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-   -   GWX (Grey Wolves eXpansion Mod) (https://www.subsim.com/radioroom/showthread.php?t=102096)

FUBAR295 07-10-21 11:10 PM

Quote:

Originally Posted by Jeff-Groves (Post 2757223)
Now this is all from a Guy that had to have a Sea Floor mod fixed for him!

True. :yeah:

Good hunting,
FUBAR295

U301 07-11-21 06:07 AM

Quote:

Originally Posted by niktamer93 (Post 2757218)
You are THE so called GWX expert you even told me x)

And as GWX is outdated old and ugly in 2021 i do not have time to spend about that mod cu/\/t.

Gwx was good back in the time, not any more, but it's people choice (yours) to play dinosaur mod, but its n'ot mine thats foshu.
alright i lost enough time with pendé like you, wish you can really help that guy unable to install GWX on steam when its totally possible, but you are the expert the true heros (looser) of subsim.

"Anger management", or... get a pair!
KUrtz

propbeanie 07-11-21 11:29 AM

I have one point here (and like all other's - it is an opinion - but a valid one, I think): ALL mods, including SH4 mods, are built on what the GWX team did. It is what was used as the "base" for all of the other SH3 mods that followed. Only NYGM can claim an independent development path. Those two mods have influenced all others, and are the ones that everything else stands on. Compare files sometime, and see for yourself.

Jeff-Groves 07-12-21 06:06 PM

GWX 3.0 was released December 2008.
This is now July 2021
There was no issue with the installer in 2008. Probably the best installer for the day!

Shortly after release 'The Grey Wolves' disbanded.
Probably the demise of the greatest Modders ever banded together for a common goal!
We did not have S3D. We worked the Dark arts of Hex editing and wrote programs to do things never done before!

We made friends and We made Enemies along the way.
GWX 3.0 stands to this very day as one of THE Top Mods for SH3!
We need not change it or do a newer version.

It has already set a bar that others try to jump over!
It is the example that others try to copy! Not the mod itself but the Team work behind it! The way the Team worked with SO many other modders to get permissions and insure that a scale was set that NO OTHER TEAM HAS EVER MET!

Just read the freaking Manual! Show me a Manual that comes EVEN close to GWX!
You can do that with SH3, SH4, SH5!

You can't do it! Because they don't exist!

You want to say We don't support GWX? You have me somewhat on that.
I'd say ask Onkel Neal or Jimbuna.

So take it all how you wish.
I have worked with THE Greatest modders for Silent Hunter 3/4/5

I need not explain myself.

Jimbuna 07-13-21 01:18 PM

Quote:

Originally Posted by Jeff-Groves (Post 2757494)
GWX 3.0 was released December 2008.
This is now July 2021
There was no issue with the installer in 2008. Probably the best installer for the day!

Shortly after release 'The Grey Wolves' disbanded.
Probably the demise of the greatest Modders ever banded together for a common goal!
We did not have S3D. We worked the Dark arts of Hex editing and wrote programs to do things never done before!

We made friends and We made Enemies along the way.
GWX 3.0 stands to this very day as one of THE Top Mods for SH3!
We need not change it or do a newer version.

It has already set a bar that others try to jump over!
It is the example that others try to copy! Not the mod itself but the Team work behind it! The way the Team worked with SO many other modders to get permissions and insure that a scale was set that NO OTHER TEAM HAS EVER MET!

Just read the freaking Manual! Show me a Manual that comes EVEN close to GWX!
You can do that with SH3, SH4, SH5!

You can't do it! Because they don't exist!

You want to say We don't support GWX? You have me somewhat on that.
I'd say ask Onkel Neal or Jimbuna.

So take it all how you wish.
I have worked with THE Greatest modders for Silent Hunter 3/4/5

I need not explain myself.

QFT https://i.postimg.cc/QMzq6RWL/howl.gif

Anvart 07-16-21 05:11 PM

No need for words... Just look at the 'Replies' and 'Views' columns.
:salute:

Jeff-Groves 07-17-21 11:02 AM

Quote:

Originally Posted by Anvart (Post 2758086)
No need for words... Just look at the 'Replies' and 'Views' columns.
:salute:

Now there is one of the GREATEST modders I have had the Honor of working with saying that!

:salute:

Alba1876 08-01-21 08:58 AM

Hi all, hope you are well:salute:


I have a couple of problems with GWX Gold and Commander. The main one being Destroyers can no longer detect me. I can go ahead flank side by side next to a destroyer or ASW tugboat etc without them detecting me. It did work fine on previous careers, but not now? Im currently in mid 1941 but i've had it happen later on in the war also. I removed all my mods then re-installed them and it worked, but now the problem has returned.





A secondary minor problem is that there is no wind sound in game, however if i save and exit at sea, then reload the wind returns. Its never really bothered me tbh, just thought i would mention it.


My Mods list:


MFM-Improved (I have added the skins in to the dates folder also)
ManosEnvironmentPro v6
M.E.P v6- VisualSensors for GWX3
GWX - Enhanced Damage Effects
GWX - No Medals on Crew
Das Boot Clothes
LifeBoats&Debris_v4
Waterstream+Exhaust Combi V2.3 for GWX3
Torpedo damage Final ver2.0
Johnfb's Sepia toned crew managment
WB's Decks Awash + Fuel Economy
WB's Renown Replacement
Wolfehunters_U99_VIIB
Supplement to V16B1 (JSGME)


Thanks.

