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-   -   [REL] Real Fleet Boat 2.0 (https://www.subsim.com/radioroom/showthread.php?t=159709)

Bilge_Rat 05-04-10 08:41 AM

Quote:

Originally Posted by LukeFF (Post 1381628)
How deep were you when this happened?


around 300 feet deep.

I still have the replay if you would like to see it.

Singed 05-04-10 10:30 AM

Amusing Glitch
 
Saw something last night that made me laugh, I should have taken a screen shot.

RFB2 with the latest patch and TMO, I decided to cruise around Midway a little for some eye candy since I haven't really done that before. It was getting close to sunset and I have the following thoughts.

Wow this is a beautiful game.
Nice beach.
HEY thats a PT boat closing with me, I love PT boats.
Wow he is really moving.
Umm the rooster tail is in front?
Is he in reverse?
Holy crap he is running backwards!
Must be free beer day at the base!!! Ahead FLANK!

I went in to TC briefly and when I popped back out he was running normally.

Probably just a random glitch from coming out of TC or something similar, certainly not complaint worthy, but I really found it amusing for some reason, maybe the concussions from the depth charges earlier in the patrol.

BillBam 05-04-10 10:38 AM

Quote:

Originally Posted by Singed (Post 1381905)
Saw something last night that made me laugh, I should have taken a screen shot.

RFB2 with the latest patch and TMO, I decided to cruise around Midway a little for some eye candy since I haven't really done that before. It was getting close to sunset and I have the following thoughts.

Wow this is a beautiful game.
Nice beach.
HEY thats a PT boat closing with me, I love PT boats.
Wow he is really moving.
Umm the rooster tail is in front?
Is he in reverse?
Holy crap he is running backwards!
Must be free beer day at the base!!! Ahead FLANK!

I went in to TC briefly and when I popped back out he was running normally.

Probably just a random glitch from coming out of TC or something similar, certainly not complaint worthy, but I really found it amusing for some reason, maybe the concussions from the depth charges earlier in the patrol.

May be a comflict from running RFB and TMO together

Singed 05-04-10 12:14 PM

Ugh, my mistake, not TMO... RFB and RSRDC.

Chubster 05-04-10 02:09 PM

Just starting my first patrol with RFB and initial impressions....love it. The dials are the best I have seen and he interface works well....thankyou :DL

But....there is always a but isnt there

When looking through the binos the bearing marker is barley visible. I have to actually point them at the darker water to see the the marks. Unusable in daytime, although very handy at night. Is there a solution for this I have missed ?

Also...read somewhere in here I am sure about the constant "yes sir" messages and a possible fix....had a search but cant find it now.

The guy is driving me nuts, especially when plotting several search patterns

Singed 05-04-10 02:29 PM

I agree, dark wire on the scope on a dark night can be frustrating

I added the green filter to the TBT, it is not night vision in any way shape or form but it makes the wire stand out clearly for easier targeting.

Chubster 05-04-10 02:35 PM

Hmm didnt even think about the dark wire but your right its night now off the Philippines and cant see jack...

So cant see bearing markers through binos against bright sky line at day and cant see periscope markers at night, hmm should make for an interesting patrol :o

Fish40 05-04-10 04:54 PM

Here's an idea for the next update: A downloadable prescription for Xanax! First patrol in Sargo class, Jan'42, based in Java. Boat is Spearfish, sent to patrol near Tarakan Isl. Kudos to Lurker and RSRD, as I looked up the Spearfish, and her first patrol did take her to Tarakan amongst other areas.

After patrolling the alotted time near Tarakan, I recieved orders to proceed to the chokepoint near Ambon. While en route, I encountered a Japanese convoy with at least ten merchantmen,and five escorts. I was in good position with heavy seas to mask my presence. I ordered periscope depth, and turned on a course to intercept. I timed one of the ships, and concluded the convoy was steaming at 8kts. I chose my targets, set the torpedoes, and fired all tubes (only 4 bow tubes in Sargo). The minutes ticked by. Torpedo is a dud sir! Torpedo is a dud sir! Torpedo is a dud sir! You get the picture. I found myself yelling at my monitor screen:o It's hard not to get carried away!

Hitman 05-05-10 01:32 AM

I am studying some files and I will try to find a solution for that, so that we have again as in german submarines phosphorescent lines at night, both in scopes and TBT. But it will take some time.

LukeFF 05-05-10 04:39 AM

Quote:

Originally Posted by Bilge_Rat (Post 1381799)
around 300 feet deep.

I still have the replay if you would like to see it.

Nah, that won't be necessary.

I'm not quite sure why that DD would be setting his charges to detonate at so shallow a depth (assuming that was the case). Does the replay file show at what depth the depth charges exploded?

LukeFF 05-05-10 04:41 AM

Quote:

Originally Posted by Hitman (Post 1382557)
I am studying some files and I will try to find a solution for that, so that we have again as in german submarines phosphorescent lines at night, both in scopes and TBT. But it will take some time.

Thanks, Hitman. :)

LukeFF 05-05-10 04:44 AM

Quote:

Originally Posted by Fish40 (Post 1382256)
After patrolling the alotted time near Tarakan, I recieved orders to proceed to the chokepoint near Ambon. While en route, I encountered a Japanese convoy with at least ten merchantmen,and five escorts. I was in good position with heavy seas to mask my presence. I ordered periscope depth, and turned on a course to intercept. I timed one of the ships, and concluded the convoy was steaming at 8kts. I chose my targets, set the torpedoes, and fired all tubes (only 4 bow tubes in Sargo). The minutes ticked by. Torpedo is a dud sir! Torpedo is a dud sir! Torpedo is a dud sir! You get the picture. I found myself yelling at my monitor screen:o It's hard not to get carried away!

Fun, 'aint it? :D

Chubster 05-05-10 04:59 AM

Quote:

Originally Posted by LukeFF (Post 1382634)
Thanks, Hitman. :)

Yep...ditto what he said. :yeah:

At the mo I just cant play it as most of my attacks are at night :cry:

Bilge_Rat 05-05-10 08:09 AM

Quote:

Originally Posted by LukeFF (Post 1382629)
Nah, that won't be necessary.

I'm not quite sure why that DD would be setting his charges to detonate at so shallow a depth (assuming that was the case). Does the replay file show at what depth the depth charges exploded?

I will recheck.

Hitman 05-05-10 01:48 PM

Preliminary tests suggest that the markings for US subs work differently than for german ones. Hence I have not been able to make them turn green by night. I will keep trying, but if it still doesn't work I can make the reticle a dark green, so that it still looks dark at day but is visible at night :hmmm: That was done by Captain Cox and Mav87th in their betterscopes mod and worked well.


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