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-   -   (RELEASED) Official GWX - Knight's Cross Edition v1.0 (https://www.subsim.com/radioroom/showthread.php?t=252967)

blackswan40 04-08-25 04:51 PM

Hi JC is your GWX KC install in program/files x86 if so windows security will mess with your career saves.
I have my GWX KC installed on drive C:/ but in a folder also did you left click on your SH3 exe and properties then click run in compatability settings for windows 7 and tick run as administrator and click apply

https://www.subsim.com/radioroom/pic...ictureid=13687

if you did all the above and are still getting CTD in career did you save at periscope depth or deeper or near land or near to ships you have just sunk thats why your getting CTDS

My amd gaming rig Ryzen cpu 3800 amd RX 6800TX 16gig ram 32gig memory I have no CTD issues also two days ago I bit the bullet and did the windows 11 free upgrade all good at my end.


Sorry for the Hsie activation part of this post i thought you had to activate it after GWX KC install so thought it best to delete that part of my post.

Hawkins 04-11-25 02:08 AM

Great experience so far! Currently slogging it out at the start of the war in a type II. Only thing is, It is very dark! and the waves are relentless! Numerous times I've seen my little coastal sub jump completely out of the water. Any solutions for the very dark nights? Flag identification is near impossible beyond 500 meters or so. I'm sure I've adjusted wave height before in other packs just don't remember. Any help is appreciated! :Kaleun_Cheers:

blackswan40 04-11-25 02:57 AM

Hi Hawkins theres a work around I use to identifi ships in bad weather and dark nights I use the ,.<> keys to view close ships and their flags.

VikingGrandad 04-11-25 03:26 AM

Quote:

Originally Posted by Hawkins (Post 2952927)
Any solutions for the very dark nights? Flag identification is near impossible beyond 500 meters or so.

Getting close to be able to identify a target in poor light conditions is realistic. If there's heavy cloud at night out at sea, then there is no significant source of light. It should be very dark.

If you're unable to get close enough, or prefer not to, then try shadowing the target on the surface until dawn. That's what would have been done in real life when the night was too dark to identify a target ship, and it wasn't feasible to get close enough to the ship to identify its flag or other features.

Other clues to help you decide whether or not the ship is an enemy:
- Is the ship near to the British coast or sailing towards the UK?
- Is the ship taking evasive measures, i.e. a zig-zag course? (an enemy ship will probably do this if they have spotted your boat)
- Does the ship have any guns mounted on its deck?

juniorjunior 04-12-25 12:34 PM

gwx kc
 
hi guys, I just installed a fresh copy of SHIII from steam and downloaded the GWXKC and dont see the run/EXE option to get it started- it looks like my steam copy is v 1.4, is there an easy way to add gwx?

Thx!

astexe 04-15-25 11:36 AM

Can I get another mission after complete the first one?

propbeanie 04-15-25 11:49 AM

Quote:

Originally Posted by astexe (Post 2953467)
Can I get another mission after complete the first one?

How so? If you are doing Single Missions, then no, you load the next mission by your choice on the menu. If you are in a career, then you come back in and dock at home port (recommended you Save the game), then you can go back out on patrol again and are assigned a new grid location. One thing to remember about GWX and Knight's Cross, is that the assigned grid is not anything important, and you can go anywhere you wish in the world (so long as you have fuel and ammunition) and hunt for enemy shipping. Only requirement is that you "Be More Aggressive!!!"...
:arrgh!:

astexe 04-15-25 11:47 PM

i dreamed about sh3 will have complex mission system as sh4 many years,seems it cant be true

Aktungbby 04-16-25 12:51 AM

welcome back!
 
astexe!:Kaleun_Salute:...back on the surface after along silent run!:up:

propbeanie 04-16-25 01:04 PM

Quote:

Originally Posted by astexe (Post 2953522)
i dreamed about sh3 will have complex mission system as sh4 many years,seems it cant be true

Well, different game, but you can get a similar effect. While deciding on your own where to hunt, do "Contact Reports" when you come upon targets. You can sometimes induce the game to give you a "Be more aggressive!" message... :arrgh!: (inside joke), as well as maybe get a "track target" message for a possible wolfpack attack later. Can't get that in SH4... though I do wish you could... :haha: - In SH4, it is done with the PatrolObjectives and DynamicMiss files in conjunction with the various other cfg files for "communication", whereas in SH3, the H.sie "realism fixes" can make up for some of the difference in game structure, and actually add more to the game. :salute:

Lost At Sea 04-17-25 04:19 AM

Quote:

Originally Posted by juniorjunior (Post 2953151)
hi guys, I just installed a fresh copy of SHIII from steam and downloaded the GWXKC and dont see the run/EXE option to get it started- it looks like my steam copy is v 1.4, is there an easy way to add gwx?

Thx!

Hmmm…
Have you watched the Installation Guide vid provided on the first post? If not, I highly recommend you do so. Can’t really go wrong if you do exactly as instructed. Best luck, Kaleun !

Cheers,
Lost

Aktungbby 04-18-25 10:46 PM

Wecome aboard!
 
Quote:

Originally Posted by Tristand (Post 2946276)
Hello Everyone.

Longtime lurker and uboat enthusiast. Decided to give it a go. Seems like i am SO behind on the modding community but GWX is the catch all.

Tristand!:Kaleun_Salute:

Andy 01288 04-21-25 08:00 AM

Late to the party.
 
The links to the KC mod are dead for me. Anyone help? Thanks.

blackswan40 04-21-25 08:11 AM

Hi Andy 01288 ive just tried downloading GWC KC and the download is working
try a diferent browser i used Firefox please let me know how you get on

https://www.subsim.com/radioroom/pic...ictureid=13741

BUKER 04-21-25 08:36 AM

Hi all,
Finally, I played this build. It's obvious that people tried, a lot of work was done, but... Unfortunately, I see a lot of bugs. Fixes are needed. I've already fixed some for myself...
I admit, I was really looking forward to the new model type 9. Unfortunately, this did not happen. My last hope to see the correct model of U-505 in the game in 20 years has collapsed.:cry::cry:

One of the main bugs that I noticed is an incomprehensible reason for delays in the ability to dive, for no apparent reason. This is very annoying. I hope this will be fixed.

Overall, the game is very stable when loading, I think this is a great achievement!:rock::rock:

I would like the community of players to the best of their ability and ability, to make some additions or reasonable suggestions to improve the game as a whole, especially in terms of realism. Since basically only seasoned veterans are into this game.
https://i.postimg.cc/NjqYGTTy/SH3-Im...-15-12-129.jpg


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