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Was it the bug in which a whole bunch of corpses rained down from an aircraft? :rotfl:
BTW, if you can create an airplane-specific effect I could easily make a pilot figure for whenever a plane crashes. |
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the fuel-oil from it's tanks ruptures and oozes to the surface catching fire:
http://static1.filefront.com/images/...m.thumb500.jpg sub: 1 plane: 0 what do you think A6Intruder, bug fixed?? :up: :rock:[/quote] Yes Sir, no more "Paratroopers" :rotfl: |
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Yes we can have airplane specific effects. Very easy to do. Let's make this happen!! Here's what I'm thinking....how about a pilot attached to a parachute? That way I can have him falling down from the plane and when he hits the water I'll have him ditch the chute. I'll need two figures for this, the pilot attached to a parachute, and just the pilot...:yep: |
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have a cuestion of this thread, is posible make hole 3D in the damage of torpedos and of shoot and saw the damage of the ships how in SH4?
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very good, and how found the secret for make the water transparent how in SH4? |
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I'm not following you on this 'burned out' tga. Have a pic or something to help me see what you're trying to convey? |
http://uboat.net/allies/ships/photos...ire_lytton.jpg
http://www.uboatarchive.net/JtOpsCtrBenson.jpg http://photos.orr.noaa.gov//Photos/PCD4454/IMG0072.JPG What I had in mind was triggering the game engine to display a burned texture for any ship. See the pics above - in each case the ship's white or gray paint has been almost completely burned off the deckhouses. The game already "knows" to display a torpedo hole at the correct location whenever a torpedo impact occurs, so I was hoping that something similar could be used to tell the game to display fire & blast damage once an oil_explosion occurs. It gets a little weird looking at a ship that is consumed in flames but displays no damage to its paint job. |
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ok, now I'm following what you're saying. That's going to be a doozy.......I make no promises on this one. I will give it my best effort though :yep: |
Racerboy, i know you are a busy man, but since you are/were working on some sounds in sh3: today ive installed sonar on my u-177 and noticed that there is no "going back" sound when using it; you know - like in sh4 where you can hear the sound "bouncing" of the target and going back to you. Do you think it can be modded?
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