:

Originally Posted by frau kaleun (Post 1335434)
Tell me about it, I spent 2 hours last night looking through and downloading and unpacking mods I hadn't tried yet or new versions of ones I already had in some form.

But I am looking forward to loading them all up and seeing what they do!

I do have a question though, regarding JSGME and the mods... let's say I get some mods, how do i know WHEN to apply them ? because afaik there is a order mods must be installed (usually) it's confusing me though, especially if I have lots of mods to install :stare:

frau kaleun 03-26-10 03:02 PM

Most mods come with a readme file or documentation folder of some sort in which there is usually some information regarding compatibility or installation order, if that's even an issue. Some mods are "built" on other mods that have to be installed first, or include patches for same, but that's usually covered in the documentation.

Some mods can just be installed whenever and wherever provided they're compatible with GWX (and, again, usually the name of the mod or the readme will say so). It's possible that they will overwrite files that have already been altered by another mod you have enabled, but where this would be an issue JSGME will give you a pop up saying so and letting you know which mods/files are involved.

Sometimes the overwriting is fine, especially if the second mod is a patch for or addition to the older one - but sometimes it's not, and you might lose whatever the older mod did because you overwrote the file with the newer one.

If I get an overwrite message that's not covered in the documentation I just cancel out on enabling the mod until I look at the files involved and figure out what I want to do, or come here and ask for help if I can't figure it out on my own.

The great thing about using JSGME is that you CAN cancel out on enabling a mod if you see a potential conflict during the process, and then nothing is changed. And if you do go ahead and enable the mod and find there's a problem, you can just return to port and exit and disable it with JSGME and everything will go back to the way it was before you put it in there.

It's always best to enable/disable mods when you are in port - not when you have saved and exited in the middle of a patrol. I know some file types do not cause problems if you alter them in the game files mid-patrol, but most of the mods I've looked at and used specify that you should only enable/disable them while you are docked.

CybaGirl 04-06-10 06:44 AM

Here's mine. But most of them I downloaded over four years ago. As it has been this long since I have played SH3. However I re-installed SH3 just the other night and have started playing it again.

So no doubt there is other and newer mods out there that I should be running. So now all I have to do is find them all :).

http://i86.photobucket.com/albums/k9...05-04-2010.jpg

Seminole 07-11-10 06:00 PM

Stumbled across this thread. Heres what I have installed though not all parts of every mod. Some are installed with JSGME but the lions share are permanently imbedded.


http://i970.photobucket.com/albums/a...liedmods22.jpg

Chubster 03-29-11 07:27 PM

Quote:

Originally Posted by jimbuna (Post 1182113)

What environment mod are u using here....the water looks great ??

Jimbuna 04-01-11 01:43 PM

GWX3.0


All times are GMT -5. The time now is 10:59 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.