John Pancoast 08-01-21 09:31 AM

Quote:

Originally Posted by Alba1876 (Post 2760505)
Hi all, hope you are well:salute:


I have a couple of problems with GWX Gold and Commander. The main one being Destroyers can no longer detect me. I can go ahead flank side by side next to a destroyer or ASW tugboat etc without them detecting me. It did work fine on previous careers, but not now? Im currently in mid 1941 but i've had it happen later on in the war also. I removed all my mods then re-installed them and it worked, but now the problem has returned.





A secondary minor problem is that there is no wind sound in game, however if i save and exit at sea, then reload the wind returns. Its never really bothered me tbh, just thought i would mention it.


My Mods list:


MFM-Improved (I have added the skins in to the dates folder also)
ManosEnvironmentPro v6
M.E.P v6- VisualSensors for GWX3
GWX - Enhanced Damage Effects
GWX - No Medals on Crew
Das Boot Clothes
LifeBoats&Debris_v4
Waterstream+Exhaust Combi V2.3 for GWX3
Torpedo damage Final ver2.0
Johnfb's Sepia toned crew managment
WB's Decks Awash + Fuel Economy
WB's Renown Replacement
Wolfehunters_U99_VIIB
Supplement to V16B1 (JSGME)


Thanks.


Both problems mentioned are/can be part of Sh3 itself at times. I've seen the same (especially the visual problem) numerous times, in both NYGM and GWX; it's not the supermods, it's SH3 itself at times.
Are you saying your use of Commander is the only thing that has changed since you didn't have the visual problem ? Or are you also using other mods than before ?
I.e., you don't really need WB's Decks Awash + Fuel Economy mod. GWX already has it's versions of that affect.

Checkmate King 2 09-09-21 12:33 PM

Where Is The Calendar?
 
Hey Guys,

After several long years of being in dry-dock, I am finally back on the High Seas, with the great help of Jimbuna!


I am currently in the early stages of my shake-down cruise, trying to wash away a ton of rust.


I was hoping someone can help me out?


I am using GWX Gold and Commander.

Where in the sub /what keyboard command will bring up a calendar to tell you what the date is?


So far, with not locating one, the only way I can tell the date is if I sink a ship, as it will be displayed in the log book.

If I go several days in between sinking a ship, it is hard to remember!

Thanks

Jimbuna 09-09-21 12:46 PM

Hover your cursor over the time at the bottom right and the date will show a little way above.

https://i.postimg.cc/mkHz0r2P/sh3-20...8-41-42-66.jpg

Checkmate King 2 09-09-21 12:59 PM

Quote:

Originally Posted by Jimbuna (Post 2767471)
Hover your cursor over the time at the bottom right and the date will show a little way above.

https://i.postimg.cc/mkHz0r2P/sh3-20...8-41-42-66.jpg


Beautiful!

Thanks for everything Jim!

Jimbuna 09-09-21 01:01 PM

No problem :Kaleun_Salute:

U-190 09-30-21 02:10 AM

:Kaleun_Applaud::Kaleun_Salute:

Noobicum4Ever 10-22-21 12:07 PM

Back in business
 
3 Attachment(s)
A few days ago I bought a licensed Windows 10 and they all worked very well. I remembered GWX and said to try and see if I still have the same bugs. I installed it on Steam but I was not satisfied. I tried Ubisoft Connect and had only 2 bugs.
I installed outside the Program Files folder, I installed GWX, I installed 4GB patch, I deselected Read Only, I checked compatibility and they recommended XP SP3, and Run as administrator. I had only 2 problems: at the Cerberus mission a destroyer did not completely sink and at the Brake mission the red marker did not appear on the map when I sank the destroyer.

What a wonderful day:

1 - in Operation Cerberus I hit two destroyers almost simultaneously and I launched the attack when the destroyers were at more of 3700m. I was disappointed when I received a message from the BDU that the tanker had probably sunk. And I had just saved him.

2 - at the Brake mission I managed to save the tanker, I quickly sailed in the direction of the destroyer and when I got close enough I dived to the depth of the periscope and launched a torpedo from more than 3 kilometers. The destroyer hit Brake twice and after that BOOOOM, the torpedo sank the destroyer. I easily sank the other destroyer.

3 - the hardest part was the Italia mission. I hit the battleship Italia with 3 torpedoes and the battleship Vittorio Veneti with 2 torpedoes. I was hunted by the destroyer but I managed to escape. I caught up Italy and torpedoed it again, battleship sunk. I got out of the dive, meanwhile the 4 destroyers caught up with the battleship. Unfortunately I was careless and they detected me on the surface. I quickly dived, I escaped easier this time. I followed Vittorio Veneto again and caught him at night but he was no longer escorted by the 4 destroyers. 2 more torpedoes and I'm done. I caught him very very far from the place where I sunked Italia.

I am back in business dear sailors. 62% realism!


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