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-   -   S-Class Sub To Be Included After All (https://www.subsim.com/radioroom/showthread.php?t=103937)

don1reed 01-28-07 10:05 AM

Quote:

I still firmly believe that we have to attack shipping in shallow water and the V-class is just too big and clumsy to evade escorts in these waters.
...thats where gameplay comes into its finest, trying to do something that seems difficult or impossible. Wouldn't you agree?

Quote:

"If it didn't hurt a little, everyone would want to do it." --SF Team Daddy
Cheers,

hyperion2206 01-28-07 12:09 PM

Quote:

Originally Posted by don1reed
Quote:

I still firmly believe that we have to attack shipping in shallow water and the V-class is just too big and clumsy to evade escorts in these waters.
...thats where gameplay comes into its finest, trying to do something that seems difficult or impossible. Wouldn't you agree?

Quote:

"If it didn't hurt a little, everyone would want to do it." --SF Team Daddy
Cheers,

I can agree on that and I wouldn't mind to command the Narwhal, but the DEVs have to decide it and I can understand why they don't want to include it.
You don't have to agree with them but you have to accept it and don't moan and nagg.:p

EDIT: What the heck does this avatar of a fat asian communist sailor mean?:o

NEON DEON 01-28-07 01:52 PM

Quote:

Originally Posted by hyperion2206
Quote:

Originally Posted by NEON DEON
Quote:

Originally Posted by hyperion2206
Quote:

Originally Posted by NEON DEON
Quote:

Originally Posted by elanaiba
Adding any submarine class that is different in outside appearance and weapons loadout will always take development time. Which may exist or not, in a real life development cycle. So in reality, developers are forced to think what adds the most value considering the features of the game and the gameplay they have designed.

Remember that the initial plan didn't even include the S-boats....

The most value are the big boats.

The Big boats Argonaut, Narwhal, and Nautilus were awarded 32 out of 39 battle stars given to the V class during WW II. These boats also carried the biggest guns aboard a U S Navy submarine. Two 6 inch 53 caliber cannons(you can still see the Nautilus' guns on display at the Naval Submarine Base New London, in Groton, Connecticut).

The Nautilus and Narwhal could carry 100 marines and 100 tons of cargo and were used extensively throughout the war for special ops missions: They destroyed an oil depot by gun fire; shelled an enemy airfield diverting attention away from a U S mini-wolf pack thus enabling it to exit the sea of Japan; invaded an enemy held island while destroying it’s garrison by naval gunfire; Raided Maikin island with Marines and supported raid with gun fire while sinking 2 ships in the lagoon again by gun fire; landed scouts in the Aleutians; inserted coast watchers; evacuated VIPs, civilians and POWs; recon missions; life guard duty; re-supplied Philippine rebels; as well as destroying enemy shipping.

So I ask this question again:

What type of gameplay do the devolpers have in mind that would exclude these boats?

PS.
Counting all U.S. WW II subs:

Narwhal is tied for second in warpatrols at 15 and Nautilus with 14 war patrols is tied for third.

The Argonaut and Narwhal classes are the only class subs in WWII to earn a battle star for every patrol they went out on.:know:

I guess the type of gameplay the DEVs have in mind is attacking convoys or task forces and let's face it: the Nautilus and her sisters are just too big to do such job in shallow water (where most of the action will take place I assume). Another thing is that the Narwhal and the Nautilus were mainly used to land marines and the Argonaut cast out mines. I guess these fields of operations are not included.

The Argonaut was lost along with her entire compliment of 105 sailors attacking an enemy convoy (the fate of a few dozen fleet boats too). Also the Argonaut’s mine laying equipment had been removed to make room for cargo and troops.

The Narwhal battled not one but two patrol craft on the surface and won.

The Nautilus executed an attack on the carrier Kaga at the battle of Midway.

I believe you can consider this attacking a Task Force:

"At 0755, 4 June, while approaching the northern boundary of her patrol area near Midway, she sighted masts on the horizon. Japanese planes sighted the submarine at the same time and began strafing. After diving to 100 feet, she continued observation. At 0800, a formation of four enemy ships was sighted: 1 battleship and 3 cruisers. Within minutes the submarine was again sighted from the air and bombs began to fall. Two of the cruisers attempted to close for a kill and nine depth charges were dropped at a distance of about 1000 yards.

