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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

TheDarkWraith 04-23-10 05:38 PM

just to see if the code is working correctly here I tried it for the timestamp:
http://www.subsim.com/radioroom/pict...pictureid=1882

notice that the contact spotted time matches the clock time......you all won't see this dialog box, it was for debugging purposes only. Now to implement it into the mini-map :D

mcaa666 04-23-10 05:38 PM

Quote:

Originally Posted by Nauticalwolf (Post 1371447)
G'day TDW, :up:

Would these help? 60 x 60 Set up as you normally do - file TeleportOrders.dds

http://i947.photobucket.com/albums/a...eportIcons.jpg

DL Link: http://www.filefront.com/16224293/TeleportOrders.7z

Wow those are amazing! Well Done

Nauticalwolf 04-23-10 05:39 PM

you're welcome :D

TheDarkWraith 04-23-10 06:03 PM

Had to take a second out of making v1.9.0 to see these new icons in game:
http://www.subsim.com/radioroom/pict...pictureid=1883

awesome...:rock:

Defiance 04-23-10 06:18 PM

Yeah niceone NW they look so so sweet :yeah:

TDW take a few minutes timeout if needbe lol

Great work as usual :salute:

TheDarkWraith 04-23-10 06:43 PM

contact spotted time is working!

there are 3 ways to show the contact spotted time:

select the target on the mini-map:
http://www.subsim.com/radioroom/pict...pictureid=1884

rotate your scope view over the target or lock onto the target. If you lock onto the target then you will only get contact time for that target even if you rotate your scope to another target (here i just rotated the UZO over the target):
http://www.subsim.com/radioroom/pict...pictureid=1885

:rock:

Defiance 04-23-10 07:04 PM

Hot Dawg

Looking so nice i can almost taste a full manual torpedo firing solution coming on

Lovely Work TDW :up:

TheBeast 04-23-10 07:12 PM

Time Stamp for Contacts
 
I think the Time Stamp people are talking about is the Time Stamp for Radio Reports, not when your deck watch spots them.
With a Time Stamp for the Radio Contact Reports displayed on map view, it enable the Skipper to easily plot a estimated intercept course.
Knowing what time you get visual, well, the clock is right there anyway.;)

P.S. Nauticalwolf, you rock!:rock: Those Icon's look very nice.

TheDarkWraith 04-23-10 07:12 PM

Quote:

Originally Posted by mcaa666 (Post 1371310)
Well, speaking for me personally; I do the most of my long distance travels mostly @ TC x 512 (or higher). So I think that would be a good value. Also allows for quick patrolling @ TC x 256 over short distances without the message box on screen for better visibility...
So 512 to start with I guess and we'll see from there :)

feature added. You set the TDC level you want the messagebox visible and expanded to via this option ShowMessageBoxAndExpandAtTCLevel

the logic is:

if TC level >= ShowMessageBoxAndExpandAtTCLevel
ensure messagebox is visible
ensure messagebox is expanded

:rock:

TheDarkWraith 04-23-10 07:14 PM

Quote:

Originally Posted by TheBeast (Post 1371549)
I think the Time Stamp people are talking about is the Time Stamp for Radio Reports, not when your deck watch spots them.
With a Time Stamp for the Radio Contact Reports displayed on map view, it enable the Skipper to easily plot a estimated intercept course.
Knowing what time you get visual, well, the clock is right there anyway.;)

well that is a contact so the timestamp should be added to it. Do these radio contacts show up on the map?

TheBeast 04-23-10 07:18 PM

Quote:

Originally Posted by TheDarkWraith (Post 1371553)
well that is a contact so the timestamp should be added to it. Do these radio contacts show up on the map?

Yes, when you receive a radio contact report it places the contact on the Map but it ommits the Date/Time stamp that was there in previous SH versions.

TheDarkWraith 04-23-10 07:24 PM

Quote:

Originally Posted by TheBeast (Post 1371560)
Yes, when you receive a radio contact report it places the contact on the Map but it ommits the Date/Time stamp that was there in previous SH versions.

oh ok, so I need to add a date stamp also to them......good to know :up:

TheBeast 04-23-10 08:02 PM

Radar and Radio Antenna's
 
I was rummaging through the Conning Tower GR2 files and notice that the Radar and Radio Antenna are setup to Extend like the Periscope. The I recalled that I've actually seen these Antenna extended before in SHIII.
May explain why the radar is so poor in SH5. Has anyone had any luck getting these Antenna working?

mcaa666 04-23-10 08:09 PM

Quote:

Originally Posted by TheDarkWraith (Post 1371550)
feature added. You set the TDC level you want the messagebox visible and expanded to via this option ShowMessageBoxAndExpandAtTCLevel

the logic is:

if TC level >= ShowMessageBoxAndExpandAtTCLevel
ensure messagebox is visible
ensure messagebox is expanded

:rock:

Thank You, Sir :salute:

kylania 04-23-10 08:14 PM

Quote:

Originally Posted by TheDarkWraith (Post 1371443)
This is what you all mean by timestamp correct?

Yup, essentially!

http://img526.imageshack.us/img526/3782/timestamps.jpg

Quote:

Originally Posted by Nauticalwolf (Post 1371447)
G'day TDW, :up:

Would these help? 60 x 60 Set up as you normally do - file TeleportOrders.dds

http://i947.photobucket.com/albums/a...eportIcons.jpg

DL Link: http://www.filefront.com/16224293/TeleportOrders.7z

Drop dead sexy!

TheDarkWraith 04-23-10 08:16 PM

anyone got any saved missions where they receive a radio report to test out this date time stamp I added?

kapitanfred 04-23-10 08:16 PM

Quote:

Originally Posted by TheDarkWraith (Post 1371306)
single button crash dive from bridge works BEAUTIFULLY!! You teleport to Radar and then after the time expires the crash dive command is given :rock: I've included an optional time part of it in the options file so you can delay from when you teleport to when the crash dive command is given :yeah:

Greetings TDW, Which single button is used?

TheDarkWraith 04-23-10 08:18 PM

Quote:

Originally Posted by kapitanfred (Post 1371616)
Greetings TDW, Which single button is used?

the crash dive icon located on the depth bar....you have surfaced, periscope depth, dive, crash dive, and then emergency surface (blow ballast)

kylania 04-23-10 08:22 PM

Quote:

Originally Posted by TheDarkWraith (Post 1371615)
anyone got any saved missions where they receive a radio report to test out this date time stamp I added?

Main problem is you lose them when you save/load... so just gotta wait for another one to appear.

I have a test mission where you get an icon for one, but never did get the radio report working correctly.

kapitanfred 04-23-10 08:38 PM

Quote:

Originally Posted by TheDarkWraith (Post 1371618)
the crash dive icon located on the depth bar....you have surfaced, periscope depth, dive, crash dive, and then emergency surface (blow ballast)

Ah!, tried that but it tells me "Cannot submerge now, Crew on the Deck" So I may not have that mod installed but am using your mod though.


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