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-   -   (REL) Pacific enviroment/ROW/Leovampire and Kriller2 (https://www.subsim.com/radioroom/showthread.php?t=130150)

seaniam81 10-05-07 07:33 PM

@leo I know i'm not using the camera mod. I wasn't a big fan of how it moved when you look around so I took it out. oh and by the way I wasn't complaining I'm sooo loving this mod. Should I put the camera mod back in?

leovampire 10-05-07 07:37 PM

Elphaba AVGWarhawk sugested the restarting a new campaign with a new save file
 
Quote:

Originally Posted by Elphaba
LeoVampire

I posted on here before about massive stuttering on a pretty High End rig with dual 8800 Ultra's and you said to reinstall SHIV and start again...

Ok, I did uninstall, delete any files left over, reboot, reinstall, patch to 1.3, install tm1.6 gfx, then tm1.6, then tm1.6.2, then your ROW stuff...


I'm getting CTD's now.

EVERY PATROL, at somepoint, will just crash out to desktop.

I don't know how to paste in an image, but I have an image of my installed mods and I wanted to double check that what I'm installing is correct and in the correct order.

I may seem a bit thick on this but you have so many options and newer versions of these alpha files I'm totally lost as to the correct installation list and sequence.

I've tried installing the earlier versions first and then OVERWRITING them by installing the newer versions on top, but that doesn't seem to work either.

Please, can you help. What was a great and reliable sim is not a huge sucky pain in the ***...

:(

Thanks

Elphaba

PS I'm NOT blaming you, I just wanna know what I'm doing wrong...


I went over the old post's to make sure because there was only 1 person I ever told anything like that and all I said was to get rid of all of his saved games and start a new Capaign. And that was to to make sure the lightning worked in his game and I did apologize to him because it didn't happen like it did for me.

But you need to list in order what you are running for mod's right now in your JSGME set up and tell us what you have for setting's in the game and on your video card for us to try and help you out.


Never ever would I tell someone who has a game working properly would I say you have to uninstall it and reinstall the game just to make 1 mod work for them! If I was ever told that by a guy who made the mod I would tell him to stick it up you know where high enough to hang a flag on it.


Okay buddy!?

leovampire 10-05-07 07:40 PM

The camera mod we made for ROW has the same settings
 
Quote:

Originally Posted by seaniam81
@leo I know i'm not using the camera mod. I wasn't a big fan of how it moved when you look around so I took it out. oh and by the way I wasn't complaining I'm sooo loving this mod. Should I put the camera mod back in?

For all outside view's that give's the sun and moon very close to the same size. What we did was give the other outside view's the same setting as the bridge in Angular Angle which is 75 deg.

The other camera mod's out there do not have this set up to straighten that problem out. Serguboto was the one who put us on the track to fix that issue that drove me nut's.

AVGWarhawk 10-05-07 07:53 PM

http://i133.photobucket.com/albums/q...204447_250.jpg



Forget about cameras and moon sizes. Gazing at the sun and moon.....what next poem writing? Start hunting ships!!!!

Those poor unfortunate souls. I hope the water is warm.

BTW, I think the Environmental Protection Agency is looking for us after that nice oil spill we created:shifty:

leovampire 10-05-07 08:33 PM

As per Flyingdane's and a few others request
 
Quote:

Originally Posted by flyingdane
Ok look' I love this mod!!... and Im not going to say any thing bad about it, but Im comming across a strange thing... The camara on the bridge and inside the sub is going all wankers on me, When i look from left to right it wants to go all cockeyed or move from up to down, or slanted like then settle to normal.
what is causesing this any answers to this little prob i have?
Thank you. :hmm:

I posted a new camera mod that stops the angle change when you are panning the camera left and right. Thanks to Canonicus for giving me the quick answer I needed to solve this problem and make the changes to get the camera back out that changes this effect.

The new camera download is at the top of the main thread just bellow the start of the downloads. If you want to use this camera over the vs_1 one deactivate the other camera mod for ROW and the activate this one so you will not have an over write that is not nessasary.

This is the download link as well!

ROW_Camera_vs_2

And thanks for posting the picture AVGWarhawk.

Digital_Trucker 10-05-07 08:40 PM

Quote:

Originally Posted by AVGWarhawk
BTW, I think the Environmental Protection Agency is looking for us after that nice oil spill we created:shifty:

:rotfl: :rotfl: :rotfl: :rotfl:

I agree about the eye candy. It's getting dangerous. Why just the other day, I was enjoying the nice sea foam and the beautiful ocean and sun and my crew wouldn't leave me alone to enjoy it. Next thing I know, I hear a commotion above my head and the last thing I remember seeing is this.

http://i19.photobucket.com/albums/b1...07-55512PM.jpg

MONOLITH 10-05-07 08:58 PM

Hah!