When the attack ceased, Nautilus planed up to periscope depth. Ships surrounded her. Sighting on the battleship, she fired #2 tube, #1 misfiring. One of the cruisers immediately headed for the boat, which dove to 150 feet to wait out the depth charge attack (0830). At 0846, periscope depth was again ordered. The battleship and two of the cruisers were now out of range; but, echo ranging by the third appeared to be too accurate for comfort. At 0900, the periscope was raised again and an aircraft carrier was sighted. Nautilus changed course to close for an attack. The enemy cruiser followed suit and at 0918 attacked with 6 depth charges.

By 0955 echo ranging ceased and Nautilus raised her periscope. The carrier, her escorts and the attacking cruiser had disappeared. At 1253, damaged carrier Kaga (initially misidentified as Soryu) with two escorts was sighted. An hour later SS-168 had moved into attack position. Between 1359 and 1405 she fired 3 torpedoes at the carrier, then less than 3000 yards away. Flames appeared along the length of the ship as the first “fish” hit – later evidence suggests the hit failed to explode – and the skeleton fire-fighting crew which had been on board the carrier began going over the side. Nautilus went to 300 feet as a prolonged depth charge attack commenced. At 1610, the submarine rose to periscope depth. The carrier, afire her entire length, had been abandoned. At 1941, Nautilus resumed her patrol pattern, having expended five torpedoes and survived 42 depth charges."

Look at the developers clip and you will see marines modeled.

BTW: You have to get in close where the water is shallow to engage shore installations and land troops.

Draft of the Nautilus/Narwhal: 15’ 9”
Draft of the Gato class fleet boat: 19’ 3”


1. The water around Midway is DEEP, so there it was safeer to attack a TF.
2. I've seen the Marines on board a sub, but I didn't read that the player has to conduct such raids. Until I hear that I think that is just eye-candy.

I still firmly believe that we have to attack shipping in shallow water and the V-class is just too big and clumsy to evade escorts in these waters.

“1. The water around Midway is DEEP, so there it was safeer to attack a TF.”

The battle of Midway took place in the Pacific during WWII. I don’t think SH IV means to negate such actions from game play.

“2. I've seen the Marines on board a sub, but I didn't read that the player has to conduct such raids. Until I hear that I think that is just eye-candy.”

Here you go:

http://www.subsim.com/ssr/sh4/sh4_interview1.php

SH4 Survey Questions by the Subsim Community
August 23, 2006

Subsim: The original Silent Hunter included special missions such as pilot rescue and reconnaissance. Are these type of objectives planned for SH4?

"SH4 Dev Team: SH4 will have both lifeguard duty and photo recon missions. And these will not be the only special missions in the game. You can expect commando insertions or supply drops to be required by HQ.”

The Narwhal class did all those missions.

“I still firmly believe that we have to attack shipping in shallow water and the V-class is just too big and clumsy to evade escorts in these waters”

And yet the Narwhal survived such actions as well as the war. On one patrol, over 50 depth charges were dropped her way not to mention bombs from two air attacks.

I am sorry but, did you miss the fact that the Narwhal class has a draft that is THREE AND HALF FEET LESS than the Gato class. Rhetorical Question coming: What boat do you think would make it over a reef easier?

Elder-Pirate 01-28-07 03:00 PM

Put ALL the US WWII subs in SHIV and BEEF up your computers ( also probably wait another year for SHIV to hit the shelves ? ) :roll:

But on another note here is something I thought was interesting, USS S25 in 1935 dove to 213 ft and recieved this certificate.

http://i4.photobucket.com/albums/y116/oleman/cert1.jpg

A closer look:


http://i4.photobucket.com/albums/y116/oleman/cert2.jpg

Deep dive certificate close up.
date of dive is given as Febuary 28, 1935
at 213 feet in depth at lat. 20 - 44 - 54N
and long 156 - 35 - 57 W off Lahaina, territory of Hawaii.

http://i4.photobucket.com/albums/y11...an/s-25sta.jpg
Pretty cool ;)












hyperion2206 01-28-07 04:37 PM

Quote:

Originally Posted by NEON DEON
Quote:

Originally Posted by hyperion2206
Quote:

Originally Posted by NEON DEON
Quote:

Originally Posted by hyperion2206
Quote:

Originally Posted by NEON DEON
Quote:

Originally Posted by elanaiba
Adding any submarine class that is different in outside appearance and weapons loadout will always take development time. Which may exist or not, in a real life development cycle. So in reality, developers are forced to think what adds the most value considering the features of the game and the gameplay they have designed.

