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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   Q Ship mod (https://www.subsim.com/radioroom/showthread.php?t=138229)

Madox58 06-19-08 03:38 PM

Like I old ya at the Lair Mate.
Release what you have now.
The more that try it this way resolve issues other then the visuals.
After I get back from the decadent weekend?
(Should I survive!!)
I'll test that thought I posted.
;)
In my mind?
It should work!!
After all, the rowers are better now then before.
:up:

Reece 06-19-08 08:45 PM

The rowers are very good, many thanks!:up:

chripsch 06-20-08 05:37 AM

Quote:

Originally Posted by coronas
What about guns in sponsons? Board and starboard, hidden under the deck or in the bridge, like secondary armament of HMS Warspite. Guns could shooting throw holes in the sides of the ship.

Hello!

I read that Q-Ships like auxiliary crusiers had guns hidden behind the ships`side.
When the target was in a good range to fire at some hidden doors in the ships`
side opened and the guns behind could open their fire...

Would be quite a nice thing ;-)

Christian

Jimbuna 06-20-08 06:37 AM

I'm reading all your posts and the excellent suggestions contained within.

We are currently in the early stages of a mod that poses many unanswerable questions at the moment.....questions that one or two people before us had difficulty with gaining answers to.

For clarity, allow me to point out the following:

Testing of the Q Ship as posted in #19 commenced yesterday.

The remit of the testers was twofold

1) Does the ship behave as it does in #19 upon sighting a U-boat ?

2) Does the ship show up as a single vessel and also in convoys for both Britain and the US in different locations and over a wide period of time ?

Already there have been two promising reports.....so fingers crossed, we should see a Q Ship mod sooner rather than later.

Anything in addittion to the above regarding workable trap containers etc. will come much later (if at all) after a few folk that are far more clued up than me have had a chance to look at the files.

I'll keep updating you all of any further progress.

Reece 06-20-08 07:02 AM

Ah your a good man Jim, you don't know the meaning of the word "can't"!:yep: You should take up the position of GWX team leader!;):up:

Jimbuna 06-20-08 08:41 AM

Quote:

Originally Posted by Reece
Ah your a good man Jim, you don't know the meaning of the word "can't"!:yep: You should take up the position of GWX team leader!;):up:

Thanks but.....quite happy with my position in the team.

Our new Pack (Team) Leader is BBW now that Kpt. has retired.....and we are all comfortable with the present arrangement.

Besides.......I don't possess a bike :p

http://bigboywooly.youaremighty.com/


P.S. Can anybody name this tune for me....it escapes my memory right now :hmm:

Reece 06-20-08 09:09 AM

By gum does that video ham it up a tad!:lol:
Quote:

Besides.......I don't possess a bike :p
I don't know what that has to do with it but since I have a beamer & if BBW has a bike then I think it's about time you got one, your never too old mate (if an old fart like me can ride one, so can you)!:up:

Uber Gruber 06-20-08 10:16 AM

Well thats some accolade....I actually felt embaressed for the lad :o

Get a bike man, you know it makes sense. Got my RockHopper two months ago and now spit in the face of gridlocked car drivers whilst nailing their wing mirrors to my trophy wall:smug:

The higher the cost of fuel, the less cars on the road....excellent:rotfl:

Jimbuna 06-20-08 05:02 PM

Quote:

Originally Posted by Reece
By gum does that video ham it up a tad!:lol:
Quote:

Besides.......I don't possess a bike :p
I don't know what that has to do with it but since I have a beamer & if BBW has a bike then I think it's about time you got one, your never too old mate (if an old fart like me can ride one, so can you)!:up:

I tend to use one of these to get around....and the petrol is at zero cost to the driver ;)

http://www.abfnet.com/forum/images/smilies/cops.gif

bert8for3 06-20-08 07:32 PM

How did I miss this thread? Mind you, it's gone from 0-60 in no time.

Terrific project jim and look forward to it :up:

Jimbuna 06-22-08 03:30 PM

Quote:

Originally Posted by bert8for3
How did I miss this thread? Mind you, it's gone from 0-60 in no time.

Terrific project jim and look forward to it :up:

Cheers mate http://www.psionguild.org/forums/ima...s/thumbsup.gif


Short Update:

Removed HMS Fidelity because she was unlike the other British vessels.

Added US vessels (5 in total) USS Atik, Big Horn etc.

British vessels should appear from start of hostilities to March 41.

US vessels should appear from Jan 42 till Nov 43

Testing continues....more later. http://www.psionguild.org/forums/ima...ies/pirate.gif

iambecomelife 06-22-08 03:50 PM

Quote:

Originally Posted by chripsch
Quote:

Originally Posted by coronas
What about guns in sponsons? Board and starboard, hidden under the deck or in the bridge, like secondary armament of HMS Warspite. Guns could shooting throw holes in the sides of the ship.

Hello!

I read that Q-Ships like auxiliary crusiers had guns hidden behind the ships`side.
When the target was in a good range to fire at some hidden doors in the ships`
side opened and the guns behind could open their fire...

Would be quite a nice thing ;-)

Christian

I would like to see that. The Q-Ship from the now-defunct "Project 25" WWI subsim was going to have retractable guns, as well as a hidden depth charge compartment:

http://www.angelfire.com/oh5/3d_flig...red_edited.jpg

http://www.angelfire.com/oh5/3d_flig...pen_edited.jpg

http://www.angelfire.com/oh5/3d_flig...bum_QShip.html

Jimbuna 06-22-08 04:00 PM

Who pinched my files :huh:

:rotfl:

Reece 06-22-08 08:14 PM

I'm not sure but might be worth checking out Jim:
http://www.subsim.com/radioroom/showthread.php?t=133619
Quote:

Originally Posted by USS Sea Tiger From #14: Thanks to some expert help, (meaining not me who did it) The zeebrugge ports are in as are the cidatels bunkers. qships operate and yes, they will eat your lunch if not careful. 3 U-boat types are operational,
Might be nothing but then again!:yep:

Wolfehunter 06-22-08 09:26 PM

Amazing work guys. I'm wondering will there be a new chapter in the recognition manual for Q-ships or will they be shown in the choice nations?


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