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-   Sub/Naval & General Games Discussion (https://www.subsim.com/radioroom/forumdisplay.php?f=177)
-   -   Battleground Europe (WWIIOL) worth it? (https://www.subsim.com/radioroom/showthread.php?t=138830)

CaptHawkeye 12-23-08 03:11 PM

Oh man. Who got gophur himself posting here? :p

TheBrauerHour 12-28-08 03:33 AM

Oh wow that means "DOC says subs in 1.30!!!!!" lol



Anyhow...still the best game on the internet IMHO.

difool2 12-28-08 10:27 AM

Gophur the Bilge Rat-LOL. :rotfl:

RedChico 01-01-09 08:08 PM

Quote:

Originally Posted by gophur
You might try it from Asia.I know we have a pretty good contingent of players from Japan and Australia.

Got a few questions for you.

1- Will "we" ever see the soviets in WWIIOL?

2- Will it be, forever, mindless "campaigns"?

3- Will you pay more attention to details? I.e. wich production model is the Tiger I?

4- Loadouts? Cause i like my Fw 190A9 with 108's or 103's. (if "we" ever get the A9 on the game). And what about armour addon's to tanks (some panzers had them added on the battlefield, others by default on the production line)?

5- By the pace you're taking, it's like 1 or 2 new equipment per year and i see you going nowhere:down: . Will at least outsource 3D models, perhaps made from the fans?

6 - So whats missing from WWIIOL? Proper navy? Artillery?

You can check my history and see why i'm asking this. (ingame name= Pardal)
If you don't answer here, i'll repeat these questions by other means, probably by email or something.:|\\


Note: notice the usage of "WWIIOL" instead of "Battleground Europe".:roll: :stare:

Dowly 01-26-09 07:42 PM

Just re-subscribed for 3months, so I'll see you on the battlefield. :up:

difool2 01-26-09 09:48 PM

Proper navy indeed. Unless their dev cycle has picked up, I doubt we will see dozens of people plying the North Atlantic in various subs and surface ships, just because the pace of gameplay out there must necessarily be much slower than ground combat. Unless someone more in the know wants to chime in.

Dowly 01-28-09 06:33 PM

Quote:

Originally Posted by RedChico
1- Will "we" ever see the soviets in WWIIOL?

I surely hope not! We (the axis side) already got a taste of retreating which prolly would happen too if the eastern front was in-game. We managed to lost 35+ towns in roughly 24hrs. Now, who havent played WWIIOL, I say that a balanced battle over an town usually lasts hours, the longest I've participated in was 11 something hours. So, that gives a good hint on how fast the allied kicked our butts during the 24h period. :lol: And I'm not speaking of little towns, we lost quite a few pretty important cities including two of our airfields. :cry: Stopid allies...

Dowly 01-31-09 03:47 AM

And so the tide turns, all week of retreat turned around in 24hrs. Axis are back and kicking some allied butt!

Map 24hrs ago (red = axis lines, blue = allied lines)
http://i230.photobucket.com/albums/e...erret/MAP1.jpg

And map now:
http://i230.photobucket.com/albums/e...erret/MAP2.jpg

:rock:

Biggles 01-31-09 08:34 AM

Woah, that looks like some major changes!:o

TheBrauerHour 01-31-09 07:59 PM

:up: It was a nice surprise to log in and find Antwerp and Brussels in Axis hands!

CaptHawkeye 01-31-09 09:53 PM

I've noticed after I quit the game map started moving around a lot more. Did the old folks finally decide to ditch the WW1 status quo and start fighting with a vague sense of mobility?

Dowly 02-01-09 06:10 PM

Quote:

Originally Posted by TheBrauerHour
:up: It was a nice surprise to log in and find Antwerp and Brussels in Axis hands!

The battle for Antwerp was grrreat. :salute:

Oberon 02-01-09 06:46 PM

Impressive work by the Axis, some good Blitzkrieging going on there, but it looks like Charleroi will be a strong point of contention until the right flank can push forward enough to catch up with the hole that the Axis have punched through there.
Damn I wish I had a bit more cash a month to put aside for this, looks like a wonderful game :up:

Dowly 02-01-09 07:07 PM

I go get drunk and the darn axis take the whole map by storm. :o
http://www.battlegroundeurope.com/in...y/campaign-map

Dowly 02-23-09 07:41 AM

Hah! In your faces allies! :salute:

Quote:

Originally Posted by DOC
Well the historic campaign number 50 is over, and the Axis Forces were victorious after an eleven week long battle that had everything in it you could imagine. The early push was an Axis one, they actually won the early part of the campaign pushing the Allied forces west before the Allies could stage a fighting counter attack and breakout through the lines. Again the Axis players dug in and pushed back hard.
Following containment of the Allied breakout mid campaign, the lines held firm for what seemed like years. Any movement at all was only possible after withering losses and the almost complete anniliation of the forces at war with each other. Then the Allies took a strategic gamble that almost paid off, setting a trap for the Axis forces around Antwerp. However, such are the fortunes of war that the gamble failed, the Axis forces brokeout in a majorly huge fashion, running rampant through the lines and into the Allied rear.
The full extent of the breakout was contained to some degree at the sharp end of the front by monumental efforts from the Allied soldiers, airmen and sailors but the push from the Axis never abated. Now they are victorious in one of the most exciting campaigns Battelground Europe has ever seen. Congratulations to the Axis forces and to the Allied forces who fought them hard every step of the way.



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