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Yes - I will have a go at this:yep: It will take a long while to finish (the more I think about it the bigger the job gets:o), but im sure there are many here who can correct me and help out with tutorials and suggestions:up: |
Nice Trevally :up:
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:woot: Congrats Trevally! Well deserved.
Was just thinking, as I know with stickies it's a space issue at the top of the forum, whether the Mission Making guide really belongs in the Mods forum or whether it should be moved to the basic SH5 forum. After all, the mission maker is a game feature and doesn't really fall under the mod category. Just a suggestion as I see the merit in keeping Websters thread and keeping this as it's own separate thread. I think newcomers are more likely to read a few shorter posts than one long multi-subject 'wall of text'. Regards, Damo. |
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as to the sticky situation, it can be cleaned up later as trevally gets things situated so i see the 2 or 3 threads he will make can replace at least 4 or 5 of the ones there now |
As a rookie having a hard time finding and deciding which patches to use .........Is there anywhere someone has combined a load of stable patches into one file that can be used as a kind of filter by JSGME as in IL_2 ??
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Tried matching Travelly's mods but when I try a campaign I have no movement controls :-?
Mouse view works but W.D.S.A keys do nothing ............ Suppose just a process of elimination as to which mod is causing it ? |
@ Punch = welcome to subsim:salute:
If you are looking to follow my mod list - you should start by reading the mod authors instructions in post one with each of their threads:up: Stormfly's sounds is the one that changed your keys:yep: Now you need to use the arrow keys instead of wsad:up: |
Thanx m8 ............One other thing is your mod list in install order ?
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Yes - install in order that I have them and allow overwrite.
Make sure that you check each one has a data folder inside the mod folder. This shows the mod is ready to install with JSGME:up: |
Uninstalled everything ...........Think I need to start again :oops:, Think I'm to used to JSGME for IL_2 where all my mods are in one file and enabled in one go, lol
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Where would SteelViking's or NauticalWolf's interior mod fit in with this? And which one would be better to use?
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Tried again and now cant even get game to launch :hmmm:...............dont understand where to put some folders and files so have to stick to stock game I guess
e.g. the NewUIs_TDC_6_9_0_ByTheDarkWraith , Do I put Dials in the root folder of game ? then the readme says "select appropriate 'Dials.dds' and place in 'MODS\NewUIs_TDC_6_9_0_ByTheDarkWraith\data\Menu\G ui'. " which ok done that . but then says " If there is a folder inside called 'TDC' then you have to copy the files in that folder to 'MODS\NewUIs_TDC_6_9_0_ByTheDarkWraith\data\Menu\G ui\TDC'. There is a folder in there called TDC so copied files in there but is it not saying copy those files to the same location ????? |
As soon as I enable NewUIs_TDC_6_9_0_ByTheDarkWraith My game fails to launch ...............
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Hi Punch:salute:
Put JSGME in you ubi/SH5 folder and run it. That will made a folder called MODS in your SH5 folder. Open TDWs NewUIs_TDC_6_9_0_ByTheDarkWraith and look inside it. Look for folder called MODS and in there you will find a folder called NewUIs_TDC_6_9_0_ByTheDarkWraith. Copy this folder and paste it in the MODS foldet that was made when you ran JSGME. Now run JSGME and install NewUIs_TDC_6_9_0_ByTheDarkWraith. :up: |
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