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Welcome:up: starvingartist507
RDP |
Is it jesme compatible?
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Had a look at the file structure, it looks good to go:up:
RDP |
Does anyone know if this can and/or should be used with 1.3...I did remember reading about fixing recharge rates when out of fuel in the 1.3 readme, but did they tweak the battery recharge rates in general as welll?? It seems to me my battery runs out too quickly, but maybe its just my imagination. So can I use this with 1.3?
thanks |
Seems usable
Hi
I just installed this mod on patch 1.3. Seems the SIM files in the stock game after patching to 1.3 are older than the files in the mod. So, they were not touched for 1.3 in my opinion. Hope that helps. |
TM 1.3 uses these files and is v1.3 compatible, so I'm guessing this mod is compatible with v1.3 as well.
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Be careful though, I has sim and zon files for each sub and they were fine in 1.2 but when using them in 1.3 I get a CTD (only in the museum when viewing the subs) I narrowed it down to one of these files, despite them being unchanged in 1.3.... weird...
Just check after you install this mod.. go to museum and cycle through subs.. if it crashes it is one of these.. (i thought it was upc but it ain't) |
Ok, any hope of getting this mod updated then for 1.3? I really don't want to mess with throwing 1.2 files into my 1.3 installation at this point...
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There is a problem.. I don't know how serious it is though. One cool thing, is that as a battery becomes more discharged your maximum speed decreases.. I don't remember seeing this in 1.2...
This may be the cause of my museum CTDs.. |
Confirmed
Yep, the Porpoise SIM file has been touched. Also, I got CTDs after I installed this. But I am unsure as to whether it was this mod or some installation error that caused this to happen.
Did anyone notify CCIP? |
CCIP, can you make a 2x increased battery life mod? Also, what files do I tweak for the fuel and battery life too?
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ok my bad sorry, i thought it was new, but obviously not then
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Since the battery life mod is included in the new 1.3 compatible Trigger Maru, perhaps you can use that one. It means having to grab the individual .sim files and making your own JSGME version, but the readme lists every change made and which files it involves.
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