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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

Trevally. 03-30-11 11:21 AM

Quote:

Originally Posted by Dignan (Post 1631283)
TDW, I'm trying to view this video you have posted but the files seems to be corrupt. Is it on youtube or accessible anywhere else? It downloads but when played it closes after 4 seconds.

I'm trying to figure out what I'm doing wrong with setting the AOB so it persists and this video sounds like it holds the answer. Thanks.

Click the "send to TDC" button on the AOB dial,
You can then move your scope and the AOB will match target AOB based on range setting.
You can also then use the stadi and it will not change the AOB.

The second use of the Stadi will reset it to before you moved your scope.
I think this is a bug.

@TDW - not sure if this has been reported before or if it can be fixed.

Dignan 03-30-11 11:46 AM

Quote:

Originally Posted by Trevally. (Post 1631422)
Click the "send to TDC" button on the AOB dial,
You can then move your scope and the AOB will match target AOB based on range setting.
You can also then use the stadi and it will not change the AOB.

The second use of the Stadi will reset it to before you moved your scope.
I think this is a bug.

@TDW - not sure if this has been reported before or if it can be fixed.

Hmmm... I'll try this when I'm home tonight but I tried every conceivable combination of range/aob/speed and even using XO data screen instead of the red buttons on the dials. Every time I entered a new range, it reset AOB to the last number I input.

So you're saying that if I set the AOB and then just move the scope a little bit it will it will in effect "lock" the AOB to the periscope to the point where I can enter a range reading again without reseting it?

Thanks for the reply.

Trevally. 03-30-11 12:33 PM

Ok, here is what I have noticed.

I set my scope to 90deg to ship heading.
Enter AOB at 90 and click send to TDC.
Turn scope to meet ship.
AOB will track this change in scope bearing and adjust AOB.
I can then use stadi to get range and AOB will stay correct.:up:

I then move my scope to next target.
AOB will track this scope move and adjust correctly.
(:hmmm: try send to TDC again)
When I use stsdi on this second target - AOB dial will jump to 90deg where I set it at the start.

stoianm 03-30-11 12:35 PM

see here:

http://www.youtube.com/watch?v=Zg4OEq5vuZs

MiTon 03-30-11 01:48 PM

Quote:

Originally Posted by MiTon (Post 1626814)
Hi guys,

I'm having two problems with MO and NewUI 6.4 and need a little help!

...

First thing is that the options form the radiomessages aren't displayed as you can see here:

http://www.subsim.com/radioroom/pict...pictureid=3839


Thanks to your help, this one resolved for me. Like you suggested, it was a corrupted menu.txt. Looked ok, but behaved like :arrgh!:



http://www.subsim.com/radioroom/pict...ictureid=3838.

I allready looked at the coressponding files in
data\LngGameData\Texts\German\Data\UPCDataGE\UPCLo calization\
and
data\UPCDataGE\UPCLocalization\

and I can't find Wintergarden, Conning...

It's all german like it should be!

This one still exists, but I think it is related to MO_deutschmod. http://forums-de.ubi.com/eve/forums/...8/m/1141044309


Thanks

Dignan 03-30-11 02:07 PM

Quote:

Originally Posted by Trevally. (Post 1631466)
Ok, here is what I have noticed.

I set my scope to 90deg to ship heading.
Enter AOB at 90 and click send to TDC.
Turn scope to meet ship.
AOB will track this change in scope bearing and adjust AOB.
I can then use stadi to get range and AOB will stay correct.:up:

I then move my scope to next target.
AOB will track this scope move and adjust correctly.
(:hmmm: try send to TDC again)
When I use stsdi on this second target - AOB dial will jump to 90deg where I set it at the start.

I'll give that a try. With this method though you HAVE to be at 90 degrees to the target track, right? usually if I have time to do that I'm going to just use a constant bearing method but I'll play around with your sequence of data entry and see if it works for me.

Dignan 03-30-11 02:08 PM

Quote:

Originally Posted by stoianm (Post 1631469)

Thanks stoianm. At work now but will look at this video tonight. I should have figured you had a tutorial on this.

EDIT: Stoianm, I just watched your video and I still don't understand how to get around this bug. In fact, your video seems to show exactly the problem I am talknig about. At about 1:27 in the video, when you enter a new range reading the AOB resets itself just as I've been talking about. That's the problem. It shouldn't do that.

stoianm 03-30-11 04:50 PM

Quote:

Originally Posted by Dignan (Post 1631528)
Thanks stoianm. At work now but will look at this video tonight. I should have figured you had a tutorial on this.

EDIT: Stoianm, I just watched your video and I still don't understand how to get around this bug. In fact, your video seems to show exactly the problem I am talknig about. At about 1:27 in the video, when you enter a new range reading the AOB resets itself just as I've been talking about. That's the problem. It shouldn't do that.

This is the ideea.. the AOb reset at the first locked value after you take range with stadi... tdw will fix this soon

stoianm 03-30-11 04:56 PM

20) How to use the MO or the TDW interface in SH5 ==> Link

SashaKA001 03-30-11 07:43 PM

where can I change the color of the periscope, RAOBF grid and color crosshairs, in what file it should be done? please reply.:arrgh!::arrgh!::arrgh!:

stoianm 03-30-11 07:50 PM

Quote:

Originally Posted by SashaKA001 (Post 1631743)
where can I change the color of the periscope, RAOBF grid and color crosshairs, in what file it should be done? please reply.:arrgh!::arrgh!::arrgh!:

http://www.youtube.com/watch?v=e5rFeE03Zrk

SashaKA001 03-30-11 07:57 PM

Quote:

Originally Posted by stoianm (Post 1631754)

mouse wheel can rotate? yes

Silent Steel 03-31-11 12:08 AM

Quote:

Originally Posted by stoianm (Post 1631469)

Hi Stoianm
Could you please tell which language mod you use in this video and maybe a link?
I love it. :yep:
Thanks in advance!
/

Silent Steel 03-31-11 12:28 AM

Quote:

Originally Posted by SashaKA001 (Post 1631763)
mouse wheel can rotate? yes

Just click on the figure you want to change, keep the mouse there and roll the mouse wheel.
/ :up:

stoianm 03-31-11 02:02 AM

Quote:

Originally Posted by Silent Steel (Post 1631887)
Hi Stoianm
Could you please tell which language mod you use in this video and maybe a link?
I love it. :yep:
Thanks in advance!
/

Can you be more clear please... what do you mean by ,,language mod''?


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