Remember that the initial plan didn't even include the S-boats....

The most value are the big boats.

The Big boats Argonaut, Narwhal, and Nautilus were awarded 32 out of 39 battle stars given to the V class during WW II. These boats also carried the biggest guns aboard a U S Navy submarine. Two 6 inch 53 caliber cannons(you can still see the Nautilus' guns on display at the Naval Submarine Base New London, in Groton, Connecticut).

The Nautilus and Narwhal could carry 100 marines and 100 tons of cargo and were used extensively throughout the war for special ops missions: They destroyed an oil depot by gun fire; shelled an enemy airfield diverting attention away from a U S mini-wolf pack thus enabling it to exit the sea of Japan; invaded an enemy held island while destroying it’s garrison by naval gunfire; Raided Maikin island with Marines and supported raid with gun fire while sinking 2 ships in the lagoon again by gun fire; landed scouts in the Aleutians; inserted coast watchers; evacuated VIPs, civilians and POWs; recon missions; life guard duty; re-supplied Philippine rebels; as well as destroying enemy shipping.

So I ask this question again:

What type of gameplay do the devolpers have in mind that would exclude these boats?

PS.
Counting all U.S. WW II subs:

Narwhal is tied for second in warpatrols at 15 and Nautilus with 14 war patrols is tied for third.

The Argonaut and Narwhal classes are the only class subs in WWII to earn a battle star for every patrol they went out on.:know:

I guess the type of gameplay the DEVs have in mind is attacking convoys or task forces and let's face it: the Nautilus and her sisters are just too big to do such job in shallow water (where most of the action will take place I assume). Another thing is that the Narwhal and the Nautilus were mainly used to land marines and the Argonaut cast out mines. I guess these fields of operations are not included.

The Argonaut was lost along with her entire compliment of 105 sailors attacking an enemy convoy (the fate of a few dozen fleet boats too). Also the Argonaut’s mine laying equipment had been removed to make room for cargo and troops.

The Narwhal battled not one but two patrol craft on the surface and won.

The Nautilus executed an attack on the carrier Kaga at the battle of Midway.

I believe you can consider this attacking a Task Force:

"At 0755, 4 June, while approaching the northern boundary of her patrol area near Midway, she sighted masts on the horizon. Japanese planes sighted the submarine at the same time and began strafing. After diving to 100 feet, she continued observation. At 0800, a formation of four enemy ships was sighted: 1 battleship and 3 cruisers. Within minutes the submarine was again sighted from the air and bombs began to fall. Two of the cruisers attempted to close for a kill and nine depth charges were dropped at a distance of about 1000 yards.

When the attack ceased, Nautilus planed up to periscope depth. Ships surrounded her. Sighting on the battleship, she fired #2 tube, #1 misfiring. One of the cruisers immediately headed for the boat, which dove to 150 feet to wait out the depth charge attack (0830). At 0846, periscope depth was again ordered. The battleship and two of the cruisers were now out of range; but, echo ranging by the third appeared to be too accurate for comfort. At 0900, the periscope was raised again and an aircraft carrier was sighted. Nautilus changed course to close for an attack. The enemy cruiser followed suit and at 0918 attacked with 6 depth charges.

