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Just come across this site.....some good info/pictures here http://img120.imageshack.us/img120/9...humbsuprw5.gif
http://www.prinzeugen.com/SBOATIND.htm |
It would be real nice if you can get the gunners firing at the ships. Most of the American PT & British MTBs carried lots of assorted armament and let fly at the target when running in for a torpedo attack (once they were spotted), sort of deterrent, keeping the gunners heads down..
In my set-up, I've fiddled gun availability and have two double barrel 20mm M38's but can only acheve a single barrel 3.7. If all else fails, could all three be 'slaved' together? So you could fire oone and the other two would also fire? Mush Martin got something similar with the UberBoot and it's two deck-guns. Another possiblity - can we add an extra deckgun to SH3? perhaps a 40mm. I'm sure scrounger captains would pick up some spare artillery guns and rig up a mounting in RL. After Dunkirk there was lots of British equipment left and the Germans certainly used some of it. According to Wikipedia, S-100 carried : Complement: 24-30 Armament: 2x 533 mm torpedo tubes (4 torpedoes) 1x 20 mm C/30 cannon (later two) 8x 7.92 mm machine guns alternatively 6 mines |
main Schnell Boote Bases
Hello JScones, At the begin of the War Germany had 2 s-boot flotillas1e based on Kiel and Swinemunden2e based on Heligoland and BorkumAfter the Surrender of Holland, Belgium and Francethey where send to IJmuiden and Hoek van Holland as main basewith Amsterdam and Rotterdam for resupply and maintenanceDen Helder.Belgium, OostendeFrance main bases Boulogne. Le Havre and Cherbourg and for a short time BrestWhen they have to come in action they where send to other harboursIn the Med they operate mostly from Augusta, Gela, and Porto Empedocleand Bizerta and FerryvilleI hope this helped, Dutchie-one
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main Schnell Boote Bases
Hello JScones, At the begin of the War Germany had 2 s-boot flotillas1e based on Kiel and Swinemunden2e based on Heligoland and BorkumAfter the Surrender of Holland, Belgium and Francethey where send to IJmuiden and Hoek van Holland as main basewith Amsterdam and Rotterdam for resupply and maintenanceDen Helder.Belgium, OostendeFrance main bases Boulogne. Le Havre and Cherbourg and for a short time BrestWhen they have to come in action they where send to other harboursIn the Med they operate mostly from Augusta, Gela, and Porto Empedocleand Bizerta and FerryvilleI hope this helped, Dutchie-one
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Anyway, even with the limitations, it's a great mod and your to be congratulated. All these requests are just hopes, not demands. |
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Not the easiest read in the world though. Whenever I try to look something up I get totally distracted by some other eye catching article and taken off in a different direction. Three months after purchase I still haven't read all of it. It's the sort of book where you get a feeling of satisfaction just taking it out of the packaging. Well worth Amazon UK's current asking price (18 quid... UK delivered ) just for that alone IMHO! A couple of hours ago I received two other S-Boot books. Squadron Signal Warships #18: Schnellboot in Action and Ship Craft #6: German S-Boats. Have only quickly skimmed through them but found reference to the tubes being kept closed in transit to prevent water ingress. Maybe this means that that they could be opened and closed but it doesn't say that specifically. Probably best you just leave them as they are - does seem to make more sense that way :yep: . The 2 torpedo only loadout was mentioned as applying to areas like the Channel where enemy reaction was likely to be rapid, thus denying them time for a second attack. So maybe they did use the reloads in other theatres of operation. Shame about the SH3 engine not allowing the correct high bow attitude - suppose the only alternative is to aim for some sort of compromise which will at least get rid of the crazy porpoising motion of the standard model. Good luck with the dodgers...I've total faith in your ability :up: Prost! |
As for the doors being locked open when empty?
I figured no as was posted above. Opening them when entering port showed you had fired upon the enemy, so had a good patrol. I believe the U.S. PT Boats did the same? :hmm: Now, if you look close at pictures, the forward part of the tube is slanted down. That was to allow water to flow back out if a wave hit the tube while the door was open. Look close at Milkhayl's S-Boot and you'll see this was duplicated. :yep: |
Guns, I have to agree with Mikhayl on this one,
When I make my runs, i prefer to fire the guns myself, The main reason is ammo conservation.
If it were in auto mode, I could easly see being out of ammo so fast that when I arrived to the targeted vessel, I would be on empty drums and belts. |
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mkubani, First, at 50 years of age? I'm no boy. :lol: Wish I was!!! Second, I wanted to be the one to tell you. No. GWX 2.1 will NOT use the new model. Comeing down to the very finest of wires? I can not do the work needed to meet deadline! (The new model's skins are not complete for one.) And as great of a job as Mikhayl has done, it is not ready to replace the current model in GWX 2.0 I know many will be upset by this decision. So if your upset? Blame me. I made the call. If I can not guarantee the results, I vote no. That is one of the jobs I must do to insure the stability of GWX. I don't get paid for it, and any of the GW Team can tell you, I don't take sides nor back down. It's just the way it must be at this time. Sorry. (Doesn't mean a mod to change the GWX version can't be done! ;) ) |
Mikhayl,
I spent a fair amount of time talking to Kpt. Lehmann about the swap. He and I agreed it was just to late to swap the unit models. The skins being the major point. We also agreed, I would support a mod that replaces the GWX version should I insure it's to the standards We set for GWX 2.0 By support, I mean: I would trouble shoot and release fixes if/when needed. Note that I stated "I" Not the GW Team. |
S-Boot-OLC_BETA_0[1].2 over GWX 1.03?
Ok so I'm running GWX 1.03 not 2.x
D/L'ed what I belive to be the latest ver and the quick fix but after going through the readme not sure this will fly. Presuming it will run on 1.03 but there is an OLC folder as well. Is that nessesary? I just run the default gwx interface, might try the sim feeling dials. |
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Attacking DDs, even at night, takes a special breed of crazy person :lol: How were you able to get away? Every destroyer that has pursued me has eventually caught up to me and...well... you get the picture :down: |
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However, if you want to a) suggest improvements to the theatre approach posted above or b) have a go at it yourself, just let me know. :up: |
maybe in the next release tune down a little GWX gun accuracy...DD fire seems to be too deadly in my view:-? :dead:
And then, a good thing would be ( if possible ) changing the behavior of the escort vessels. During a real Sboot vs DD engagement, the DD would try to use his entire firepower displaying the broadside, and not running directly toward the attacking ship. The current escort behavior is good for an anti-sub action ( as it must be;) ) To do this, we should give to the escort, the same behaviour of the merchant ships ( keep the course and zigzagging). PS: Congratulations for the mod;) It is going to became superb:arrgh!: |
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