Awesome shot DT. :up:

Ducimus 10-05-07 10:53 PM

Call me behind the times if you want, or you can even accuse me of this:
http://www.websophist.com/WelcomeToLastWeek.jpg
http://www.websophist.com/WelcomeToLastWeek.jpg

But im just now checking this out, and i gotta say, Leo, youve really outdone yourself. This is an awesome bit of work you have here. Job well done.

leovampire 10-05-07 10:59 PM

Thanks Ducimus but it was a team effert this time
 
Quote:

Originally Posted by Ducimus
Call me behind the times if you want, or you can even accuse me of this:
http://www.websophist.com/WelcomeToLastWeek.jpg
http://www.websophist.com/WelcomeToLastWeek.jpg

But im just now checking this out, and i gotta say, Leo, youve really outdone yourself. This is an awesome bit of work you have here. Job well done.

Thanks to Kriller2, l3th4l and Jaketoox as well because without all of their talent's in other area's and the time they took to learn new trick's it never would have been this big a project.

Again Ducimus this is just the Alpha release to allow the comunity to help us find thing's we missed for a start. Plus there are a lot of thing's planed and being worked on to finish the project to the point we originaly wanted.

Next is Beta with a lot of new suprises and add on's for the mod.

Ducimus 10-05-07 11:16 PM

If this is an alpha, your beta version ought to be jaw dropping.

I have been totally out of the loop where SH4 goes, ive been very busy lately, and the real world has been knocking on my front door in very harsh ways as of late, so i havent kept up with things.

Bill Nichols 10-05-07 11:46 PM

Quote:

Originally Posted by leovampire
Quote:

Originally Posted by flyingdane
Ok look' I love this mod!!... and Im not going to say any thing bad about it, but Im comming across a strange thing... The camara on the bridge and inside the sub is going all wankers on me, When i look from left to right it wants to go all cockeyed or move from up to down, or slanted like then settle to normal.
what is causesing this any answers to this little prob i have?
Thank you. :hmm:

I posted a new camera mod that stops the angle change when you are panning the camera left and right. Thanks to Canonicus for giving me the quick answer I needed to solve this problem and make the changes to get the camera back out that changes this effect.

The new camera download is at the top of the main thread just bellow the start of the downloads. If you want to use this camera over the vs_1 one deactivate the other camera mod for ROW and the activate this one so you will not have an over write that is not nessasary.

This is the download link as well!

ROW_Camera_vs_2

And thanks for posting the picture AVGWarhawk.


:up: I no longer feel like I'm drunk when looking around, but I'd be even happier if there was a non-arcade version of this. I really liked having the azimuth coverage of my bridge targeting sight limited, and miss it with this version.

:arrgh!:

leovampire 10-05-07 11:53 PM

Okay Bill I will put that one back with the fix for the angle of panning
 
Quote:

Originally Posted by Bill Nichols
Quote:

Originally Posted by leovampire
Quote:

Originally Posted by flyingdane
Ok look' I love this mod!!... and Im not going to say any thing bad about it, but Im comming across a strange thing... The camara on the bridge and inside the sub is going all wankers on me, When i look from left to right it wants to go all cockeyed or move from up to down, or slanted like then settle to normal.
what is causesing this any answers to this little prob i have?
Thank you. :hmm:

I posted a new camera mod that stops the angle change when you are panning the camera left and right. Thanks to Canonicus for giving me the quick answer I needed to solve this problem and make the changes to get the camera back out that changes this effect.

The new camera download is at the top of the main thread just bellow the start of the downloads. If you want to use this camera over the vs_1 one deactivate the other camera mod for ROW and the activate this one so you will not have an over write that is not nessasary.

This is the download link as well!

ROW_Camera_vs_2

And thanks for posting the picture AVGWarhawk.


:up: I no longer feel like I'm drunk when looking around, but I'd be even happier if there was a non-arcade version of this. I really liked having the azimuth coverage of my bridge targeting sight limited, and miss it with this version.

:arrgh!:



It is done and posted for download now Bill with the agnle turn sway also removed. At the bottom of the Camera Postings for download.

seaniam81 10-06-07 08:45 AM

Last night i was droping of an agent and when i let the raft go it was flikering green. I'll post a screenshot when i get home from work.

jdkbph 10-06-07 09:24 AM

On the subject of TBTs and limiting the angles... I thought these boat (or at least some of the later ones) had both fore and aft TBT mounts? If so, limiting the forward mount may be technically correct, but as there's no provision in the game for a second TBT aft, wouldn't it be better (ie, more accurate from an operational standpoint) to leave it as is?

Also...

Running ROW with latest textures and stuff and encountered this little bit of tree texture weirdnes around Java....

http://dodownload.filefront.com/8730...ba9f93f4e58766

http://dodownload.filefront.com/8730...ba9f93f4e58766


JD

Canonicus 10-06-07 10:40 AM

Quote:

Originally Posted by seaniam81
Last night i was droping of an agent and when i let the raft go it was flikering green. I'll post a screenshot when i get home from work.

Do you remember what camera view/location you were looking at the raft from, when you noticed the flickering?


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