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-   -   GWX Developmental Sneak Peak PART II (https://www.subsim.com/radioroom/showthread.php?t=117511)

ReM 06-29-07 05:49 PM

Quote:

Originally Posted by bigboywooly
They are land units not ships

Nevermind;I will happily sink one nonetheless...for the time being I can only say thank you for wanting to invest your spare time for our pleasure.

You guys rock:up:

Thanks guys; I mean REALLY THANKS all y'all!

Shipwreck 07-01-07 09:44 AM

:lol: Right on Bros, this is one far out update. A big round of drinks for the GWX team and I'm buying, THANKS big time :up: .

SW

Switch 07-01-07 11:29 AM

Man, I am really looking forward to the update... :up::yep:

1.03 is a great expansion that I've been enjoying gaming with a great deal and 1.04 really is looking like it is shaping up to be another top notch professional job to another level by the GWX team.

Thanks GWX team for the very cool work :up:

Myxale 07-01-07 12:06 PM

At a lack of words here!:o

WilhelmSchulz. 07-02-07 01:53 AM

WOW! :o

Iron Budokan 07-02-07 02:07 PM

Absolutely, jaw-droppingly, incredible! :rock:

Phantom Mark 07-04-07 05:42 PM

You know SH4 isnt that bad, its not that great either, its just lacking some GWX to make it come alive, I am looking forward to this mod also because I still enjoy the German scenario, not to mention many of SH3's features like torpedo spreads and suck alike, this new mod will be well played by me at least :)

Good work guys :up:

DarkFolle 07-06-07 03:56 PM

i love GWX Dev Team:D :rock:

VonDos 07-07-07 02:25 AM

http://www.gnometech.freeserve.co.uk...ages/fortp.gif

COOL!:yep:

mapuc 10-15-07 08:10 PM

I can only say the same as the others FANTASTIC

and now a wish

can it be done so that it will be impossible to move crew from one section to an another when they are to be moved throug a flooded one or whatever damage it may be. Bluebeard was talking about that, during our 2005 meeting in holland. He's right it should not be possible.

Markus


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