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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

wohoho 05-17-11 03:19 PM

Yes, yes.

I have installed many mods. I know.

And my SHV is patched 1.2.0 :hmmm:

Do I need edit any script or wathever????

stoianm 05-17-11 03:32 PM

Quote:

Originally Posted by wohoho (Post 1665764)
Yes, yes.

I have installed many mods. I know.

And my SHV is patched 1.2.0 :hmmm:

Do I need edit any script or wathever????

Before enabling the mod you played the game?... was working? Do you have this installed on your computer: Visual C++ 2008 Redistributable 9.0.30729.4974?

RolandThunder 05-17-11 03:36 PM

Automation Question
 
Where do the two 7 digit numbers come from in a line of a Navigation file? These are from an SHN file.

example:
3039731,9004347,-1,1,0,15,1,None
3041023,9004587,-1,2,12,7,1,None
3041234,9003242,-1,4,20,5,1,None
3039943,9003011,-1,8,50,3,1,None
3039740,9004364,-1,16,0,12,1,None

The numbers in red. I think they are locations but???

Roland Thunder

Trevally. 05-17-11 03:43 PM

Quote:

Originally Posted by RolandThunder (Post 1665777)
Where do the two 7 digit numbers come from in a line of a Navigation file? These are from an SHN file.

example:
3039731,9004347,-1,1,0,15,1,None
3041023,9004587,-1,2,12,7,1,None
3041234,9003242,-1,4,20,5,1,None
3039943,9003011,-1,8,50,3,1,None
3039740,9004364,-1,16,0,12,1,None

The numbers in red. I think they are locations but???

Roland Thunder

Those are coordinates that you can get from the nav officer if you pick that setting in the options.py or if you use ME :up:

Chevelless 05-17-11 07:39 PM

Unable to END PATROL, though I can click it and then it will ask me if I would like to end current patrol. my boat still on the sea but not where it should be after I choose END PATROL.Help!:rock:

wohoho 05-18-11 03:10 AM

Quote:

Originally Posted by stoianm (Post 1665775)
Before enabling the mod you played the game?... was working? Do you have this installed on your computer: Visual C++ 2008 Redistributable 9.0.30729.4974?

Yep

Before enabling the mod I played the game.

I have C++ redistributable

And I cant understand, seriously. Why I cant play this game with 6.5.1 version of the mod???? :o

THE_MASK 05-18-11 03:50 AM

Quote:

Originally Posted by Chevelless (Post 1665911)
Unable to END PATROL, though I can click it and then it will ask me if I would like to end current patrol. my boat still on the sea but not where it should be after I choose END PATROL.Help!:rock:

http://www.subsim.com/radioroom/show...51&postcount=4

RolandThunder 05-18-11 05:46 AM

What?
 
Quote:

Originally Posted by Trevally. (Post 1665781)
Those are coordinates that you can get from the nav officer if you pick that setting in the options.py or if you use ME :up:

I really hate looking stupid but I have to ask, what do you mean by "ME"? I also looked through TheDarkWraithUsersOptions.py and did not see a nav officer option to set. Is there another options.py that I need to know about?
Boy that hurt!

TheDarkWraith 05-18-11 06:19 AM

Quote:

Originally Posted by RolandThunder (Post 1666098)
I really hate looking stupid but I have to ask, what do you mean by ME? I also looked through TheDarkWraithUsersOptions.py and did not see a nav officer option to set. Is there another options.py that I need to know about?
Boy that hurt!

# does the Navigator's order 'Report fix (lat and long)' display the lat and long as degrees?
# change below to either True or False
NavReportFixAsDegrees = True

Meldric 05-18-11 02:33 PM

Hi!

Is it possible to change the depth of my boat if it is surfaces? I mean, the deck is very low if the boat is surfaces and I would love to see it coming a bit more out of the water...

Meldric

TheDarkWraith 05-18-11 02:38 PM

Quote:

Originally Posted by Meldric (Post 1666323)
Hi!

Is it possible to change the depth of my boat if it is surfaces? I mean, the deck is very low if the boat is surfaces and I would love to see it coming a bit more out of the water...

Meldric

You have to edit the submarine's .sim file and change surface draught

Meldric 05-18-11 03:12 PM

Ok, found the tool to edit *.sim-Files (S3D), opened the sim-file, can't find the value (sorry, never done that before!)

EDIT:
S3D is probably not the right tool to do this. Looks like it was intended for SH4...

TheDarkWraith 05-18-11 03:26 PM

Quote:

Originally Posted by Meldric (Post 1666351)
Ok, found the tool to edit *.sim-Files (S3D), opened the sim-file, can't find the value (sorry, never done that before!)

EDIT:
S3D is probably not the right tool to do this. Looks like it was intended for SH4...

Goblin Editor included with SH5 is what you want to open it with. Open the sub's .GR2 file and then merge this .sim file with it.

Meldric 05-18-11 03:34 PM

Oh wow!

Getting lots of errors about missing handlers... At first I thought "just give it a try!", but now I am a bit overstrained by it... It seems so easy to break things....

TheDarkWraith 05-18-11 03:53 PM

Quote:

Originally Posted by Meldric (Post 1666365)
Oh wow!

Getting lots of errors about missing handlers... At first I thought "just give it a try!", but now I am a bit overstrained by it... It seems so easy to break things....

Read the sticky complete idiots guide to goblin editor in this forum :up:


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