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Cheers Reece, I'll try again...
P.s. Your depth charge shake is brilliant! |
I will point out that in the MFM-IMPORTANT.TXT these entries are missing:
M35B M36B and this one is in the list but not in the mod: T15B Don't know if this is a problem.:hmmm: Quote:
However I used to have 5 pages of my own mods but one day FileFront just deleted them all when a new owner took over, never got around to put them back up, takes too long and I'm lazy!! |
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And the list? (post #727):hmmm:
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Here's some more advice:
First, install and enable the mod with JSGME (are you familiar with this application?) Then, copy and paste the vessel designations in englishnames.cfg. Finally, if you get crashes try removing the following ships: Ships with known problems: M30A Potential problems: Rose Castle Ore freighter, designated NRC_ (if you already have the old version by AG124 installed). Try deleting M30A and NRC_ (including their entries in data/sea/englishnames.cfg) and see if that works. Also, note that even if you get crashes in Museum mode the vast majority of the ships will still appear in campaign mode with no problems. |
One more thing - M01A and B have some texturing problems due to DAT file corruption. These shouldn't cause the game to crash, but it's possible that there's an unknown issue causing a CTD. I would try disabling them last of all, after NRC_ and M30A, if you still have issues.
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Why are you ignoring me iambecomelife, do I stink or something!:oops::-?
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Cheers lads..
I'll get round to using your advice guys - thanks..
I'm sure I'll get the sucker rolling.. :know: I've been a U-Boat/Battle of Atlantic nut for years and only discovered SH3 two weeks ago! Bought a copy from the UK , and with the support of this great modding community, and the help from fellow SH3 fanatics, it's proving to be an amazing experience. Thanks to you all.. :up: (Apologies again for my harsh words before, Iambecomelife).. |
IBL, since we know (or believe we do) which ships have problems why don't you release a version with only the ones that don't have a problem. I mean despite how useful JSGME is it's a real pain to try to import manually so many ships.
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In Post#727:
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In any event, the names for M35B and M36B are "Empire Feighter" and "CAM-Ship 01", respectively. I spent some time making minor changes to the mod and I managed to install it on my own computer with no crashes. Thanks to SH5 driving me away with its sheer mediocrity, I think I'll spend some time today and tomorrow polishing up this version. And adding a couple more ships, like a Whale Factory or two. :doh: http://www.uboat.net/allies/ships/ph.../kosmos_II.jpg |
Don't blame you for getting upset with SH5, if it were a car it would be recalled, would be like buying one with a door missing, only 3 wheels, 1 buckled, brakes that don't work, a missing gear, steering wheel that turns left to go right etc!!:har: It's a shame, surely even Dan should be embarrassed over this, and we were told "All new code"!:nope: Oh well, better not carry on, but my personal opinion is that even with modding and patches it is beyond repair.:oops:
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Ahoy, Iambecomelife :salute:. First thing. I'd like to thank You for Your beautiful ships and all hard work. I use some of Your units. However I noticed not correct positions of the zon spheres in the zon files. Maybe this is not so urgent, but I fixed this for myself. I just download these units from the first post link under this thread, so mavbe this is an old version of this mod. Some zones are outside the hull:
http://img534.imageshack.us/img534/2...nshot001gx.jpg :ping: |
Hi evan82,
could you please tell me which ships have problems with the *.zon file? Is it just the M34A or also others? Thanks in advance! Cheers, LGN1 |
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