By 0955 echo ranging ceased and Nautilus raised her periscope. The carrier, her escorts and the attacking cruiser had disappeared. At 1253, damaged carrier Kaga (initially misidentified as Soryu) with two escorts was sighted. An hour later SS-168 had moved into attack position. Between 1359 and 1405 she fired 3 torpedoes at the carrier, then less than 3000 yards away. Flames appeared along the length of the ship as the first “fish” hit – later evidence suggests the hit failed to explode – and the skeleton fire-fighting crew which had been on board the carrier began going over the side. Nautilus went to 300 feet as a prolonged depth charge attack commenced. At 1610, the submarine rose to periscope depth. The carrier, afire her entire length, had been abandoned. At 1941, Nautilus resumed her patrol pattern, having expended five torpedoes and survived 42 depth charges."

Look at the developers clip and you will see marines modeled.

BTW: You have to get in close where the water is shallow to engage shore installations and land troops.

Draft of the Nautilus/Narwhal: 15’ 9”
Draft of the Gato class fleet boat: 19’ 3”

1. The water around Midway is DEEP, so there it was safeer to attack a TF.
2. I've seen the Marines on board a sub, but I didn't read that the player has to conduct such raids. Until I hear that I think that is just eye-candy.

I still firmly believe that we have to attack shipping in shallow water and the V-class is just too big and clumsy to evade escorts in these waters.

“1. The water around Midway is DEEP, so there it was safeer to attack a TF.”

The battle of Midway took place in the Pacific during WWII. I don’t think SH IV means to negate such actions from game play.

“2. I've seen the Marines on board a sub, but I didn't read that the player has to conduct such raids. Until I hear that I think that is just eye-candy.”

Here you go:

http://www.subsim.com/ssr/sh4/sh4_interview1.php

SH4 Survey Questions by the Subsim Community
August 23, 2006

Subsim: The original Silent Hunter included special missions such as pilot rescue and reconnaissance. Are these type of objectives planned for SH4?

"SH4 Dev Team: SH4 will have both lifeguard duty and photo recon missions. And these will not be the only special missions in the game. You can expect commando insertions or supply drops to be required by HQ.”

The Narwhal class did all those missions.

“I still firmly believe that we have to attack shipping in shallow water and the V-class is just too big and clumsy to evade escorts in these waters”

And yet the Narwhal survived such actions as well as the war. On one patrol, over 50 depth charges were dropped her way not to mention bombs from two air attacks.

I am sorry but, did you miss the fact that the Narwhal class has a draft that is THREE AND HALF FEET LESS than the Gato class. Rhetorical Question coming: What boat do you think would make it over a reef easier?


Where shall I start???
Ok, we can expect extra missions like incerting commandos, that's fine. But do you expect that the devs create the Narwhal just for these missions that most probably will occur from time to time? I agree with you that these subs were used in shallow waters but for COVERT OPERATIONS where they wren't allowed to attack ships, thus the size didn't matter.
To me SH4 is all about sinking ships in shallow water, and to be honest: I don't want to go in shallow waters with the Narwhal. Do you know how fricking dangerous it is to go hunting in shallow water with a IX? It's deadly and it will be even more dangerous with a Gato class sub. With a pig like the Narwhal I wouldn't want to go hunting in such waters.
One finall thought: The US Navy had far more sub classes than Germany, so I guess the devs had to decide which they do not include.

NEON DEON 01-28-07 06:17 PM

Quote:

Originally Posted by hyperion2206
Quote:

Originally Posted by NEON DEON
Quote:

Originally Posted by hyperion2206
Quote:

Originally Posted by NEON DEON
Quote:

Originally Posted by hyperion2206
Quote:

Originally Posted by NEON DEON
Quote:

Originally Posted by elanaiba
Adding any submarine class that is different in outside appearance and weapons loadout will always take development time. Which may exist or not, in a real life development cycle. So in reality, developers are forced to think what adds the most value considering the features of the game and the gameplay they have designed.

Remember that the initial plan didn't even include the S-boats....

The most value are the big boats.

The Big boats Argonaut, Narwhal, and Nautilus were awarded 32 out of 39 battle stars given to the V class during WW II. These boats also carried the biggest guns aboard a U S Navy submarine. Two 6 inch 53 caliber cannons(you can still see the Nautilus' guns on display at the Naval Submarine Base New London, in Groton, Connecticut).

