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Got it, very good ^_^
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OK, In the dat is a 3D object named reflect_NAXC. It's what the engine uses to produce the reflection. The WaterReflection controller assigned to that object controls the reflection. That help? :lol: |
Yes it did.:doh:
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well,
I hope it helped you some anyway. As of 10 minutes ago I lost EVERYTHING on my Dev system!! :nope: It will most likely take days to recover things. :dead: |
Not good, Not good at all.:shifty:
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Nope.
Not good. Over 6 months of Development in many areas I can't access yet!! :nope: |
Just think... your computer could have conked out.:yep:
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Actually, I was backing up stuff and installing some new software.
The new software got me. :nope: I get the BSOD on startup no matter what I try. :damn: I have several boot DVD's to go through yet. All I need is access to the HD to copy files. Then I'll reformat. Till then? MANY projects are on hold!! :damn: :damn: |
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:rotfl:
Not really. I have 5 systems still running. And problems like this give me something to bite into!! :lol: It's at most a few days frustration. :-? |
Best of luck with it.;)
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@ Mr Chris, PM sent, this is an adaption from someone else, can't think who.:damn::yep:
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Beta 2 test: The prop is fixed but the reflection problem is the same & a new problem with the explosions has been introduced:
http://i66.photobucket.com/albums/h2...beta2Test1.jpg BTW, hi Privateer, glad you stopped by!:yep: |
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