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:sunny:Thx AFT!:sunny:
Downloading the mod and testing Maybe I should make a map "Battle of Denmark Strait" Bismarck + Prinz Eugen(Use Hipper instead in game) vs HMS. Hood (Use revenge) + HMS Prince of Wales The historical fight and U command the Bismarck:hmm: In history, Bismarck sunk HMS Hood when Bismarck's AP round hit HMS Hood's Ammo bunker. Soon, HMS Hood blown up to fire, only 3 survivors. And this is the only one kill that scored by the Bismarck. |
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Beta Full Report --------------- Test mode: career Test boat: VIIB (modified into Admiral Hipper) Start base: Brest --------------- Time 00:00:00 Ahead slow Time 00:00:10 Collision occured. Taking damage. When I turned to External camera, i discovered that the mast of Admiral Hipper is collided. Hull Integrity dropped to 52%. Damn it:damn: Time 00:03:00 Followed plotted course to patrol area Time 03:12:00 Ship spotted. C2 Cargo. Fired 8" gun, HE round. After 8 hit, the ship blown up and broken into 2 parts. WOW:sunny::rock: -------------- Bugs -------------- -Departure position should be changed, or the ship will be damaged by collision of the buildling in pier -Still, very hard to turn and speed drops very much -------------- End of Report -------------- Still, I love you mod and very appreciate on your good work:rotfl: |
Replase the start location in Campaign. By mission editor and you never take damage by dock.
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could any one post some screenshots?
thanks in advance:D |
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2- And how you think will turn the ship by displacement of 20000 tons(360* on 32 knots for 10 sec)? And more loss of speed and long turn it "BUGs" Ubisoft'a. P.S. The request to write about REAL bug's. |
<Removed. - Gizzmoe>
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Sorry AFT. Here comes the real bug.
I discovered that the middle propeller of the Hipper won't turn. The other two propellers are ok and working. And some suggestion. May be we can add some secondary gun like 5" on Bismarck on the flak position. As flak consisted of more than one position, may be it is possible to add a gun on the second flak position. |
It is a NOT BUG. It is a specific SH3 Engine. Sub have ONLY 2 propllers and i can't make three.
At the moment i have two serious "bugs" 1. Bismarck - don't work saved games (Hipper - all ok, i think about this problem) 2. Hipper does not want to be floating after last checkpoint. First need activate emergensy backm thes al OK. (Maybe it is some engine BUG i don't now) |
AFT, i have the second problem too. Unknown bug, I have never seen that on submarine before.
However, sometimes I can save my career when playing Bismarck. By the way, I have modified the departure point of Brest, so Hipper or Bismarck can go out without damage. Here is the file. http://s26.quicksharing.com/v/320944..._ship.rar.html |
errm now i ask again
would anyone mind posting some screenshots? Btw azn i cant see your pictures...my pc wont show them |
Just see this http://www.sukhoi.ru/forum/attachmen...9&d=1170322017 and wait.
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