The Nautilus and Narwhal could carry 100 marines and 100 tons of cargo and were used extensively throughout the war for special ops missions: They destroyed an oil depot by gun fire; shelled an enemy airfield diverting attention away from a U S mini-wolf pack thus enabling it to exit the sea of Japan; invaded an enemy held island while destroying it’s garrison by naval gunfire; Raided Maikin island with Marines and supported raid with gun fire while sinking 2 ships in the lagoon again by gun fire; landed scouts in the Aleutians; inserted coast watchers; evacuated VIPs, civilians and POWs; recon missions; life guard duty; re-supplied Philippine rebels; as well as destroying enemy shipping.

So I ask this question again:

What type of gameplay do the devolpers have in mind that would exclude these boats?

PS.
Counting all U.S. WW II subs:

Narwhal is tied for second in warpatrols at 15 and Nautilus with 14 war patrols is tied for third.

The Argonaut and Narwhal classes are the only class subs in WWII to earn a battle star for every patrol they went out on.:know:

I guess the type of gameplay the DEVs have in mind is attacking convoys or task forces and let's face it: the Nautilus and her sisters are just too big to do such job in shallow water (where most of the action will take place I assume). Another thing is that the Narwhal and the Nautilus were mainly used to land marines and the Argonaut cast out mines. I guess these fields of operations are not included.

The Argonaut was lost along with her entire compliment of 105 sailors attacking an enemy convoy (the fate of a few dozen fleet boats too). Also the Argonaut’s mine laying equipment had been removed to make room for cargo and troops.

The Narwhal battled not one but two patrol craft on the surface and won.

The Nautilus executed an attack on the carrier Kaga at the battle of Midway.

I believe you can consider this attacking a Task Force:

"At 0755, 4 June, while approaching the northern boundary of her patrol area near Midway, she sighted masts on the horizon. Japanese planes sighted the submarine at the same time and began strafing. After diving to 100 feet, she continued observation. At 0800, a formation of four enemy ships was sighted: 1 battleship and 3 cruisers. Within minutes the submarine was again sighted from the air and bombs began to fall. Two of the cruisers attempted to close for a kill and nine depth charges were dropped at a distance of about 1000 yards.

When the attack ceased, Nautilus planed up to periscope depth. Ships surrounded her. Sighting on the battleship, she fired #2 tube, #1 misfiring. One of the cruisers immediately headed for the boat, which dove to 150 feet to wait out the depth charge attack (0830). At 0846, periscope depth was again ordered. The battleship and two of the cruisers were now out of range; but, echo ranging by the third appeared to be too accurate for comfort. At 0900, the periscope was raised again and an aircraft carrier was sighted. Nautilus changed course to close for an attack. The enemy cruiser followed suit and at 0918 attacked with 6 depth charges.

By 0955 echo ranging ceased and Nautilus raised her periscope. The carrier, her escorts and the attacking cruiser had disappeared. At 1253, damaged carrier Kaga (initially misidentified as Soryu) with two escorts was sighted. An hour later SS-168 had moved into attack position. Between 1359 and 1405 she fired 3 torpedoes at the carrier, then less than 3000 yards away. Flames appeared along the length of the ship as the first “fish” hit – later evidence suggests the hit failed to explode – and the skeleton fire-fighting crew which had been on board the carrier began going over the side. Nautilus went to 300 feet as a prolonged depth charge attack commenced. At 1610, the submarine rose to periscope depth. The carrier, afire her entire length, had been abandoned. At 1941, Nautilus resumed her patrol pattern, having expended five torpedoes and survived 42 depth charges."

Look at the developers clip and you will see marines modeled.

BTW: You have to get in close where the water is shallow to engage shore installations and land troops.

Draft of the Nautilus/Narwhal: 15’ 9”
Draft of the Gato class fleet boat: 19’ 3”

1. The water around Midway is DEEP, so there it was safeer to attack a TF.
2. I've seen the Marines on board a sub, but I didn't read that the player has to conduct such raids. Until I hear that I think that is just eye-candy.

I still firmly believe that we have to attack shipping in shallow water and the V-class is just too big and clumsy to evade escorts in these waters.

“1. The water around Midway is DEEP, so there it was safeer to attack a TF.”

