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-   -   FSAA/Anti-aliasing/Major resolution problem (merged) (https://www.subsim.com/radioroom/showthread.php?t=106588)

Elder-Pirate 02-24-07 03:00 PM

Quote:

Originally Posted by Boris
Mate, that's not FSAA. It's bloom, a completely different thing. Bloom makes the lighting bleed over the edges of objects to make it seem brighter. At very high levels it can seem to have a blur effect.

FSAA smoothes out pixelated edges. The Bloom feature in SH3 actually voids any forced FSAA, making it look pixelated again.


Explain this.

http://i4.photobucket.com/albums/y11...n/AAandAF1.jpg

http://forums.ubi.com/eve/ubb.x?a=tp...2341042492&p=1...

Ark 02-24-07 03:16 PM

Quote:

Originally Posted by Elder-Pirate
Quote:

Originally Posted by Boris
Mate, that's not FSAA. It's bloom, a completely different thing. Bloom makes the lighting bleed over the edges of objects to make it seem brighter. At very high levels it can seem to have a blur effect.

FSAA smoothes out pixelated edges. The Bloom feature in SH3 actually voids any forced FSAA, making it look pixelated again.


Explain this.

http://i4.photobucket.com/albums/y11...n/AAandAF1.jpg

http://forums.ubi.com/eve/ubb.x?a=tp...1042492&p=1...


Boris sort of already did explain it. "Bloom" adds in a blur/hazy/foggy look to the game. It may make some edges look slightly less grainy, but it certainly is NOT the FSAA we are talking about. In fact, it removes the FSAA we apply in our videocard settings in SH3. "Bloom" essentially makes things look sort of hazy which in turn can make some edges less noticable, however, it is nowhere near as effective as FSAA. FSAA actually directly blurs the jagged portions, elminating jaggies. "Bloom" is more like "glare".

If you want to see what I mean, hit shift-page up and look at the cables on the ships.

What they are describing in your quote is NOT the same as the FSAA we add in with our videocards.

Hope this explains it a little. :)

Boris 02-24-07 03:16 PM

It's a glare feature and is not really comparable to AA... give me a couple of minutes and I'll take some screenshots of what it does, and how it cancels out the real AA.

Boris 02-24-07 03:37 PM

Ok, here we go...


Firstly, standard 1042x768, no FSAA:

http://i47.photobucket.com/albums/f1...is117/noAA.jpg

Standard 1024x768, with forced driver FSAA:

http://i47.photobucket.com/albums/f152/Boris117/AA.jpg

Finally, standard 1024x768, with sofware bloom (glare), using the Shift-PgUp function

http://i47.photobucket.com/albums/f1...s117/Bloom.jpg


As you can see, no AA is just plain ugly. AA smoothes out the pixels. Turing on the bloom creates a nice glare effect, but cancels out the forced driver AA.

Ark 02-24-07 03:42 PM

Bingo!

Thanks for posting pics, Boris. I am uinable to right now since SH3 is currently uninstalled (doing some computer maintenance). The cables are always a dead giveaway and the first thing I notice when no FSAA is applied.

The worst part about not having FSAA, is when the objects are in motion. The objects edges can have a "swimming" look to them. If the edges weren't bad enough in screenshots, in motion they are dreadfully noticable.

Elder-Pirate 02-24-07 06:40 PM

Ok I get the drift now. :yep: Thats twice in a couple days I've been wrong. Gee, three times and I'm out. :o

Usually I do not monkey with the graphic card and leave it at default which in SH 3's case its like this:
http://i4.photobucket.com/albums/y11...pcontroled.jpg

But for this time I'll put it here temp.
http://i4.photobucket.com/albums/y11...an/AAandAF.jpg

for I really do not see the difference when I'm playing the Sim as I'm kind of busy setting things up to fire a torpedo and am not looking at the other ships rigging to see if its Ship-Shape or not.

It is an inprovement to use AA-and or- AF as these pics confirm:

http://i4.photobucket.com/albums/y11...ierwithout.jpg

Did not get any pics for the "Bloom" to post but you are right "It's ugly" :rotfl: :arrgh!:

http://i4.photobucket.com/albums/y11...ersidewith.jpg


Here is a pic on a patrol without useing any AA or AF and during the game I did'nt know the difference nor was I paying attention to the rigging of the sub, Sure looks good enough to me.

http://i4.photobucket.com/albums/y11...onNoAAorAF.jpg

I believe some of you people are just "Rivet Counters" :rotfl: :rotfl: But to each his own.

Boris 02-24-07 07:16 PM

Meh, I think those dotted pixely cables look horrible. Any game wihtout AA makes my eyes bleed. Just looks more real.

CCIP 02-24-07 07:58 PM

One thing I will say about AA - it's an addiction. Once you see a game with AA, it's really, really hard to go back.

Which is why, having a 128mb card, I NEVER enable AA because I know that once I start using it I won't be able to stop :rotfl:

I'm quite used to no-AA in games - wouldn't have to be if for most of anything modern it didn't kill my FPS, but alas it's the truth. When I get a new system in about a year, I'll certainly use it, but I'm quite fine without it for now.

flintlock 02-24-07 08:04 PM

AA can make a huge impact sometimes too -- to the point where it almost feels a like a next gen version of the same game.

AA is a beautiful thing. :yep:

Sulikate 02-24-07 09:25 PM

Quote:

Originally Posted by flintlock
AA can make a huge impact sometimes too -- to the point where it almost feels a next gen version of the same game.

AA is a beautiful thing. :yep:

I agree. I'm also a AA addict:arrgh!:

Antrodemus 02-26-07 03:56 AM

Anti-Aliasing

Alcoholics Anonymous

Hmmm...:yep:

McBeck 02-26-07 09:53 AM

OK, now I see you point Boris. Never having really used the software FSAA that SH3 provided I havent noticed the difference between that and real FSAA.
I do stand by my point that it has been marketed as FSAA, but I do agree that it does not do the job as good as real FSAA.

Paajtor 02-26-07 06:42 PM

How about these 3 screens? Looks like FSAAx2 to me:

http://resources.ubi.com/resources/6...creen_p2_0.jpg


http://resources.ubi.com/resources/5...creen_p3_6.jpg


http://resources.ubi.com/resources/6..._screen_p4.jpg

flintlock 02-26-07 07:03 PM

Quote:

Originally Posted by Paajtor
How about these 3 screens? Looks like FSAAx2 to me:

2x, 4x or 6x, those shots clearly have some form or combo of AA/AF. They look similar to what I used to achive with 4xAA and 8xAF within SH3.

Antrodemus 02-26-07 07:16 PM

Yep, definitely up in the higher AA ranges I reckon...


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