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Ohhh boy! Thanks. Barkhorn. |
Thanks Ship Hunter! I can't wait to see it. :up:
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Okay, cutted the Clip and rendering it now...but myself is going to bed now because it's 2:37 AM here.
File Size will be about 170 MB for download Version as WMV. I think I will convert it to DivX with MP3 Audio to make it smaller...but I make a YouTube Version first and post it there...stay tuned! |
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So now...I'm not in bed but i have uploaded the Video...It's processing now. It's 38 Minutes long but haven't the best cut.
I hope it will Work because normally Videos are limited to 10 Minutes but I have an director account so it has to work...normally ^^ Here is a Link to my Account, so if it works it should be available in the next one or maximum 2 hours. http://www.youtube.com/profile?user=ShipHunter |
watching it now. Thanks:up:
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What the hell is that man saying. :hmm:
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OMG!!!!... that sound when they are diving is from SH3-Gwx. :arrgh!:
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Sweet thnx! Only wish I could understand what he was saying. :cry:
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OMG..Are thy Cool or what..:88) :doh: :huh:
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OH....NO..This game is going to suck..Its...Its..full.. of germans :o
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:doh: Ain't gonna bye it, is all german.
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Its...Its..Its..Full of stars :doh:
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Wow, impressed with what I'm finding here. Apparently he's not even playing it on full detail and it's looking awesome - bodes well for people with so-so video cards.
Some answers there already - I can see how the settings are gonna work; I can hear voices and sound effects now (which have largely migrated from SHIII, for better or worse - sound mods will do em good, hope someone finally dares to do a full voicepack for SHIV!). I see there's a nice gamma slider someone just asked about today :) The new map tools are a real neat touch - all the functionality from SHIII is there, but now they're actually shown as tools lying on the side of your table. Otherwise both the map interface and the main interface are technically identical to SHIII (modded versions of it anyway). The slideout panels on the periscope screen are real nice! The torpedo screen seems to be a separate screen rather than an overlay now. The damage control looks peculiar - couldn't make out much but I think we can lay to rest the concerns of it not being detailed enough - I saw lots of little items on that screen! The new additional sprites (water coming out of holes) look much better in motion than they do on screenshots it seems - wahoo! I needn't splurge about the transparency and other environment effects again. Best thing evar :smug: Gun & Flak interface looks exactly the same (as SHIII) - different guns, same function. The boat dives sloooooow. Practice on that IX while you can :p Hard to say anything about gameplay or AI, largely given the very easy setting he plays at, but so far it doesn't look that distinct from SHIII. Still keeping my fingers crossed for a less predictable AI! War patrol vs. Quick Mission - I take it there are two types of single missions now? :hmm: Can anyone comment on the difficulty settings? Looking identical to SHIII so far... Likewise - anyone ID any ships? LOL, and I too was irritated by that dinghy popping up in the 'follow' cam - though nice to see they're in game :lol: Good stuff. The most 'hands on' I've seen so far. |
Thanks a lot for the link, SH! :up:
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