The battle of Midway took place in the Pacific during WWII. I don’t think SH IV means to negate such actions from game play.

“2. I've seen the Marines on board a sub, but I didn't read that the player has to conduct such raids. Until I hear that I think that is just eye-candy.”

Here you go:

http://www.subsim.com/ssr/sh4/sh4_interview1.php

SH4 Survey Questions by the Subsim Community
August 23, 2006

Subsim: The original Silent Hunter included special missions such as pilot rescue and reconnaissance. Are these type of objectives planned for SH4?

"SH4 Dev Team: SH4 will have both lifeguard duty and photo recon missions. And these will not be the only special missions in the game. You can expect commando insertions or supply drops to be required by HQ.”

The Narwhal class did all those missions.

“I still firmly believe that we have to attack shipping in shallow water and the V-class is just too big and clumsy to evade escorts in these waters”

And yet the Narwhal survived such actions as well as the war. On one patrol, over 50 depth charges were dropped her way not to mention bombs from two air attacks.

I am sorry but, did you miss the fact that the Narwhal class has a draft that is THREE AND HALF FEET LESS than the Gato class. Rhetorical Question coming: What boat do you think would make it over a reef easier?


Where shall I start???
Ok, we can expect extra missions like incerting commandos, that's fine. But do you expect that the devs create the Narwhal just for these missions that most probably will occur from time to time? I agree with you that these subs were used in shallow waters but for COVERT OPERATIONS where they wren't allowed to attack ships, thus the size didn't matter.
To me SH4 is all about sinking ships in shallow water, and to be honest: I don't want to go in shallow waters with the Narwhal. Do you know how fricking dangerous it is to go hunting in shallow water with a IX? It's deadly and it will be even more dangerous with a Gato class sub. With a pig like the Narwhal I wouldn't want to go hunting in such waters.
One finall thought: The US Navy had far more sub classes than Germany, so I guess the devs had to decide which they do not include.

We are talking Pacific here not the Atlantic. Allied ASW was far more superior then that of the IJN. The Pacific was way bigger, and the ships were not arranged in huge Atlantic type convoys. The IJN escort command was much smaller and way more spread out than its Allied Atlantic counterpart.


That bit about not being allowed to shoot at ships and such conflicts with the actual historical events.


Narwhal’s 12th war patrol June to July 1944.

"After hasty voyage repairs in Darwin, Narwhal loaded cargo and supplies for a trip to the Dutch East Indies. Departing on her twelfth war patrol (10 June-7 July), she sailed for Ceram Island and a reconnaissance of the Japanese-held petroleum facilities at Bula. Submerging off that port on 13 June, she sighted a large two-mast schooner standing east out of the bay with other schooners anchored in the harbor. Concluding these ships were carrying oil to Japanese garrisons in the region, the submarine spent the rest of the day conducting a careful reconnaissance of the town, fixing the position of oil storage tanks, a boiler house and pipeline pumping station. That night Narwhal closed the shore and fired 56 rounds of 6-inch projectiles into these targets, destroying three gasoline and oil storage tanks and setting fires around the power-house and pumping station area. When enemy shore batteries worked shell splashes to within several hundred yards, the crew secured her guns and “advanced away from the enemy.” Ships’ company was gratified to see the glare from the flames at Bula as far away as two-dozen miles.

Cruising north to Panay, she moved off Lipata Point and surfaced at sunset on 20 June to rendezvous with local boats. The presence of a nearby Japanese garrison proved worrisome for the nine and a half hours it took to unload her cargo and four passengers, however, and the crew departed with 14 evacuees embarked with some relief. The still loud and smoky engines attracted a Japanese sub chaser to her wake but the slow craft was thrown off her trail in the early morning darkness. Narwhal came across powered sailboat No. 2 Shinsu Maru southwest of Culasi a few hours later and sank her with 6-inch gunfire. Turning for home, the submarine sailed into the Sulu Sea and, after dodging past two small escorts, damaged Japanese tanker Itsukushima Maru with two torpedoes on the 22d"

Not exactly the picture you paint now is it?

Sub classes in SH III opposed to SH IV:

II, VII, IX B, IX D*, XXI

S, P, Salmon, Tambor, Gato.

