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-   -   GWX Fixes to be Released Later Today... (https://www.subsim.com/radioroom/showthread.php?t=102551)

bigboywooly 12-26-06 10:09 AM

:rotfl: :rotfl:
You will need to disable the one I sent you to test Rose and add the Dec 23rd one mate
A couple of things changed in between
Thanx for your assistance in that anyway Rose
Much appreciated

hornetsting 12-26-06 11:30 AM

little problem....can`t unzip the file.

I use zipgenius v. 5.5

bigboywooly 12-26-06 11:33 AM

Well its a normal zip
I used 7 zip as I do for all files http://www.7-zip.org/

hornetsting 12-26-06 11:38 AM

Thank you m8. That helped. Think that my version have had its time.

Mast 12-27-06 11:04 AM

Quote:

Originally Posted by Kpt. Lehmann
Player submarine configurations altered so that now selecting silent running drops speed to 2 kt - should reduce some of the erroneous player statements that "silent running doesn't work" posts at SS

Hi Kpt. Lehmann,

Is it possible to switch this back to the original configuration. I would rather use the knot meter to select a slower speed. Sorry...but I was one of the ones that may have complained about "silent running" in the beginning but figured out that I had to select a speed of 1 or 2 knots to attain silence. :oops:

Mast

AVGWarhawk 12-27-06 11:09 AM

Quote:

Originally Posted by Mast
Quote:

Originally Posted by Kpt. Lehmann
Player submarine configurations altered so that now selecting silent running drops speed to 2 kt - should reduce some of the erroneous player statements that "silent running doesn't work" posts at SS

Hi Kpt. Lehmann,

Is it possible to switch this back to the original configuration. I would rather use the knot meter to select a slower speed. Sorry...but I was one of the ones that may have complained about "silent running" in the beginning but figured out that I had to select a speed of 1 or 2 knots to attain silence. :oops:

Mast

Can't you click the little green button to the lower left of the knot meter and select what you want even with this mod installed?

bigboywooly 12-27-06 11:37 AM

Quote:

Originally Posted by Mast
Quote:

Originally Posted by Kpt. Lehmann
Player submarine configurations altered so that now selecting silent running drops speed to 2 kt - should reduce some of the erroneous player statements that "silent running doesn't work" posts at SS

Hi Kpt. Lehmann,

Is it possible to switch this back to the original configuration. I would rather use the knot meter to select a slower speed. Sorry...but I was one of the ones that may have complained about "silent running" in the beginning but figured out that I had to select a speed of 1 or 2 knots to attain silence. :oops:

Mast

Sure
You can disable the Dec 23rd update
Then delete the submarine folder thats contained in that update the re enable

Only do in port and rollback SH3commander first

fredbass 12-27-06 12:28 PM

What I would prefer, if possible, is to retain the original slow speeds and have the boat go slower than normal slow when I click "Rig for Silent Running". Can I do that?

bigboywooly 12-27-06 12:58 PM

Quote:

Originally Posted by fredbass
What I would prefer, if possible, is to retain the original slow speeds and have the boat go slower than normal slow when I click "Rig for Silent Running". Can I do that?

No
When you select silent running the boat drops to ahead slow - it uses the speed in the subs cfg
Which is why it was only the ahead slow speed changed

Mast 12-27-06 06:49 PM

Quote:

Originally Posted by AVGWarhawk
Can't you click the little green button to the lower left of the knot meter and select what you want even with this mod installed?

That's what I've been doing before the fix was released (to go back and forth). Either way, I like the original because I'm used to that and like it. That's all.

Mast

rascal101 12-28-06 08:25 AM

A small question for you
 
Hi there, Once again thanks for all the work you have doen to get the GWX mod moving.

I wanted to ask re the radio direction finder on the conning tower, I heard that this was to have been released with GWX but was not for one reason or another, I understand there was going to be an update to include this after Xmas, please forgive me if you guys are busy , I dont mean to push but an eta would be great if one is available.

Thanks
J

Quote:

Originally Posted by bigboywooly
Quote:

Originally Posted by fredbass
What I would prefer, if possible, is to retain the original slow speeds and have the boat go slower than normal slow when I click "Rig for Silent Running". Can I do that?

No
When you select silent running the boat drops to ahead slow - it uses the speed in the subs cfg
Which is why it was only the ahead slow speed changed


danlisa 12-28-06 08:45 AM

Quote:

Originally Posted by rascal101
..<snip>...I understand there was going to be an update to include this after Xmas, please forgive me if you guys are busy , I dont mean to push but an eta would be great if one is available.

When it's ready - LOL:D

Do you remember what happened when Kpt Lehmann gave an ETA for GWX? It's probably the last time he'll do that again.:lol:

For now matey, sink 'em all:arrgh!:

bigboywooly 12-28-06 10:03 AM

There is a planned update at the end of January
Not sure of its contants yet
It may well be in that

rascal101 12-28-06 02:16 PM

Re the conning tower Radio direction finder
 
Hi guys thanks for the update, what with GWX, NYGM, Fubars skins and Iambecomelife's supurb merchant skins, I recon SH3 is almost ready to be released forsale...............

Seriously thanks to you all, you have made a great game fantastic!!!

PS dont suppose you could help out Mr Iambecomelife re his skins, or include them in the GWX update they are supurb

Quote:

Originally Posted by bigboywooly
There is a planned update at the end of January
Not sure of its contants yet
It may well be in that


bigboywooly 12-28-06 02:40 PM

If Iambecome wanted some help with his skins he would ask
I am sure there are many who would help him out as these ships are long awaited

As to include in the Jan update :hmm:
Well I dont think that would be possible even if ready now
They would all need to be damage modelled and changes made to some rosters\campaign files to get the most out of them

Whenever Iam feels they are ready and with his permission I am sure a ship update would be possible


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