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-   -   Dangerous Waters Patch v1.04 / Steam 1.04 patch available (https://www.subsim.com/radioroom/showthread.php?t=104443)

moosenoodles 01-27-07 11:20 AM

LOL you nutcase ,,, yes unfortunatley i put all 3 sliders to max sound and its no different... top one is off as its the music, dont really listen to that no more...

So if anyone has any other ideas?

Thanks in advance..

J.

GakunGak 01-27-07 11:36 AM

Quote:

Originally Posted by moosenoodles
LOL you nutcase ,,, yes unfortunatley i put all 3 sliders to max sound and its no different... top one is off as its the music, dont really listen to that no more...

So if anyone has any other ideas?

Thanks in advance..

J.

Go to volume control in Control Panel and pump the volume sliders to the max! Check the advanced options for additional controls...:|\\
And yeah, I am a nutcase...:rotfl:

moosenoodles 01-27-07 12:29 PM

Its great feels like im talking to a tech :P (im a ex branch sys administrator/tech guy btw). TeeHee..

No on a serious not I have done all the normal problem solving stuff, alas nothing doing im afraid.. Most odd but no biggie... Using an Xfi card works well on everything else so far thrown at it,, its just since the update of 1.04 on a fresh DW.

Ill keep nosing about and see what I can come up with but Im not holding my breath on this one..

Cheers.

J.

Molon Labe 01-27-07 01:10 PM

The freighter's not a rumor. It's been changed from "the ship with the world's largest funnel" (one of the worst models, if not the worst, in the game) to the old rustbucket that appeared in the most recent trailer.

GakunGak 01-27-07 03:13 PM

Quote:

Originally Posted by Molon Labe
The freighter's not a rumor. It's been changed from "the ship with the world's largest funnel" (one of the worst models, if not the worst, in the game) to the old rustbucket that appeared in the most recent trailer.

I personally thought that The Typhoon was the worst modeled sub unit, nevermond the freighter...:ping:
First question: Is it possible to lose sonar contact if a sub is below a tanker/freighter, meaning if i want to stay undercover, can I use a ship with heavy cavitation as a hat and to avoin incoming torps?
Second question: I saw depth charge in the game modeled, but is it used in mission somewhere?:hmm:

sonar732 01-27-07 03:29 PM

Quote:

Originally Posted by GakunGak
First question: Is it possible to lose sonar contact if a sub is below a tanker/freighter, meaning if i want to stay undercover, can I use a ship with heavy cavitation as a hat and to avoin incoming torps?

If you attempt to utilize this tactic, which has been discussed multiple times...a good OPFOR will see that your sub will have different tonals than the freighter. Granted, they won't be able to hear you over the sound of the freighter, but that's what narrowband is for. Then all they have to do is set the ceiling of his torps say to 60-100 feet to get you and not the freighter.

Molon Labe 01-27-07 03:45 PM

Quote:

Originally Posted by sonar732
Quote:

Originally Posted by GakunGak
First question: Is it possible to lose sonar contact if a sub is below a tanker/freighter, meaning if i want to stay undercover, can I use a ship with heavy cavitation as a hat and to avoin incoming torps?

If you attempt to utilize this tactic, which has been discussed multiple times...a good OPFOR will see that your sub will have different tonals than the freighter. Granted, they won't be able to hear you over the sound of the freighter, but that's what narrowband is for. Then all they have to do is set the ceiling of his torps say to 60-100 feet to get you and not the freighter.

It's also worth mentioning that the MAD will pick up both platforms independently of each other, putting 2 contacts on the map instead of 1, so you can't hide your magnetic signature with this tactic either. :shifty:

Dr.Sid 01-27-07 04:42 PM

But if you surface .. then the torpedoes will have really hard time deciding between you and the tanker, same as missiles. AI will simply blast you both .. humans too I gues. :|\\

GakunGak 01-27-07 04:47 PM

Is it possible then to deep dive to the bottom and be a hole in the water, so the torp could target surface shipping because they are making more noise than me at 0kts deep below?:dead:

sonar732 01-27-07 04:52 PM

Quote:

Originally Posted by GakunGak
Is it possible then to deep dive to the bottom and be a hole in the water, so the torp could target surface shipping because they are making more noise than me at 0kts deep below?:dead:

Depends on whether the torpedo is an active or passive torp. Also, if the OPFOR captain knows he is firing a torpedo against a submarine via the narrowband, he'll set the presets to ignore the surface craft and focus on the sub as stated earlier.

goldorak 01-27-07 04:54 PM

Quote:

Originally Posted by GakunGak
Is it possible then to deep dive to the bottom and be a hole in the water, so the torp could target surface shipping because they are making more noise than me at 0kts deep below?:dead:

Not if the Opfor knows what he is doing. :D
Selectiong torpedo presets are as important as knowing your position.
Your best solution is not to be discovered, else all bets are off and you'll have a very rough ride from there on. :rotfl:

GakunGak 01-27-07 05:00 PM

Then i suppose that when i spot a helo through my periscope, I'm minutes away from destruction.... I was never able to pickup a helo with sonar [saw that on The Hunt for Red October:damn: ] So, my best chance is to dive, run without cavitation and launch a spread of CM's both active and passive and prior to deploying CM's, turn a sharp 90*?

goldorak 01-27-07 05:03 PM

Quote:

Originally Posted by GakunGak
Then i suppose that when i spot a helo through my periscope, I'm minutes away from destruction.... I was never able to pickup a helo with sonar [saw that on The Hunt for Red October:damn: ] So, my best chance is to dive, run without cavitation and launch a spread of CM's both active and passive and prior to deploying CM's, turn a sharp 90*?

It depends, if the helo is quite near you could have the time to breach the surface and fire some sams in his direction.
It is quite an effective tactic.
If he is far away, just dive deep without cavitating, go to 500m and you should be safe from mad/sad sensors.

GakunGak 01-27-07 05:29 PM

Just as I thought, but sometimes when he is near, as soon as i surface, he launches a torp at me... I was able to shoot down 2 helos deployed from Oliver Hazard Perry and i was the akula, it's that mission when i have to breakout to open sea... A good tactioc i found was that if i stay as shallow as possible, every torpedo they drop would bury into the ocean floor...:arrgh!: So i surface & boom...
However, taking down Perry was a tricky thing with missiles as he shots down most of them...:|\\

Linton 01-27-07 06:27 PM

Do the toned down stars work if I install them and have the updates sorted out some of the logic problems with stock missions that existed in the early days.Do the missions on subguru still work?


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