IMHO: I don’t think one more class, when the overall game engine is the same, is too much to ask for. From an improvement stand point, should it not contain more than its predecessors besides just eye candy.

CCIP 01-28-07 07:00 PM

I think we all can agree that it'd be nice to have the V class in the game!

I also agree that if we can pressure the devs to plug it in, we should try hard!

I just hope people don't make its lack sound like such a game-breaker. I mean, these are nice vessels and all, but of all the classes, I'm sure this one is the most optional, and if there's one we can do without, this is probably it.

This is just like the debate about the British/Dutch subs - sure they had their role out there, no less than the V class! But the devs decided that these were outside the scope, too (much to the disappontment of some).

If we can get them all, though, let's!

hyperion2206 01-29-07 05:18 AM

I'm not against the V-class at all, I'm just the advocatus diaboli here.;)
One final statement:
1. I've read that we're going to get 6 sub classes, although they did not mention their names (could be that they see Gato and Balao as different classes although they were quite similar).

2. We can expect the Japanese to be far more better than in reality because otherwise the game could be to easy.

I would be happy if the V-class would be included but only if the gameplay still gets the attention from the devs it deserves.

nikimcbee 01-30-07 12:57 AM

Quote:

Originally Posted by Payoff
Posted by MadMike
http://www.rddesigns.com/subs/48-13.jpg
Just one question. What in the world is a deck erection? :huh:

I don't want to know:doh: Maybe all of those "submarine " jokes aren't really jokes.:dead:

NEON DEON 02-03-07 03:57 PM

Quote:

Originally Posted by KLCARROLL
Neon Deon;

Well Said! .......You have voiced my thoughts exactly!! :up: :up: :up: :up:

The Narwhal Class boats were far more important than their mere numbers might indicate!


In addition to historical issues, .....I argue in favor of including the Narwhal Class because the whole "U-cruiser" concept never really got a proper trial in either war: ....and I think we're missing a great simulation opportunity here.

The vast size of the Western Pacific, the absolute Japanese dependence on their shipping for their survival, and the widespread distribution of generally smaller merchant vessels recreated the environment the "U-cruiser Concept" was born to deal with. Just because U.S. doctrine at the time didn't implement those tactics is no reason for us not to simulate other style missions. (...And I think the results would be REALLY interesting!)

Nice point KLC.:up:

I think the cruiser concept was much more feasible in the the vast Pacific given the level and number of the oposition. Just another reason the Narwhal class should be included. :ping::ping: :ping:

elanaiba 02-03-07 04:08 PM

Quote:

Originally Posted by CCIP
This is just like the debate about the British/Dutch subs - sure they had their role out there, no less than the V class! But the devs decided that these were outside the scope, too (much to the disappontment of some).

Adding subs of another nation is quite different than adding another US sub: besides new interiors/exterior of the sub, one needs lots of research, voices, onboard systems such as radars or sonars, weapon, periscope and TDC implementation, and then some work on doctrine, usage, objectives and bases.

Safe-Keeper 02-03-07 05:33 PM

Quote:

Will be great to start a campain with them! I wonder if I'll be able to be the S-44 when she sank a japanese cruiser!
They can sink things:o?

Quote:

Now to complete the S-Boat experience we'll just have to play the sim locked in a unventilated room on a 90 degree day with 100 percent humidity. Perferably while not having bathed in a while. Mmmm. Somebody pass the lukewarm lemonade.
Simple enough. Just play the game in a sauna. For those of us who have them, nyah:up:.

NEON DEON 02-04-07 04:45 PM

Quote:

Originally Posted by elanaiba
Quote:

Originally Posted by CCIP
This is just like the debate about the British/Dutch subs - sure they had their role out there, no less than the V class! But the devs decided that these were outside the scope, too (much to the disappontment of some).

Adding subs of another nation is quite different than adding another US sub: besides new interiors/exterior of the sub, one needs lots of research, voices, onboard systems such as radars or sonars, weapon, periscope and TDC implementation, and then some work on doctrine, usage, objectives and bases.

I hope that means that more US sub classes will be added like----------

THE NARWHAL!:yep: :yep: :ahoy:


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