![]() |
Hi bert,
i'd already added the community units so i'll disable it and re-enable things in the right order, ie: AOTD first then community units, but i don't think that's the problem cos the German roster file PPL isn't in community, or AOTD, which means it was added via GWX 2.0 or 2.1 update. Therefore if i had the campaign changes folder in the right place to update the campaign.RND and LND, JSGME would still be able to find the Class=PPL (German) entry in the RND and change it to Class=LUSBremen. What you linked me to may well sort out other issues i'm as yet unaware of though, so thank you m8 :up: It's also put me wise as to the lifeboats mod, cos i was thinking of adding that, so i now know what order to add it in :) |
The campaign changes folder is for reference only
If you open up and look inside will give you text files for which unit was switched with which and the entries changed For those that like to know what has changed more than anything The campaign files are enabled by default when enabling the complete mod and require no additional work by yourself AOTD-AA-Ship-Schleuse-Bugfix\data\Campaigns\Campaign contains the UPDATED files that will be added ingame when the whole mod is enabled Those files contain the references to the AOTD ships Yes there is a mods folder containing the GWX lite harbour traffic This will overwrite the current lite harbour traffic already in the mods folder I know sometimes looks confusing to have a mods folder within a mod but trust me is in the right file structure |
Oh thanks BBW, that solves that one :).
I thought the entry changes in the text were supposed to show up in JSGME file compare. Silly me :( |
Hi all,
I believe there may be one little caveat to consider if installing the AOTD-AA-Ship-Schleuse-Bugix.7z It contains new Campaign files, all three of them(as has been stated in this thread already). The 'GWX - Merged Campaign' also contains three Campaign files, and it's available for activation in the MODS folder. The AOTD-AA-Ship-Schleuse-Bugfix does not contain a newer 'GWX - Merged Campaign' folder. So, if you were to activate/enable the Merged Campaign you would no longer have the AOTD/AA ships scripted in nor the Land fixes. I'm thinking that I should never enable the Merged Campaign and instead, just enable and use the Black Sea and Indian Ocean Campaigns if I get deployed to those theatre of war areas. Am I correct? Cheers all |
bugfix
hey there guys im having the problem wirth radio messages telling my port has changed over and over but cant seem to get to the link for the bug fix anyone else hosting it.
|
Quote:
|
Cannot D/L from BBW Page
Quote:
|
The mediafire.com link above works. Have just tested it.
|
Quote:
Thanks anyway, but I want the overall inclusive http://files.filefront.com/AOTD+AA+S.../fileinfo.html mod as noted in the BBW posts. Someone please help provide a link! |
Apologies Capt.Crackerjack should have read your post closer.
Have tried other FileFront downloads and they all work bar BBW's. Am searching for you. |
|
Quote:
I take it that this (AOTD-AA-Ship-Schleuse-Bugix.7z) is an all-in-one fix up mod? Does it have any known conflict issues? |
Conflict with what ?
I use it and Community units ok Also use some sub and damage tga's and lifeboats v3 with no problems |
Quote:
|
Ok, thanks a lot Jimbuna and Reise!
By the way, can someone let BBW know that his Filefront d/l page seems blocked? Thanks again! |
All times are GMT -5. The time now is 12:28 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.